mlsanityData to 7 Oct 2026

KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypoints

arXiv 2205.04992 ↗First posted 10 May 2022cs.CVcited by 77

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Abstract (arXiv)

Image-based volumetric humans using pixel-aligned features promise generalization to unseen poses and identities. Prior work leverages global spatial encodings and multi-view geometric consistency to reduce spatial ambiguity. However, global encodings often suffer from overfitting to the distribution of the training data, and it is difficult to learn multi-view consistent reconstruction from sparse views. In this work, we investigate common issues with existing spatial encodings and propose a simple yet highly effective approach to modeling high-fidelity volumetric humans from sparse views. One of the key ideas is to encode relative spatial 3D information via sparse 3D keypoints. This approach is robust to the sparsity of viewpoints and cross-dataset domain gap. Our approach outperforms state-of-the-art methods for head reconstruction. On human body reconstruction for unseen subjects, we also achieve performance comparable to prior work that uses a parametric human body model and temporal feature aggregation. Our experiments show that a majority of errors in prior work stem from an inappropriate choice of spatial encoding and thus we suggest a new direction for high-fidelity image-based human modeling. https://markomih.github.io/KeypointNeRF

Key facts. Cited by 77 papers in the map (data through 7 Oct 2026). Builds on 56 of its 76 references that are in the map. First posted on arXiv 10 May 2022.

Builds on

56 of 76 references.

References · 56

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  12. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
38 more
  1. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  2. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  3. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  4. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
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  14. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
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  19. 2019Learnable Triangulation of Human Posecited by 160
  20. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  21. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
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  30. 2021LOLNeRF: Learn from One Lookcited by 84
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  32. 2020Learning Compositional Radiance Fields of Dynamic Human Headscited by 78
  33. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
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  38. 2021PVA: Pixel-aligned Volumetric Avatarscited by 40

50 most cited of 56 All 56 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 8; 2023: 34; 2024: 19; 2025: 8; 2026: 8.

77 papers.

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  1. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  2. 2023HUGS: Human Gaussian Splatscited by 154
  3. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  4. 2023Drivable 3D Gaussian Avatarscited by 120
  5. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  6. 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
  7. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  8. 2023OTAvatar: One-shot Talking Face Avatar with Controllable Tri-plane Renderingcited by 67
  9. 2023Real-Time Radiance Fields for Single-Image Portrait View Synthesiscited by 64
  10. 2023HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splattingcited by 60
  11. 2023SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modelingcited by 54
  12. 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
38 more
  1. 2023RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatarscited by 45
  2. 2023Neural Haircut: Prior-Guided Strand-Based Hair Reconstructioncited by 43
  3. 2023Single-Image 3D Human Digitization with Shape-Guided Diffusioncited by 42
  4. 2022TORE: Token Reduction for Efficient Human Mesh Recovery with Transformercited by 41
  5. 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
  6. 2023Preface: A Data-driven Volumetric Prior for Few-shot Ultra High-resolution Face Synthesiscited by 37
  7. 2023HAvatar: High-fidelity Head Avatar via Facial Model Conditioned Neural Radiance Fieldcited by 37
  8. 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesiscited by 36
  9. 2023HHAvatar: Gaussian Head Avatar with Dynamic Hairscited by 35
  10. 2022NeuWigs: A Neural Dynamic Model for Volumetric Hair Capture and Animationcited by 30
  11. 2023AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatarscited by 29
  12. 2022Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actorscited by 28
  13. 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Videocited by 28
  14. 2023NPC: Neural Point Characters from Videocited by 26
  15. 2023GM-NeRF: Learning Generalizable Model-based Neural Radiance Fields from Multi-view Imagescited by 24
  16. 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creationcited by 23
  17. 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
  18. 2022DINER: Depth-aware Image-based NEural Radiance fieldscited by 19
  19. 2022Structured 3D Features for Reconstructing Controllable Avatarscited by 19
  20. 2023Neural Image-based Avatars: Generalizable Radiance Fields for Human Avatar Modelingcited by 19
  21. 2023TransHuman: A Transformer-based Human Representation for Generalizable Neural Human Renderingcited by 18
  22. 2025InsTaG: Learning Personalized 3D Talking Head from Few-Second Videocited by 18
  23. 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Viewscited by 16
  24. 2024HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenescited by 16
  25. 2023Neural Point-based Volumetric Avatar: Surface-guided Neural Points for Efficient and Photorealistic Volumetric Head Avatarcited by 14
  26. 2024One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptationcited by 14
  27. 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Imagescited by 12
  28. 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Renderingcited by 11
  29. 2023Rotation-Constrained Cross-View Feature Fusion for Multi-View Appearance-based Gaze Estimationcited by 10
  30. 2023GHuNeRF: Generalizable Human NeRF from a Monocular Videocited by 10
  31. 2023HQ3DAvatar: High Quality Controllable 3D Head Avatarcited by 9
  32. 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformerscited by 9
  33. 2023Generalizable Neural Voxels for Fast Human Radiance Fieldscited by 8
  34. 2023Implicit Shape and Appearance Priors for Few-Shot Full Head Reconstructioncited by 8
  35. 2022Neural Pixel Composition: 3D-4D View Synthesis from Multi-Viewscited by 7
  36. 2024Reconstructing Close Human Interactions from Multiple Viewscited by 7
  37. 2024SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surfacecited by 7
  38. 2024GASP: Gaussian Avatars with Synthetic Priorscited by 7

50 most cited of 77 All 77 (JSON)