mlsanityData to 14 Oct 2026

Driving-Signal Aware Full-Body Avatars

arXiv 2105.10441 ↗First posted 21 May 2021cs.CV cs.AI cs.GRcited by 81

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Abstract (arXiv)

We present a learning-based method for building driving-signal aware full-body avatars. Our model is a conditional variational autoencoder that can be animated with incomplete driving signals, such as human pose and facial keypoints, and produces a high-quality representation of human geometry and view-dependent appearance. The core intuition behind our method is that better drivability and generalization can be achieved by disentangling the driving signals and remaining generative factors, which are not available during animation. To this end, we explicitly account for information deficiency in the driving signal by introducing a latent space that exclusively captures the remaining information, thus enabling the imputation of the missing factors required during full-body animation, while remaining faithful to the driving signal. We also propose a learnable localized compression for the driving signal which promotes better generalization, and helps minimize the influence of global chance-correlations often found in real datasets. For a given driving signal, the resulting variational model produces a compact space of uncertainty for missing factors that allows for an imputation strategy best suited to a particular application. We demonstrate the efficacy of our approach on the challenging problem of full-body animation for virtual telepresence with driving signals acquired from minimal sensors placed in the environment and mounted on a VR-headset.

Key facts. Cited by 81 papers in the map (data through 14 Oct 2026). Builds on 37 of its 79 references that are in the map. First posted on arXiv 21 May 2021.

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37 of 79 references.

References · 37

  1. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  2. 2013Auto-Encoding Variational Bayescited by 4,053
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  4. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  5. 2016Geometric deep learning: going beyond Euclidean datacited by 1,048
  6. 2019EfficientDet: Scalable and Efficient Object Detectioncited by 1,020
  7. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  8. 2020NVAE: A Deep Hierarchical Variational Autoencodercited by 637
  9. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  10. 2018AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generationcited by 539
  11. 2019PointRend: Image Segmentation as Renderingcited by 440
  12. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
25 more
  1. 2018Video-to-Video Synthesiscited by 390
  2. 2018Understanding disentangling in β-VAEcited by 335
  3. 2018Everybody Dance Nowcited by 315
  4. 2018Generating 3D faces using Convolutional Mesh Autoencoderscited by 268
  5. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  6. 2018Video Based Reconstruction of 3D People Modelscited by 238
  7. 2020Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identitycited by 202
  8. 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
  9. 2019Learning Individual Styles of Conversational Gesturecited by 191
  10. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  11. 2018Deep Appearance Models for Face Renderingcited by 164
  12. 2019Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesiscited by 161
  13. 2017Fader Networks: Manipulating Images by Sliding Attributescited by 118
  14. 2020MeshSDF: Differentiable Iso-Surface Extractioncited by 112
  15. 2018Detailed Human Avatars from Monocular Videocited by 109
  16. 2020SMPLpix: Neural Avatars from 3D Human Modelscited by 69
  17. 2019Textured Neural Avatarscited by 65
  18. 2020Unsupervised Shape and Pose Disentanglement for 3D Meshescited by 61
  19. 2021Neural Re-Rendering of Humans from a Single Imagecited by 59
  20. 2018Unsupervised Person Image Synthesis in Arbitrary Posescited by 55
  21. 2020Fully Convolutional Mesh Autoencoder using Efficient Spatially Varying Kernelscited by 53
  22. 2020DeepHandMesh: A Weakly-supervised Deep Encoder-Decoder Framework for High-fidelity Hand Mesh Modelingcited by 49
  23. 2020Body2Hands: Learning to Infer 3D Hands from Conversational Gesture Body Dynamicscited by 34
  24. 2018Deep Video-Based Performance Cloningcited by 32
  25. 2019Disentangled Human Body Embedding Based on Deep Hierarchical Neural Networkcited by 21

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 4; 2022: 16; 2023: 21; 2024: 15; 2025: 14; 2026: 11.

81 papers.

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  1. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
  2. 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
  3. 2023Drivable 3D Gaussian Avatarscited by 120
  4. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  5. 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
  6. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  7. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  8. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 84
  9. 2024From Audio to Photoreal Embodiment: Synthesizing Humans in Conversationscited by 82
  10. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  11. 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
  12. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
38 more
  1. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  2. 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
  3. 2022UV Volumes for Real-time Rendering of Editable Free-view Human Performancecited by 43
  4. 2023Single-Image 3D Human Digitization with Shape-Guided Diffusioncited by 42
  5. 2022Neural Strands: Learning Hair Geometry and Appearance from Multi-View Imagescited by 40
  6. 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38
  7. 2023Dynamic Point Fieldscited by 37
  8. 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesiscited by 36
  9. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  10. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  11. 2021HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capturecited by 29
  12. 2023TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesiscited by 28
  13. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  14. 2023NPC: Neural Point Characters from Videocited by 26
  15. 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
  16. 2022H3WB: Human3.6M 3D WholeBody Dataset and Benchmarkcited by 23
  17. 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
  18. 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
  19. 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
  20. 2023RelightableHands: Efficient Neural Relighting of Articulated Hand Modelscited by 21
  21. 2025Pippo: High-Resolution Multi-View Humans from a Single Imagecited by 20
  22. 2022Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothingcited by 19
  23. 2023Neural Image-based Avatars: Generalizable Radiance Fields for Human Avatar Modelingcited by 19
  24. 2023XAGen: 3D Expressive Human Avatars Generationcited by 17
  25. 2023Animatable 3D Gaussians for High-fidelity Synthesis of Human Motionscited by 15
  26. 2024Gaussian Shadow Casting for Neural Characterscited by 14
  27. 2024Authentic Hand Avatar from a Phone Scan via Universal Hand Modelcited by 13
  28. 2025PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Imagecited by 13
  29. 2022Learning Motion-Dependent Appearance for High-Fidelity Rendering of Dynamic Humans from a Single Cameracited by 12
  30. 2022HDHumans: A Hybrid Approach for High-fidelity Digital Humanscited by 12
  31. 2024Modeling and Driving Human Body Soundfields through Acoustic Primitivescited by 12
  32. 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12
  33. 2021VirtualCube: An Immersive 3D Video Communication Systemcited by 11
  34. 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatarscited by 11
  35. 2022Real-Time Neural Character Rendering with Pose-Guided Multiplane Imagescited by 10
  36. 2024E3Gen: Efficient, Expressive and Editable Avatars Generationcited by 10
  37. 2024DEGAS: Detailed Expressions on Full-Body Gaussian Avatarscited by 10
  38. 2025AV-Flow: Transforming Text to Audio-Visual Human-like Interactionscited by 9

50 most cited of 81 All 81 (JSON)