mlsanityData to 7 Oct 2026

Deformable 3D Gaussian Splatting for Animatable Human Avatars

arXiv 2312.15059 ↗First posted 22 Dec 2023cs.CV cs.AIcited by 44

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Abstract (arXiv)

Recent advances in neural radiance fields enable novel view synthesis of photo-realistic images in dynamic settings, which can be applied to scenarios with human animation. Commonly used implicit backbones to establish accurate models, however, require many input views and additional annotations such as human masks, UV maps and depth maps. In this work, we propose ParDy-Human (Parameterized Dynamic Human Avatar), a fully explicit approach to construct a digital avatar from as little as a single monocular sequence. ParDy-Human introduces parameter-driven dynamics into 3D Gaussian Splatting where 3D Gaussians are deformed by a human pose model to animate the avatar. Our method is composed of two parts: A first module that deforms canonical 3D Gaussians according to SMPL vertices and a consecutive module that further takes their designed joint encodings and predicts per Gaussian deformations to deal with dynamics beyond SMPL vertex deformations. Images are then synthesized by a rasterizer. ParDy-Human constitutes an explicit model for realistic dynamic human avatars which requires significantly fewer training views and images. Our avatars learning is free of additional annotations such as masks and can be trained with variable backgrounds while inferring full-resolution images efficiently even on consumer hardware. We provide experimental evidence to show that ParDy-Human outperforms state-of-the-art methods on ZJU-MoCap and THUman4.0 datasets both quantitatively and visually.

Key facts. Cited by 44 papers in the map (data through 7 Oct 2026). Builds on 52 of its 81 references that are in the map. First posted on arXiv 22 Dec 2023.

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52 of 81 references.

References · 52

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  4. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  5. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  6. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  7. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  8. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
  9. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  10. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  11. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  12. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
38 more
  1. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  2. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  3. 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
  4. 2019Deep Learning for 3D Point Clouds: A Surveycited by 557
  5. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  6. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  7. 2021Towards Real-World Blind Face Restoration with Generative Facial Priorcited by 347
  8. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
  9. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  10. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  11. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  12. 2022Geometric Transformer for Fast and Robust Point Cloud Registrationcited by 200
  13. 2021Neural Articulated Radiance Fieldcited by 196
  14. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  15. 2018PPFNet: Global Context Aware Local Features for Robust 3D Point Matchingcited by 180
  16. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  17. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  18. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  19. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  20. 2021CoFiNet: Reliable Coarse-to-fine Correspondences for Robust Point Cloud Registrationcited by 151
  21. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  22. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  23. 2017Deep Functional Maps: Structured Prediction for Dense Shape Correspondencecited by 134
  24. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  25. 2016DeeperCut: A Deeper, Stronger, and Faster Multi-Person Pose Estimation Modelcited by 96
  26. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  27. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  28. 2018Explaining the Ambiguity of Object Detection and 6D Pose From Visual Datacited by 68
  29. 2023Rotation-Invariant Transformer for Point Cloud Matchingcited by 68
  30. 2017MonoPerfCap: Human Performance Capture from Monocular Videocited by 63
  31. 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
  32. 2022PhoCaL: A Multi-Modal Dataset for Category-Level Object Pose Estimation with Photometrically Challenging Objectscited by 45
  33. 2022UV Volumes for Real-time Rendering of Editable Free-view Human Performancecited by 43
  34. 2022Surface-Aligned Neural Radiance Fields for Controllable 3D Human Synthesiscited by 41
  35. 2023DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human Avatarscited by 28
  36. 2023On the Importance of Accurate Geometry Data for Dense 3D Vision Taskscited by 26
  37. 2022Bending Graphs: Hierarchical Shape Matching using Gated Optimal Transportcited by 24
  38. 2022TexPose: Neural Texture Learning for Self-Supervised 6D Object Pose Estimationcited by 23

50 most cited of 52 All 52 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 18; 2025: 18; 2026: 8.

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  1. 2024A Survey on 3D Gaussian Splattingcited by 221
  2. 20243D Gaussian as a New Era: A Surveycited by 102
  3. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
  4. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  5. 2024Representing Long Volumetric Video with Temporal Gaussian Hierarchycited by 58
  6. 2024DifFRelight: Diffusion-Based Facial Performance Relightingcited by 35
  7. 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
  8. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  9. 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
  10. 2024Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenescited by 22
  11. 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
  12. 2025MTGS: Multi-Traversal Gaussian Splattingcited by 17
32 more
  1. 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Videocited by 15
  2. 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
  3. 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
  4. 2024MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splattingcited by 8
  5. 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
  6. 2024Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenescited by 8
  7. 2025MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamicscited by 8
  8. 2025PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animationcited by 4
  9. 2024Generalizable Neural Human Renderercited by 3
  10. 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatarscited by 3
  11. 2025ImViD: Immersive Volumetric Videos for Enhanced VR Engagementcited by 3
  12. 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modelingcited by 3
  13. 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstructioncited by 3
  14. 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modelingcited by 2
  15. 2025Splatography: Sparse multi-view dynamic Gaussian Splatting for filmmaking challengescited by 2
  16. 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Eventscited by 1
  17. 2025StyledStreets: Multi-style Street Simulator with Spatial and Temporal Consistencycited by 1
  18. 2025Part2GS: Part-aware Modeling of Articulated Objects using 3D Gaussian Splattingcited by 1
  19. 2025Restage4D: Reanimating Deformable 3D Reconstruction from a Single Videocited by 1
  20. 2025On the Skinning of Gaussian Avatarscited by 1
  21. 2025TagSplat: Topology-Aware Gaussian Splatting for Dynamic Mesh Modeling and Trackingcited by 1
  22. 2026ICo3D: An Interactive Conversational 3D Virtual Humancited by 1
  23. 20243D2-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modelingcited by 0
  24. 2025ShowMak3r: Compositional TV Show Reconstructioncited by 0
  25. 2025MS-CLR: Multi-Skeleton Contrastive Learning for Human Action Recognitioncited by 0
  26. 2026JOintGS: Joint Optimization of Cameras, Bodies and 3D Gaussians for In-the-Wild Monocular Reconstructioncited by 0
  27. 2026PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstructioncited by 0
  28. 2026ShapeGaussian: High-Fidelity 4D Human Reconstruction in Monocular Videos via Vision Priorscited by 0
  29. 2026HOIGS: Human-Object Interaction Gaussian Splattingcited by 0
  30. 2026Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagementcited by 0
  31. 2026LUNA: Learning Universal 3D Human Animation Beyond Skinningcited by 0
  32. 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humanscited by 0