Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering
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Abstract (arXiv)
In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human performance using sparse multi-view cameras. Recently, several works have addressed this problem by learning person-specific neural radiance fields (NeRF) to capture the appearance of a particular human. In parallel, some work proposed to use pixel-aligned features to generalize radiance fields to arbitrary new scenes and objects. Adopting such generalization approaches to humans, however, is highly challenging due to the heavy occlusions and dynamic articulations of body parts. To tackle this, we propose Neural Human Performer, a novel approach that learns generalizable neural radiance fields based on a parametric human body model for robust performance capture. Specifically, we first introduce a temporal transformer that aggregates tracked visual features based on the skeletal body motion over time. Moreover, a multi-view transformer is proposed to perform cross-attention between the temporally-fused features and the pixel-aligned features at each time step to integrate observations on the fly from multiple views. Experiments on the ZJU-MoCap and AIST datasets show that our method significantly outperforms recent generalizable NeRF methods on unseen identities and poses. The video results and code are available at https://youngjoongunc.github.io/nhp.
Key facts. Cited by 158 papers in the map (data through 7 Oct 2026). Builds on 32 of its 58 references that are in the map. First posted on arXiv 15 Sep 2021.
Builds on
32 of 58 references.
References · 32
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- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2019Neural Point-Based Graphicscited by 326
- 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
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- 2020STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Renderingcited by 76
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- 2020Portrait Neural Radiance Fields from a Single Imagecited by 61
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- 2019Transformable Bottleneck Networkscited by 23
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Citing papers per year: 2021: 8; 2022: 31; 2023: 48; 2024: 37; 2025: 24; 2026: 10.
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