Dynamic View Synthesis from Dynamic Monocular Video
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Cited by 21 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We present an algorithm for generating novel views at arbitrary viewpoints and any input time step given a monocular video of a dynamic scene. Our work builds upon recent advances in neural implicit representation and uses continuous and differentiable functions for modeling the time-varying structure and the appearance of the scene. We jointly train a time-invariant static NeRF and a time-varying dynamic NeRF, and learn how to blend the results in an unsupervised manner. However, learning this implicit function from a single video is highly ill-posed (with infinitely many solutions that match the input video). To resolve the ambiguity, we introduce regularization losses to encourage a more physically plausible solution. We show extensive quantitative and qualitative results of dynamic view synthesis from casually captured videos.
Key facts. Cited by 420 papers in the map (data through 7 Oct 2026). Builds on 36 of its 62 references that are in the map. First posted on arXiv 13 May 2021.
Builds on
36 of 62 references.
References · 36
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,385
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2020Convolutional Occupancy Networkscited by 760
24 more
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2019DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstructioncited by 332
- 2020State of the Art on Neural Renderingcited by 276
- 2020Single-View View Synthesis with Multiplane Imagescited by 263
- 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
- 2019Learning Shape Templates with Structured Implicit Functionscited by 242
- 2020Free View Synthesiscited by 231
- 2020Consistent Video Depth Estimationcited by 220
- 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
- 20203D Photography using Context-aware Layered Depth Inpaintingcited by 206
- 2015DeepStereo: Learning to Predict New Views from the World's Imagerycited by 185
- 2020Novel View Synthesis of Dynamic Scenes with Globally Coherent Depths from a Monocular Cameracited by 166
- 2016Learning-Based View Synthesis for Light Field Camerascited by 145
- 20193D Ken Burns Effect from a Single Imagecited by 128
- 2020Differentiable Rendering: A Surveycited by 123
- 20204D Visualization of Dynamic Events from Unconstrained Multi-View Videoscited by 66
- 2020MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Imagescited by 64
- 2020Portrait Neural Radiance Fields from a Single Imagecited by 61
- 2020One Shot 3D Photographycited by 45
- 2020Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearancecited by 9
Built on by
Citing papers per year: 2021: 13; 2022: 55; 2023: 118; 2024: 125; 2025: 70; 2026: 39.
420 papers.
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- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
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- 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 247
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- 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 214
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50 most cited of 420 All 420 (JSON)
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- 2026MatPhys: Learning Material-Aware Physics Parameters for Deformable Object Simulation from Videos19 May 2026
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- 2026One World, Dual Timeline: Decoupled Spatio-Temporal Gaussian Scene Graph for 4D Cooperative Driving Reconstruction8 May 2026
- 2026D-Prism: Differentiable Primitives for Structured Dynamic Modeling18 Apr 2026
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- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstruction5 Sep 2026
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
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