HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splatting
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
3D human generation is an important problem with a wide range of applications in computer vision and graphics. Despite recent progress in generative AI such as diffusion models or rendering methods like Neural Radiance Fields or Gaussian Splatting, controlling the generation of accurate 3D humans from text prompts remains an open challenge. Current methods struggle with fine detail, accurate rendering of hands and faces, human realism, and controlability over appearance. The lack of diversity, realism, and annotation in human image data also remains a challenge, hindering the development of a foundational 3D human model. We present a weakly supervised pipeline that tries to address these challenges. In the first step, we generate a photorealistic human image dataset with controllable attributes such as appearance, race, gender, etc using a state-of-the-art image diffusion model. Next, we propose an efficient mapping approach from image features to 3D point clouds using a transformer-based architecture. Finally, we close the loop by training a point-cloud diffusion model that is conditioned on the same text prompts used to generate the original samples. We demonstrate orders-of-magnitude speed-ups in 3D human generation compared to the state-of-the-art approaches, along with significantly improved text-prompt alignment, realism, and rendering quality. We will make the code and dataset available.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 74 of its 88 references that are in the map. First posted on arXiv 4 Jun 2025.
Builds on
74 of 88 references.
Closest ancestors · 9
Same direction, newest first
- 2024DiffGS: Functional Gaussian Splatting Diffusion25 Oct
- 2024DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusion25 Sep
- 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Models12 Jun
- 2024Instant 3D Human Avatar Generation using Image Diffusion Models11 Jun
- 2024StructLDM: Structured Latent Diffusion for 3D Human Generation1 Apr
- 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models12 Oct
- 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Models3 Apr
- 2022Point-E: A System for Generating 3D Point Clouds from Complex Prompts16 Dec
- 2022LION: Latent Point Diffusion Models for 3D Shape Generation12 Oct
Other references · 65
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
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- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,361
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2017Graph Attention Networkscited by 8,923
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022Classifier-Free Diffusion Guidancecited by 5,847
38 more
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
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- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
- 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,356
- 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,181
- 2013Auto-Encoding Variational Bayescited by 4,053
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
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- 2018Dynamic Graph CNN for Learning on Point Cloudscited by 2,223
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
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- 2017End-to-end Recovery of Human Shape and Posecited by 885
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
- 2018PointConv: Deep Convolutional Networks on 3D Point Cloudscited by 657
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- 2023Reconstructing Hands in 3D with Transformerscited by 306
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 272
- 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
- 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
- 2024Sapiens: Foundation for Human Vision Modelscited by 229
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
- 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
- 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
- 2022StyleGAN-Human: A Data-Centric Odyssey of Human Generationcited by 144
- 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 130
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
- 2019DwNet: Dense warp-based network for pose-guided human video generationcited by 115
- 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
- 2023TADA! Text to Animatable Digital Avatarscited by 110
- 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
- 2023HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splattingcited by 89
- 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
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