mlsanityData to 14 Oct 2026

HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splatting

arXiv 2506.04351 ↗First posted 4 Jun 2025cs.CVcited by 1

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

3D human generation is an important problem with a wide range of applications in computer vision and graphics. Despite recent progress in generative AI such as diffusion models or rendering methods like Neural Radiance Fields or Gaussian Splatting, controlling the generation of accurate 3D humans from text prompts remains an open challenge. Current methods struggle with fine detail, accurate rendering of hands and faces, human realism, and controlability over appearance. The lack of diversity, realism, and annotation in human image data also remains a challenge, hindering the development of a foundational 3D human model. We present a weakly supervised pipeline that tries to address these challenges. In the first step, we generate a photorealistic human image dataset with controllable attributes such as appearance, race, gender, etc using a state-of-the-art image diffusion model. Next, we propose an efficient mapping approach from image features to 3D point clouds using a transformer-based architecture. Finally, we close the loop by training a point-cloud diffusion model that is conditioned on the same text prompts used to generate the original samples. We demonstrate orders-of-magnitude speed-ups in 3D human generation compared to the state-of-the-art approaches, along with significantly improved text-prompt alignment, realism, and rendering quality. We will make the code and dataset available.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 74 of its 88 references that are in the map. First posted on arXiv 4 Jun 2025.

Builds on

74 of 88 references.

Closest ancestors · 9

Same direction, newest first

  1. 2024DiffGS: Functional Gaussian Splatting Diffusion25 Oct
  2. 2024DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusion25 Sep
  3. 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Models12 Jun
  4. 2024Instant 3D Human Avatar Generation using Image Diffusion Models11 Jun
  5. 2024StructLDM: Structured Latent Diffusion for 3D Human Generation1 Apr
  6. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models12 Oct
  7. 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Models3 Apr
  8. 2022Point-E: A System for Generating 3D Point Clouds from Complex Prompts16 Dec
  9. 2022LION: Latent Point Diffusion Models for 3D Shape Generation12 Oct

Other references · 65

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
  3. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  4. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  5. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
  6. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  7. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,361
  8. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  9. 2017Graph Attention Networkscited by 8,923
  10. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
  11. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  12. 2022Classifier-Free Diffusion Guidancecited by 5,847
38 more
  1. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  2. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  3. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  4. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,356
  5. 2024Scaling Rectified Flow Transformers for High-Resolution Image Synthesiscited by 4,181
  6. 2013Auto-Encoding Variational Bayescited by 4,053
  7. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  8. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  9. 2018Dynamic Graph CNN for Learning on Point Cloudscited by 2,223
  10. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  11. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  12. 2020Point Transformercited by 1,470
  13. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  14. 2017End-to-end Recovery of Human Shape and Posecited by 885
  15. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  16. 2018PointConv: Deep Convolutional Networks on 3D Point Cloudscited by 657
  17. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  18. 2023Reconstructing Hands in 3D with Transformerscited by 306
  19. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  20. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 272
  21. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  22. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  23. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  24. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  25. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
  26. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
  27. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  28. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  29. 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
  30. 2022StyleGAN-Human: A Data-Centric Odyssey of Human Generationcited by 144
  31. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 130
  32. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  33. 2019DwNet: Dense warp-based network for pose-guided human video generationcited by 115
  34. 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
  35. 2023TADA! Text to Animatable Digital Avatarscited by 110
  36. 2023DreamHuman: Animatable 3D Avatars from Textcited by 102
  37. 2023HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splattingcited by 89
  38. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89

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Citing papers per year: 2026: 1.

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  1. 2024Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models
  2. 2025GaussianIP: Identity-Preserving Realistic 3D Human Generation via Human-Centric Diffusion Prior
  3. 2023HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generation
  4. 2023HumanLiff: Layer-wise 3D Human Generation with Diffusion Model
  5. 2025GaussianMotion: End-to-End Learning of Animatable Gaussian Avatars with Pose Guidance from Text
  6. 2024Diffusion Models are Efficient Data Generators for Human Mesh Recovery
  7. 2025HumanGif: Single-View Human Diffusion with Generative Prior
  8. 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors