FastNeRF: High-Fidelity Neural Rendering at 200FPS
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Abstract (arXiv)
Recent work on Neural Radiance Fields (NeRF) showed how neural networks can be used to encode complex 3D environments that can be rendered photorealistically from novel viewpoints. Rendering these images is very computationally demanding and recent improvements are still a long way from enabling interactive rates, even on high-end hardware. Motivated by scenarios on mobile and mixed reality devices, we propose FastNeRF, the first NeRF-based system capable of rendering high fidelity photorealistic images at 200Hz on a high-end consumer GPU. The core of our method is a graphics-inspired factorization that allows for (i) compactly caching a deep radiance map at each position in space, (ii) efficiently querying that map using ray directions to estimate the pixel values in the rendered image. Extensive experiments show that the proposed method is 3000 times faster than the original NeRF algorithm and at least an order of magnitude faster than existing work on accelerating NeRF, while maintaining visual quality and extensibility.
Key facts. Cited by 510 papers in the map (data through 7 Oct 2026). Builds on 30 of its 59 references that are in the map. First posted on arXiv 18 Mar 2021.
Builds on
30 of 59 references.
References · 30
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- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2020Neural Sparse Voxel Fieldscited by 959
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
18 more
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
- 2017Efficient Processing of Deep Neural Networks: A Tutorial and Surveycited by 427
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 240
- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
- 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
- 2020Stable View Synthesiscited by 165
- 2018Deep Appearance Models for Face Renderingcited by 164
- 2020DeRF: Decomposed Radiance Fieldscited by 163
- 2020Deep Reflectance Volumes: Relightable Reconstructions from Multi-View Photometric Imagescited by 98
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- 2020TRANSPR: Transparency Ray-Accumulating Neural 3D Scene Point Renderercited by 9
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Citing papers per year: 2021: 44; 2022: 115; 2023: 138; 2024: 111; 2025: 74; 2026: 28.
510 papers.
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
38 more
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2021Advances in Neural Renderingcited by 365
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
- 20223D Neural Field Generation using Triplane Diffusioncited by 274
- 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 257
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
- 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 228
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 164
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 156
- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 151
- 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
- 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
- 2021BACON: Band-limited Coordinate Networks for Multiscale Scene Representationcited by 142
- 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 142
- 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 141
- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
- 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 138
- 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
50 most cited of 510 All 510 (JSON)
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming15 Sep 2026
- 2026Temporal Residual Neural Radiance Fields for Monocular Video Dynamic Human Body Reconstruction4 Sep 2026
- 2026Fast and Compact 3D Gaussian Splatting with Polarized Opacity Prior23 Aug 2026
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 2026Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting29 Jun 2026
- 2026From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information18 Jun 2026
- 2026QueryGaussian: Scalable and Training-Free Open-Vocabulary 3D Instance Retrieval18 Jun 2026
- 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesis8 May 2026
- 2026LumiMotion: Improving Gaussian Relighting with Scene Dynamics13 Apr 2026
- 2026SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction9 Apr 2026
- 2026DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting8 Apr 2026
- 2026GP-4DGS: Probabilistic 4D Gaussian Splatting from Monocular Video via Variational Gaussian Processes3 Apr 2026
38 more
- 2026AA-Splat: Anti-Aliased Feed-forward Gaussian Splatting31 Mar 2026
- 2026NimbusGS: Unified 3D Scene Reconstruction under Hybrid Weather28 Mar 2026
- 2026LightSplat: Fast and Memory-Efficient Open-Vocabulary 3D Scene Understanding in Five Seconds25 Mar 2026
- 20263D Gaussian Splatting with Self-Constrained Priors for High Fidelity Surface Reconstruction20 Mar 2026
- 2026Fast and Generalizable NeRF Architecture Selection for Satellite Scene Reconstruction18 Mar 2026
- 2026Neural Radiance Maps for Extraterrestrial Navigation and Path Planning18 Mar 2026
- 2026Physics-Driven 3D Gaussian Rendering for Zero-Shot MRI Super-Resolution10 Mar 2026
- 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splatting3 Mar 2026
- 2026MME: Mixture of Mesh Experts with Random Walk Transformer Gating28 Feb 2026
- 2026NERFIFY: A Multi-Agent Framework for Turning NeRF Papers into Code28 Feb 2026
- 2026Evidential Neural Radiance Fields27 Feb 2026
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting24 Feb 2026
- 2026i-PhysGaussian: Implicit Physical Simulation for 3D Gaussian Splatting19 Feb 2026
- 2026Rotated Lights for Consistent and Efficient 2D Gaussians Inverse Rendering9 Feb 2026
- 2026EUGens: Efficient, Unified, and General Dense Layers30 Jan 2026
- 2026Revisiting 3D Reconstruction Kernels as Low-Pass Filters25 Jan 2026
- 2025AirGS: Real-Time 4D Gaussian Streaming for Free-Viewpoint Video Experiences24 Dec 2025
- 2025EcoSplat: Efficiency-controllable Feed-forward 3D Gaussian Splatting from Multi-view Images21 Dec 2025
- 2025Neural Brain Fields: A NeRF-Inspired Approach for Generating Nonexistent EEG Electrodes20 Dec 2025
- 2025DGH: Dynamic Gaussian Hair18 Dec 2025
- 2025MVGSR: Multi-View Consistent 3D Gaussian Super-Resolution via Epipolar Guidance17 Dec 2025
- 2025Broadening View Synthesis of Dynamic Scenes from Constrained Monocular Videos16 Dec 2025
- 2025Voxify3D: Pixel Art Meets Volumetric Rendering8 Dec 2025
- 2025Gaussian Entropy Fields: Driving Adaptive Sparsity in 3D Gaussian Optimization4 Dec 2025
- 2025Neo: Real-Time On-Device 3D Gaussian Splatting with Reuse-and-Update Sorting Acceleration17 Nov 2025
- 2025DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splatting30 Oct 2025
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025GauSSmart: Enhanced 3D Reconstruction through 2D Foundation Models and Geometric Filtering16 Oct 2025
- 2025Color3D: Controllable and Consistent 3D Colorization with Personalized Colorizer11 Oct 2025
- 2025Gesplat: Robust Pose-Free 3D Reconstruction via Geometry-Guided Gaussian Splatting11 Oct 2025
- 2025D2GS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstruction9 Oct 2025
- 2025SCas4D: Structural Cascaded Optimization for Boosting Persistent 4D Novel View Synthesis8 Oct 2025
- 2025UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstruction2 Oct 2025
- 2025OMeGa: Joint Optimization of Explicit Meshes and Gaussian Splats for Robust Scene-Level Surface Reconstruction29 Sep 2025
- 2025DT-NeRF: A Diffusion and Transformer-Based Optimization Approach for Neural Radiance Fields in 3D Reconstruction21 Sep 2025
- 2025GS-Scale: Unlocking Large-Scale 3D Gaussian Splatting Training via Host Offloading19 Sep 2025
- 2025Explicit Context-Driven Neural Acoustic Modeling for High-Fidelity RIR Generation18 Sep 2025
- 2025No Mesh, No Problem: Estimating Coral Volume and Surface from Sparse Multi-View Images14 Sep 2025
50 newest of 510 All 510 (JSON)
- 20223D Neural Field Generation using Triplane Diffusioncited by 274
- 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Modelscited by 120
- 2024EscherNet: A Generative Model for Scalable View Synthesiscited by 94
- 2023Improving 3D Imaging with Pre-Trained Perpendicular 2D Diffusion Modelscited by 53
- 2023Points-to-3D: Bridging the Gap between Sparse Points and Shape-Controllable Text-to-3D Generationcited by 39
- 2022DATID-3D: Diversity-Preserved Domain Adaptation Using Text-to-Image Diffusion for 3D Generative Modelcited by 32
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2025RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priorscited by 17
- 20244Dynamic: Text-to-4D Generation with Hybrid Priorscited by 15
- 2025Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videoscited by 13
- 2024InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splattingcited by 11
- 2024Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splattingcited by 2
12 most cited of 17 All 17 (JSON)
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splatting3 Mar 2026
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstruction2 Oct 2025
- 2025DT-NeRF: A Diffusion and Transformer-Based Optimization Approach for Neural Radiance Fields in 3D Reconstruction21 Sep 2025
- 2025Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videos16 Jul 2025
- 2025RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors13 Mar 2025
- 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models7 Mar 2025
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors5 Sep 2024
- 2024InstantStyleGaussian: Efficient Art Style Transfer with 3D Gaussian Splatting8 Aug 2024
- 20244Dynamic: Text-to-4D Generation with Hybrid Priors17 Jul 2024
- 2024Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting4 Jun 2024
12 newest of 17 All 17 (JSON)
- 2023Enhancing NeRF akin to Enhancing LLMs: Generalizable NeRF Transformer with Mixture-of-View-Expertscited by 27
- 2024Boost Your NeRF: A Model-Agnostic Mixture of Experts Framework for High Quality and Efficient Renderingcited by 5
- 2025Learning Heterogeneous Mixture of Scene Experts for Large-scale Neural Radiance Fieldscited by 4
- 2026MME: Mixture of Mesh Experts with Random Walk Transformer Gatingcited by 0
- 2026MME: Mixture of Mesh Experts with Random Walk Transformer Gating28 Feb 2026
- 2025Learning Heterogeneous Mixture of Scene Experts for Large-scale Neural Radiance Fields4 May 2025
- 2024Boost Your NeRF: A Model-Agnostic Mixture of Experts Framework for High Quality and Efficient Rendering15 Jul 2024
- 2023Enhancing NeRF akin to Enhancing LLMs: Generalizable NeRF Transformer with Mixture-of-View-Experts22 Aug 2023
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Drivingcited by 105
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2024Dynamic 3D Gaussian Fields for Urban Areas5 Jun 2024
- 2024textitS3Gaussian: Self-Supervised Street Gaussians for Autonomous Driving30 May 2024
- 20233D Concept Learning and Reasoning from Multi-View Imagescited by 60
- 20233D Concept Learning and Reasoning from Multi-View Images20 Mar 2023
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
12 most cited of 484 All 484 (JSON)
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming15 Sep 2026
- 2026Temporal Residual Neural Radiance Fields for Monocular Video Dynamic Human Body Reconstruction4 Sep 2026
- 2026Fast and Compact 3D Gaussian Splatting with Polarized Opacity Prior23 Aug 2026
- 2026Learning Efficient 4D Gaussian Representations from Monocular Videos with Flow Splatting29 Jun 2026
- 2026From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information18 Jun 2026
- 2026QueryGaussian: Scalable and Training-Free Open-Vocabulary 3D Instance Retrieval18 Jun 2026
- 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesis8 May 2026
- 2026LumiMotion: Improving Gaussian Relighting with Scene Dynamics13 Apr 2026
- 2026SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction9 Apr 2026
- 2026DOC-GS: Dual-Domain Observation and Calibration for Reliable Sparse-View Gaussian Splatting8 Apr 2026
- 2026GP-4DGS: Probabilistic 4D Gaussian Splatting from Monocular Video via Variational Gaussian Processes3 Apr 2026
- 2026AA-Splat: Anti-Aliased Feed-forward Gaussian Splatting31 Mar 2026
12 newest of 484 All 484 (JSON)