mlsanityData to 14 Oct 2026

Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Images

arXiv 1908.00439 ↗First posted 1 Aug 2019cs.CVcited by 67

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Abstract (arXiv)

In this paper, we tackle the problem of 3D human shape estimation from single RGB images. While the recent progress in convolutional neural networks has allowed impressive results for 3D human pose estimation, estimating the full 3D shape of a person is still an open issue. Model-based approaches can output precise meshes of naked under-cloth human bodies but fail to estimate details and un-modelled elements such as hair or clothing. On the other hand, non-parametric volumetric approaches can potentially estimate complete shapes but, in practice, they are limited by the resolution of the output grid and cannot produce detailed estimates. In this work, we propose a non-parametric approach that employs a double depth map to represent the 3D shape of a person: a visible depth map and a "hidden" depth map are estimated and combined, to reconstruct the human 3D shape as done with a "mould". This representation through 2D depth maps allows a higher resolution output with a much lower dimension than voxel-based volumetric representations. Additionally, our fully derivable depth-based model allows us to efficiently incorporate a discriminator in an adversarial fashion to improve the accuracy and "humanness" of the 3D output. We train and quantitatively validate our approach on SURREAL and on 3D-HUMANS, a new photorealistic dataset made of semi-synthetic in-house videos annotated with 3D ground truth surfaces.

Key facts. Cited by 67 papers in the map (data through 14 Oct 2026). First posted on arXiv 1 Aug 2019.

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Citing papers per year: 2021: 28; 2022: 16; 2023: 11; 2024: 9; 2025: 3.

67 papers.

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  1. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  2. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
  3. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  4. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  5. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  6. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 155
  7. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  8. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  9. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  10. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  11. 2022Style-Based Global Appearance Flow for Virtual Try-Oncited by 88
  12. 2021Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-Oncited by 81
38 more
  1. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  2. 2023High-fidelity 3D Human Digitization from Single 2K Resolution Imagescited by 70
  3. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  4. 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
  5. 2021Body Meshes as Pointscited by 45
  6. 2022DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Camerascited by 43
  7. 2023Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstructioncited by 42
  8. 2023Single-Image 3D Human Digitization with Shape-Guided Diffusioncited by 42
  9. 2021StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Visioncited by 38
  10. 2021Point-Based Modeling of Human Clothingcited by 37
  11. 2021M3D-VTON: A Monocular-to-3D Virtual Try-On Networkcited by 31
  12. 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
  13. 2021Human Performance Capture from Monocular Video in the Wildcited by 26
  14. 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
  15. 2025BEDLAM2.0: Synthetic Humans and Cameras in Motioncited by 25
  16. 2021Garment4D: Garment Reconstruction from Point Cloud Sequencescited by 23
  17. 2024PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshingcited by 23
  18. 2021POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capturecited by 22
  19. 2023Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Modelscited by 20
  20. 2022Structured 3D Features for Reconstructing Controllable Avatarscited by 19
  21. 2024Disco4D: Disentangled 4D Human Generation and Animation from a Single Imagecited by 17
  22. 2021iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Renderingcited by 16
  23. 2021Coarse-to-fine Animal Pose and Shape Estimationcited by 16
  24. 2023SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstructioncited by 15
  25. 2024Instant 3D Human Avatar Generation using Image Diffusion Modelscited by 14
  26. 2021Multi-person Implicit Reconstruction from a Single Imagecited by 13
  27. 2022SHARP: Shape-Aware Reconstruction of People in Loose Clothingcited by 12
  28. 2022HiFECap: Monocular High-Fidelity and Expressive Capture of Human Performancescited by 12
  29. 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Imagescited by 12
  30. 2021Data-Driven 3D Reconstruction of Dressed Humans From Sparse Viewscited by 11
  31. 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D imagecited by 9
  32. 2025SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstructioncited by 9
  33. 2023Human as Points: Explicit Point-based 3D Human Reconstruction from Single-view RGB Imagescited by 8
  34. 2021Motion Projection Consistency Based 3D Human Pose Estimation with Virtual Bones from Monocular Videoscited by 5
  35. 2024Design2Cloth: 3D Cloth Generation from 2D Maskscited by 5
  36. 2024Diversifying Human Pose in Synthetic Data for Aerial-view Human Detectioncited by 5
  37. 2021Geometry-aware Two-scale PIFu Representation for Human Reconstructioncited by 4
  38. 2022Occupancy Planes for Single-view RGB-D Human Reconstructioncited by 4

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