mlsanityData to 7 Oct 2026

Neural Image-based Avatars: Generalizable Radiance Fields for Human Avatar Modeling

arXiv 2304.04897 ↗First posted 10 Apr 2023cs.CVcited by 19

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Abstract (arXiv)

We present a method that enables synthesizing novel views and novel poses of arbitrary human performers from sparse multi-view images. A key ingredient of our method is a hybrid appearance blending module that combines the advantages of the implicit body NeRF representation and image-based rendering. Existing generalizable human NeRF methods that are conditioned on the body model have shown robustness against the geometric variation of arbitrary human performers. Yet they often exhibit blurry results when generalized onto unseen identities. Meanwhile, image-based rendering shows high-quality results when sufficient observations are available, whereas it suffers artifacts in sparse-view settings. We propose Neural Image-based Avatars (NIA) that exploits the best of those two methods: to maintain robustness under new articulations and self-occlusions while directly leveraging the available (sparse) source view colors to preserve appearance details of new subject identities. Our hybrid design outperforms recent methods on both in-domain identity generalization as well as challenging cross-dataset generalization settings. Also, in terms of the pose generalization, our method outperforms even the per-subject optimized animatable NeRF methods. The video results are available at https://youngjoongunc.github.io/nia

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 38 of its 63 references that are in the map. First posted on arXiv 10 Apr 2023.

Builds on

38 of 63 references.

References · 38

  1. 2017Attention Is All You Needcited by 59,932
  2. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  3. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  4. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  5. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  6. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
  7. 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
  8. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  9. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  10. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  11. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
  12. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
26 more
  1. 2019Neural Point-Based Graphicscited by 326
  2. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  3. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  4. 2021Neural Articulated Radiance Fieldcited by 196
  5. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  6. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  7. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  8. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  9. 2018Instance-level Human Parsing via Part Grouping Networkcited by 134
  10. 2021Real-time Deep Dynamic Characterscited by 133
  11. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  12. 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
  13. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  14. 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
  15. 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
  16. 2021LOLNeRF: Learn from One Lookcited by 84
  17. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  18. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
  19. 2021StylePeople: A Generative Model of Fullbody Human Avatarscited by 62
  20. 2020Portrait Neural Radiance Fields from a Single Imagecited by 61
  21. 2020ANR: Articulated Neural Rendering for Virtual Avatarscited by 55
  22. 2021Reconstructing 3D Human Pose by Watching Humans in the Mirrorcited by 47
  23. 2021Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Renderingcited by 46
  24. 2022Generalizable Neural Performer: Learning Robust Radiance Fields for Human Novel View Synthesiscited by 40
  25. 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38
  26. 2020Motion Capture from Internet Videoscited by 33

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 4; 2024: 6; 2025: 8; 2026: 1.

19 papers.

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  1. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  2. 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
  3. 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
  4. 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesiscited by 36
  5. 2023Pseudo-Generalized Dynamic View Synthesis from a Videocited by 27
  6. 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
  7. 2024Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motioncited by 19
  8. 2025GAS: Generative Avatar Synthesis from a Single Imagecited by 19
  9. 2023Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Camerascited by 17
  10. 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Imagescited by 12
  11. 2025SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assetscited by 12
  12. 2025LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution Gaussians-on-Meshcited by 11
7 more
  1. 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformerscited by 9
  2. 2024EgoAvatar: Egocentric View-Driven and Photorealistic Full-body Avatarscited by 7
  3. 2024Generalizable Neural Human Renderercited by 3
  4. 2025Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Millisecondscited by 2
  5. 2025MaintaAvatar: A Maintainable Avatar Based on Neural Radiance Fields by Continual Learningcited by 0
  6. 2025NoPo-Avatar: Generalizable and Animatable Avatars from Sparse Inputs without Human Posescited by 0
  7. 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splattingcited by 0