Human Gaussian Splatting: Real-time Rendering of Animatable Avatars
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Abstract (arXiv)
This work addresses the problem of real-time rendering of photorealistic human body avatars learned from multi-view videos. While the classical approaches to model and render virtual humans generally use a textured mesh, recent research has developed neural body representations that achieve impressive visual quality. However, these models are difficult to render in real-time and their quality degrades when the character is animated with body poses different than the training observations. We propose an animatable human model based on 3D Gaussian Splatting, that has recently emerged as a very efficient alternative to neural radiance fields. The body is represented by a set of gaussian primitives in a canonical space which is deformed with a coarse to fine approach that combines forward skinning and local non-rigid refinement. We describe how to learn our Human Gaussian Splatting (HuGS) model in an end-to-end fashion from multi-view observations, and evaluate it against the state-of-the-art approaches for novel pose synthesis of clothed body. Our method achieves 1.5 dB PSNR improvement over the state-of-the-art on THuman4 dataset while being able to render in real-time (80 fps for 512x512 resolution).
Key facts. Cited by 105 papers in the map (data through 7 Oct 2026). Builds on 52 of its 75 references that are in the map. First posted on arXiv 28 Nov 2023.
Builds on
52 of 75 references.
References · 52
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
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- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
38 more
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
- 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
- 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
- 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
- 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
- 2021Driving-Signal Aware Full-Body Avatarscited by 81
- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
- 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
- 2023Tetra-NeRF: Representing Neural Radiance Fields Using Tetrahedracited by 57
- 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
- 2022READ: Large-Scale Neural Scene Rendering for Autonomous Drivingcited by 50
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
- 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
- 2023Dynamic Point Fieldscited by 37
- 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
- 2022Volume Rendering Digest (for NeRF)cited by 31
- 2023Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatarscited by 30
- 2023NPC: Neural Point Characters from Videocited by 26
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
- 2022SIRA: Relightable Avatars from a Single Imagecited by 12
50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2023: 6; 2024: 40; 2025: 36; 2026: 23.
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- 2024A Survey on 3D Gaussian Splattingcited by 221
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
- 20243D Gaussian as a New Era: A Surveycited by 102
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 66
- 2023HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splattingcited by 60
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2024GGHead: Fast and Generalizable 3D Gaussian Headscited by 51
- 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
38 more
- 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 40
- 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
- 2024Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Renderingcited by 34
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
- 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
- 2024HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Priorcited by 30
- 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2024BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesiscited by 20
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
- 20243D-GSW: 3D Gaussian Splatting for Robust Watermarkingcited by 17
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
- 2024Gaussian Splatting in Stylecited by 16
- 2025Optimized Minimal 3D Gaussian Splattingcited by 16
- 2024GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splattingcited by 13
- 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
- 2025HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restorationcited by 13
- 2025PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Imagecited by 13
- 20243DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibrationcited by 12
- 2024Efficient Density Control for 3D Gaussian Splattingcited by 12
- 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Imagescited by 12
- 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12
- 2025TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splattingcited by 11
- 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
- 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
- 2023Wild2Avatar: Rendering Humans Behind Occlusionscited by 8
- 2024MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splattingcited by 8
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
- 2024PICA: Physics-Integrated Clothed Avatarcited by 8
- 2025ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videoscited by 8
- 2025MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamicscited by 8
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splattingcited by 8
- 2025RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussianscited by 7
- 2025Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splattingcited by 7
- 2024Interactive Rendering of Relightable and Animatable Gaussian Avatarscited by 6
- 20243D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learningcited by 6
- 2024Motion-Aware Animatable Gaussian Avatars Deblurringcited by 6
- 2025GS-Marker: Generalizable and Robust Watermarking for 3D Gaussian Splattingcited by 6
50 most cited of 105 All 105 (JSON)
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 2026G-Skin: Learning to Bind 3D Gaussians with Generative Visual Priors3 Aug 2026
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Images2 Aug 2026
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans30 Jul 2026
- 2026LUNA: Learning Universal 3D Human Animation Beyond Skinning30 Jun 2026
- 2026AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settings30 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos22 May 2026
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting11 Apr 2026
- 2026F3G-Avatar : Face Focused Full-body Gaussian Avatar10 Apr 2026
- 20263D Gaussian Splatting for Annular Dark Field Scanning Transmission Electron Microscopy Tomography Reconstruction6 Apr 2026
- 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervision3 Apr 2026
38 more
- 2026Autoregressive Appearance Prediction for 3D Gaussian Avatars1 Apr 2026
- 2026FaceParts: Segmentation and Editing of Gaussian Splatting25 Mar 2026
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting19 Mar 2026
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2026Zero-Shot Reconstruction of Animatable 3D Avatars with Cloth Dynamics from a Single Image16 Mar 2026
- 2026PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction5 Feb 2026
- 2026VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR2 Feb 2026
- 2026ICo3D: An Interactive Conversational 3D Virtual Human19 Jan 2026
- 2026Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization12 Jan 2026
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpainting5 Jan 2026
- 2026Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadows4 Jan 2026
- 2025Pro-Pose: Unpaired Full-Body Portrait Synthesis via Canonical UV Maps19 Dec 2025
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting17 Dec 2025
- 2025FastAnimate: Towards Learnable Template Construction and Pose Deformation for Fast 3D Human Avatar Animation1 Dec 2025
- 2025TagSplat: Topology-Aware Gaussian Splatting for Dynamic Mesh Modeling and Tracking1 Dec 2025
- 2025AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting13 Nov 2025
- 2025HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation1 Nov 2025
- 2025MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamics2 Oct 2025
- 2025FMGS-Avatar: Mesh-Guided 2D Gaussian Splatting with Foundation Model Priors for 3D Monocular Avatar Reconstruction18 Sep 2025
- 2025On the Skinning of Gaussian Avatars14 Sep 2025
- 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstruction3 Sep 2025
- 2025GaussianGAN: Real-Time Photorealistic controllable Human Avatars1 Sep 2025
- 2025Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Milliseconds20 Aug 2025
- 2025PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Image13 Aug 2025
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling7 Jun 2025
- 2025ViVo: A Dataset for Volumetric Video Reconstruction and Compression31 May 2025
- 2025SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentation8 May 2025
- 2025Real-Time Animatable 2DGS-Avatars with Detail Enhancement from Monocular Videos1 May 2025
- 2025ShowMak3r: Compositional TV Show Reconstruction28 Apr 2025
- 2025ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos17 Apr 2025
- 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPs17 Apr 2025
- 2025DNF-Avatar: Distilling Neural Fields for Real-time Animatable Avatar Relighting14 Apr 2025
- 2025HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restoration4 Apr 2025
- 2025Articulated Kinematics Distillation from Video Diffusion Models1 Apr 2025
- 2025GS-Marker: Generalizable and Robust Watermarking for 3D Gaussian Splatting24 Mar 2025
- 2025TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splatting21 Mar 2025
- 2025Optimized Minimal 3D Gaussian Splatting21 Mar 2025
50 newest of 105 All 105 (JSON)
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
- 2025SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentationcited by 2
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priorscited by 2
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2025SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentation8 May 2025
- 2025Articulated Kinematics Distillation from Video Diffusion Models1 Apr 2025
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction21 Nov 2024
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors5 Sep 2024
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priors29 Jun 2024
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2024Recent Advances in 3D Gaussian Splattingcited by 130
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
- 20243D Gaussian as a New Era: A Surveycited by 102
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 66
- 2023HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splattingcited by 60
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2024GGHead: Fast and Generalizable 3D Gaussian Headscited by 51
- 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
12 most cited of 99 All 99 (JSON)
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 2026G-Skin: Learning to Bind 3D Gaussians with Generative Visual Priors3 Aug 2026
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Images2 Aug 2026
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans30 Jul 2026
- 2026LUNA: Learning Universal 3D Human Animation Beyond Skinning30 Jun 2026
- 2026AugSplat: Radiance Field-Informed Gaussian Splatting for Sparse-View Settings30 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos22 May 2026
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting11 Apr 2026
- 2026F3G-Avatar : Face Focused Full-body Gaussian Avatar10 Apr 2026
- 20263D Gaussian Splatting for Annular Dark Field Scanning Transmission Electron Microscopy Tomography Reconstruction6 Apr 2026
- 2026Information-Regularized Constrained Inversion for Stable Avatar Editing from Sparse Supervision3 Apr 2026
12 newest of 99 All 99 (JSON)