mlsanityData to 7 Oct 2026

WildAvatar: Learning In-the-wild 3D Avatars from the Web

arXiv 2407.02165 ↗First posted 2 Jul 2024cs.CVcited by 3

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Abstract (arXiv)

Existing research on avatar creation is typically limited to laboratory datasets, which require high costs against scalability and exhibit insufficient representation of the real world. On the other hand, the web abounds with off-the-shelf real-world human videos, but these videos vary in quality and require accurate annotations for avatar creation. To this end, we propose an automatic annotating pipeline with filtering protocols to curate these humans from the web. Our pipeline surpasses state-of-the-art methods on the EMDB benchmark, and the filtering protocols boost verification metrics on web videos. We then curate WildAvatar, a web-scale in-the-wild human avatar creation dataset extracted from YouTube, with 10000+ different human subjects and scenes. WildAvatar is at least 10× richer than previous datasets for 3D human avatar creation and closer to the real world. To explore its potential, we demonstrate the quality and generalizability of avatar creation methods on WildAvatar. We will publicly release our code, data source links and annotations to push forward 3D human avatar creation and other related fields for real-world applications.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 69 of its 106 references that are in the map. First posted on arXiv 2 Jul 2024.

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69 of 106 references.

References · 69

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38 more
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Citing papers per year: 2026: 3.

3 papers.