mlsanityData to 7 Oct 2026

ARAH: Animatable Volume Rendering of Articulated Human SDFs

arXiv 2210.10036 ↗First posted 18 Oct 2022cs.CVcited by 139

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Abstract (arXiv)

Combining human body models with differentiable rendering has recently enabled animatable avatars of clothed humans from sparse sets of multi-view RGB videos. While state-of-the-art approaches achieve realistic appearance with neural radiance fields (NeRF), the inferred geometry often lacks detail due to missing geometric constraints. Further, animating avatars in out-of-distribution poses is not yet possible because the mapping from observation space to canonical space does not generalize faithfully to unseen poses. In this work, we address these shortcomings and propose a model to create animatable clothed human avatars with detailed geometry that generalize well to out-of-distribution poses. To achieve detailed geometry, we combine an articulated implicit surface representation with volume rendering. For generalization, we propose a novel joint root-finding algorithm for simultaneous ray-surface intersection search and correspondence search. Our algorithm enables efficient point sampling and accurate point canonicalization while generalizing well to unseen poses. We demonstrate that our proposed pipeline can generate clothed avatars with high-quality pose-dependent geometry and appearance from a sparse set of multi-view RGB videos. Our method achieves state-of-the-art performance on geometry and appearance reconstruction while creating animatable avatars that generalize well to out-of-distribution poses beyond the small number of training poses.

Key facts. Cited by 139 papers in the map (data through 7 Oct 2026). Builds on 77 of its 95 references that are in the map. First posted on arXiv 18 Oct 2022.

Builds on

77 of 95 references.

References · 77

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  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  4. 2017FiLM: Visual Reasoning with a General Conditioning Layercited by 2,286
  5. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
  6. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  7. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  8. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  9. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  10. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  11. 2018On First-Order Meta-Learning Algorithmscited by 1,003
  12. 2021Volume Rendering of Neural Implicit Surfacescited by 990
38 more
  1. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  2. 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
  3. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  4. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
  5. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  6. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  7. 2016Weight Normalization: A Simple Reparameterization to Accelerate Training of Deep Neural Networkscited by 541
  8. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  9. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  10. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  11. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  12. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
  13. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  14. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  15. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  16. 2018Video Based Reconstruction of 3D People Modelscited by 237
  17. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  18. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  19. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  20. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  21. 2021Neural Articulated Radiance Fieldcited by 196
  22. 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
  23. 2021Shape As Points: A Differentiable Poisson Solvercited by 186
  24. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  25. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  26. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  27. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  28. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  29. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  30. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
  31. 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
  32. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  33. 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
  34. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  35. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  36. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  37. 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
  38. 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107

50 most cited of 77 All 77 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 10; 2023: 47; 2024: 43; 2025: 27; 2026: 12.

139 papers.

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  1. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  2. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  3. 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
  4. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  5. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  6. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  7. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  8. 2023GART: Gaussian Articulated Template Modelscited by 121
  9. 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
  10. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  11. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  12. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
38 more
  1. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  2. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
  3. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
  4. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  5. 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
  6. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  7. 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
  8. 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
  9. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  10. 2023DELIFFAS: Deformable Light Fields for Fast Avatar Synthesiscited by 36
  11. 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
  12. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  13. 2022HumanGen: Generating Human Radiance Fields with Explicit Priorscited by 33
  14. 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32
  15. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  16. 2023Relightable and Animatable Neural Avatar from Sparse-View Videocited by 28
  17. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  18. 2023NPC: Neural Point Characters from Videocited by 26
  19. 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
  20. 2023GM-NeRF: Learning Generalizable Model-based Neural Radiance Fields from Multi-view Imagescited by 24
  21. 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creationcited by 23
  22. 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
  23. 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
  24. 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatarcited by 22
  25. 2023ActorsNeRF: Animatable Few-shot Human Rendering with Generalizable NeRFscited by 21
  26. 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
  27. 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
  28. 2022DINER: Depth-aware Image-based NEural Radiance fieldscited by 19
  29. 2022Structured 3D Features for Reconstructing Controllable Avatarscited by 19
  30. 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wildcited by 19
  31. 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objectscited by 17
  32. 2023Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Camerascited by 17
  33. 2024UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modelingcited by 17
  34. 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
  35. 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Viewscited by 16
  36. 2023Generalizing Neural Human Fitting to Unseen Poses With Articulated SE(3) Equivariancecited by 14
  37. 2023Rendering Humans from Object-Occluded Monocular Videoscited by 14
  38. 2024Gaussian Shadow Casting for Neural Characterscited by 14

50 most cited of 139 All 139 (JSON)