SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapes
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Abstract (arXiv)
Neural implicit surface representations have emerged as a promising paradigm to capture 3D shapes in a continuous and resolution-independent manner. However, adapting them to articulated shapes is non-trivial. Existing approaches learn a backward warp field that maps deformed to canonical points. However, this is problematic since the backward warp field is pose dependent and thus requires large amounts of data to learn. To address this, we introduce SNARF, which combines the advantages of linear blend skinning (LBS) for polygonal meshes with those of neural implicit surfaces by learning a forward deformation field without direct supervision. This deformation field is defined in canonical, pose-independent space, allowing for generalization to unseen poses. Learning the deformation field from posed meshes alone is challenging since the correspondences of deformed points are defined implicitly and may not be unique under changes of topology. We propose a forward skinning model that finds all canonical correspondences of any deformed point using iterative root finding. We derive analytical gradients via implicit differentiation, enabling end-to-end training from 3D meshes with bone transformations. Compared to state-of-the-art neural implicit representations, our approach generalizes better to unseen poses while preserving accuracy. We demonstrate our method in challenging scenarios on (clothed) 3D humans in diverse and unseen poses.
Key facts. Cited by 221 papers in the map (data through 7 Oct 2026). Builds on 33 of its 63 references that are in the map. First posted on arXiv 8 Apr 2021.
Builds on
33 of 63 references.
References · 33
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
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- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
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- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
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- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
- 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
- 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
- 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
- 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
- 2018Detailed Human Avatars from Monocular Videocited by 109
- 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
- 2019Textured Neural Avatarscited by 65
- 2020Unsupervised Shape and Pose Disentanglement for 3D Meshescited by 61
- 2020ANR: Articulated Neural Rendering for Virtual Avatarscited by 55
- 2019Deep Level Sets: Implicit Surface Representations for 3D Shape Inferencecited by 52
- 2020Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wildcited by 35
- 2020RigNet: Neural Rigging for Articulated Characterscited by 31
- 2020Robust 3D Self-portraits in Secondscited by 30
- 2019Disentangled Human Body Embedding Based on Deep Hierarchical Neural Networkcited by 21
- 2020NiLBS: Neural Inverse Linear Blend Skinningcited by 16
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Citing papers per year: 2021: 14; 2022: 45; 2023: 80; 2024: 45; 2025: 26; 2026: 11.
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