Combining Implicit Function Learning and Parametric Models for 3D Human Reconstruction
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Abstract (arXiv)
Implicit functions represented as deep learning approximations are powerful for reconstructing 3D surfaces. However, they can only produce static surfaces that are not controllable, which provides limited ability to modify the resulting model by editing its pose or shape parameters. Nevertheless, such features are essential in building flexible models for both computer graphics and computer vision. In this work, we present methodology that combines detail-rich implicit functions and parametric representations in order to reconstruct 3D models of people that remain controllable and accurate even in the presence of clothing. Given sparse 3D point clouds sampled on the surface of a dressed person, we use an Implicit Part Network (IP-Net)to jointly predict the outer 3D surface of the dressed person, the and inner body surface, and the semantic correspondences to a parametric body model. We subsequently use correspondences to fit the body model to our inner surface and then non-rigidly deform it (under a parametric body + displacement model) to the outer surface in order to capture garment, face and hair detail. In quantitative and qualitative experiments with both full body data and hand scans we show that the proposed methodology generalizes, and is effective even given incomplete point clouds collected from single-view depth images. Our models and code can be downloaded from http://virtualhumans.mpi-inf.mpg.de/ipnet.
Key facts. Cited by 133 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Jul 2020.
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Citing papers per year: 2021: 39; 2022: 32; 2023: 28; 2024: 21; 2025: 6; 2026: 7.
133 papers.
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- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021GAN Inversion: A Surveycited by 366
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
38 more
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- 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
- 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
- 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
- 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
- 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
- 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
- 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
- 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
- 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
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- 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
- 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
- 2022COAP: Compositional Articulated Occupancy of Peoplecited by 59
- 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
- 2022AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatarscited by 55
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- 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
- 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
- 2021GarmentNets: Category-Level Pose Estimation for Garments via Canonical Space Shape Completioncited by 41
- 2021Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registrationcited by 41
- 2022Surface-Aligned Neural Radiance Fields for Controllable 3D Human Synthesiscited by 41
- 2022CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshescited by 41
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- 2021StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Visioncited by 38
- 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38
- 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
- 2022Learned Vertex Descent: A New Direction for 3D Human Model Fittingcited by 37
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
- 2021Learning Anchored Unsigned Distance Functions with Gradient Direction Alignment for Single-view Garment Reconstructioncited by 36
- 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
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- 2022SPAMs: Structured Implicit Parametric Modelscited by 29
50 most cited of 133 All 133 (JSON)
- 2026Revisiting Avatar-As-Image: High-Fidelity Registration is All You Need10 Sep 2026
- 2026Ordered Diffusion for 3D Human Registration6 Aug 2026
- 2026Action Motifs: Self-Supervised Hierarchical Representation of Human Body Movements30 Apr 2026
- 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Prediction23 Apr 2026
- 2026ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Composable Datasets9 Apr 2026
- 2026PoseDreamer: Scalable and Photorealistic Human Data Generation Pipeline with Diffusion Models30 Mar 2026
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting9 Jan 2026
- 2025LUIVITON: Learned Universal Interoperable VIrtual Try-ON5 Sep 2025
- 20253D Human Mesh Estimation from Single View RGBD11 Aug 2025
- 2025Robust Human Registration with Body Part Segmentation on Noisy Point Clouds4 Apr 2025
- 2025ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate27 Mar 2025
- 2025ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness13 Mar 2025
38 more
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- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video3 Nov 2024
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- 2024HiSC4D: Human-centered interaction and 4D Scene Capture in Large-scale Space Using Wearable IMUs and LiDAR6 Sep 2024
- 2024InterTrack: Tracking Human Object Interaction without Object Templates25 Aug 2024
- 2024AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videos4 Aug 2024
- 2024Generalizable Human Gaussians for Sparse View Synthesis17 Jul 2024
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videos15 Jul 2024
- 2024Learning Localization of Body and Finger Animation Skeleton Joints on Three-Dimensional Models of Human Bodies11 Jul 2024
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation6 Jun 2024
- 2024SMPLX-Lite: A Realistic and Drivable Avatar Benchmark with Rich Geometry and Texture Annotations30 May 2024
- 2024HiLo: Detailed and Robust 3D Clothed Human Reconstruction with High-and Low-Frequency Information of Parametric Models7 Apr 2024
- 2024RELI11D: A Comprehensive Multimodal Human Motion Dataset and Method28 Mar 2024
- 2024UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling18 Mar 2024
- 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image15 Mar 2024
- 2024Deep learning for 3D human pose estimation and mesh recovery: A survey29 Feb 2024
- 2024Mitigating Prior Shape Bias in Point Clouds via Differentiable Center Learning3 Feb 2024
- 2024TIFu: Tri-directional Implicit Function for High-Fidelity 3D Character Reconstruction25 Jan 2024
- 2024GALA: Generating Animatable Layered Assets from a Single Scan23 Jan 2024
- 2024CloSe: A 3D Clothing Segmentation Dataset and Model22 Jan 2024
- 2023NICP: Neural ICP for 3D Human Registration at Scale21 Dec 2023
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recovery15 Dec 2023
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation12 Dec 2023
- 2023DI-Net : Decomposed Implicit Garment Transfer Network for Digital Clothed 3D Human28 Nov 2023
- 2023HumanRecon: Neural Reconstruction of Dynamic Human Using Geometric Cues and Physical Priors26 Nov 2023
- 2023GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar22 Nov 2023
- 2023LiDAR-HMR: 3D Human Mesh Recovery from LiDAR20 Nov 2023
- 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videos17 Nov 2023
- 2023Human as Points: Explicit Point-based 3D Human Reconstruction from Single-view RGB Images6 Nov 2023
- 2023IPVNet: Learning Implicit Point-Voxel Features for Open-Surface 3D Reconstruction5 Nov 2023
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild31 Aug 2023
- 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depth28 Aug 2023
- 2023PointHPS: Cascaded 3D Human Pose and Shape Estimation from Point Clouds28 Aug 2023
- 2023Human 3D Avatar Modeling with Implicit Neural Representation: A Brief Survey6 Jun 2023
- 2023Zero-shot Pose Transfer for Unrigged Stylized 3D Characters31 May 2023
- 2023Point2SSM: Learning Morphological Variations of Anatomies from Point Cloud23 May 2023
50 newest of 133 All 133 (JSON)
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021GAN Inversion: A Surveycited by 366
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
12 most cited of 130 All 130 (JSON)
- 2026Revisiting Avatar-As-Image: High-Fidelity Registration is All You Need10 Sep 2026
- 2026Ordered Diffusion for 3D Human Registration6 Aug 2026
- 2026Action Motifs: Self-Supervised Hierarchical Representation of Human Body Movements30 Apr 2026
- 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Prediction23 Apr 2026
- 2026ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Composable Datasets9 Apr 2026
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting9 Jan 2026
- 2025LUIVITON: Learned Universal Interoperable VIrtual Try-ON5 Sep 2025
- 20253D Human Mesh Estimation from Single View RGBD11 Aug 2025
- 2025Robust Human Registration with Body Part Segmentation on Noisy Point Clouds4 Apr 2025
- 2025ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate27 Mar 2025
- 2025ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness13 Mar 2025
- 2024NF3DM: Combining Neural Fields and Deformation Models for 3D Non-Rigid Motion Reconstruction11 Dec 2024
12 newest of 130 All 130 (JSON)