mlsanityData to 7 Oct 2026

Combining Implicit Function Learning and Parametric Models for 3D Human Reconstruction

arXiv 2007.11432 ↗First posted 22 Jul 2020cs.CVcited by 133

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Abstract (arXiv)

Implicit functions represented as deep learning approximations are powerful for reconstructing 3D surfaces. However, they can only produce static surfaces that are not controllable, which provides limited ability to modify the resulting model by editing its pose or shape parameters. Nevertheless, such features are essential in building flexible models for both computer graphics and computer vision. In this work, we present methodology that combines detail-rich implicit functions and parametric representations in order to reconstruct 3D models of people that remain controllable and accurate even in the presence of clothing. Given sparse 3D point clouds sampled on the surface of a dressed person, we use an Implicit Part Network (IP-Net)to jointly predict the outer 3D surface of the dressed person, the and inner body surface, and the semantic correspondences to a parametric body model. We subsequently use correspondences to fit the body model to our inner surface and then non-rigidly deform it (under a parametric body + displacement model) to the outer surface in order to capture garment, face and hair detail. In quantitative and qualitative experiments with both full body data and hand scans we show that the proposed methodology generalizes, and is effective even given incomplete point clouds collected from single-view depth images. Our models and code can be downloaded from http://virtualhumans.mpi-inf.mpg.de/ipnet.

Key facts. Cited by 133 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Jul 2020.

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Citing papers per year: 2021: 39; 2022: 32; 2023: 28; 2024: 21; 2025: 6; 2026: 7.

133 papers.

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  1. 2021Neural Fields in Visual Computing and Beyondcited by 539
  2. 2021GAN Inversion: A Surveycited by 366
  3. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  4. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  5. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  6. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
  7. 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
  8. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  9. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  10. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
  11. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  12. 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
38 more
  1. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
  2. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
  3. 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 115
  4. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  5. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  6. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  7. 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
  8. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
  9. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
  10. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  11. 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
  12. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  13. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  14. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  15. 2023X-Avatar: Expressive Human Avatarscited by 66
  16. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  17. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
  18. 2022COAP: Compositional Articulated Occupancy of Peoplecited by 59
  19. 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
  20. 2022AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatarscited by 55
  21. 2023Learning Locally Editable Virtual Humanscited by 54
  22. 2023SLOPER4D: A Scene-Aware Dataset for Global 4D Human Pose Estimation in Urban Environmentscited by 47
  23. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  24. 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
  25. 2021GarmentNets: Category-Level Pose Estimation for Garments via Canonical Space Shape Completioncited by 41
  26. 2021Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registrationcited by 41
  27. 2022Surface-Aligned Neural Radiance Fields for Controllable 3D Human Synthesiscited by 41
  28. 2022CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshescited by 41
  29. 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
  30. 2021StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Visioncited by 38
  31. 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38
  32. 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
  33. 2022Learned Vertex Descent: A New Direction for 3D Human Model Fittingcited by 37
  34. 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
  35. 2021Learning Anchored Unsigned Distance Functions with Gradient Direction Alignment for Single-view Garment Reconstructioncited by 36
  36. 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
  37. 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videoscited by 33
  38. 2022SPAMs: Structured Implicit Parametric Modelscited by 29

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