SMPLicit: Topology-aware Generative Model for Clothed People
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Abstract (arXiv)
In this paper we introduce SMPLicit, a novel generative model to jointly represent body pose, shape and clothing geometry. In contrast to existing learning-based approaches that require training specific models for each type of garment, SMPLicit can represent in a unified manner different garment topologies (e.g. from sleeveless tops to hoodies and to open jackets), while controlling other properties like the garment size or tightness/looseness. We show our model to be applicable to a large variety of garments including T-shirts, hoodies, jackets, shorts, pants, skirts, shoes and even hair. The representation flexibility of SMPLicit builds upon an implicit model conditioned with the SMPL human body parameters and a learnable latent space which is semantically interpretable and aligned with the clothing attributes. The proposed model is fully differentiable, allowing for its use into larger end-to-end trainable systems. In the experimental section, we demonstrate SMPLicit can be readily used for fitting 3D scans and for 3D reconstruction in images of dressed people. In both cases we are able to go beyond state of the art, by retrieving complex garment geometries, handling situations with multiple clothing layers and providing a tool for easy outfit editing. To stimulate further research in this direction, we will make our code and model publicly available at http://www.iri.upc.edu/people/ecorona/smplicit/.
Key facts. Cited by 154 papers in the map (data through 7 Oct 2026). Builds on 52 of its 71 references that are in the map. First posted on arXiv 11 Mar 2021.
Builds on
52 of 71 references.
References · 52
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50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2021: 21; 2022: 37; 2023: 40; 2024: 32; 2025: 11; 2026: 13.
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- 2021Neural Fields in Visual Computing and Beyondcited by 539
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- 2021M3D-VTON: A Monocular-to-3D Virtual Try-On Networkcited by 31
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- 2022SPAMs: Structured Implicit Parametric Modelscited by 29
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50 most cited of 154 All 154 (JSON)
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- 2026PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesis22 Feb 2026
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- 2025D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformationscited by 2
- 2026Learning Sewing Patterns via Latent Flow Matching of Implicit Fieldscited by 1
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- 2026Learning Sewing Patterns via Latent Flow Matching of Implicit Fields25 Jan 2026
- 2025D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformations4 Apr 2025
- 2025DeClotH: Decomposable 3D Cloth and Human Body Reconstruction from a Single Image25 Mar 2025
- 2025DiffusedWrinkles: A Diffusion-Based Model for Data-Driven Garment Animation24 Mar 2025
- 2024SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing12 Dec 2024
- 2024HumanCoser: Layered 3D Human Generation via Semantic-Aware Diffusion Model21 Aug 2024
- 2024DeCo: Decoupled Human-Centered Diffusion Video Editing with Motion Consistency14 Aug 2024
- 2023Single-Image 3D Human Digitization with Shape-Guided Diffusion15 Nov 2023
- 2023Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Models19 May 2023
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
- 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
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- 2021The Power of Points for Modeling Humans in Clothingcited by 90
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- 2026UNIC: Neural Garment Deformation Field for Real-time Clothed Character Animation26 Mar 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2026Spatio-Temporal Garment Reconstruction Using Diffusion Mapping via Pattern Coordinates27 Feb 2026
- 2026NGL: Natural Garment Language for Training-Free Sewing Pattern Estimation24 Feb 2026
- 2026PoseCraft: Tokenized 3D Body Landmark and Camera Conditioning for Photorealistic Human Image Synthesis22 Feb 2026
- 2026DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images18 Feb 2026
- 2026Image2Garment: Simulation-ready Garment Generation from a Single Image14 Jan 2026
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting9 Jan 2026
- 2025Human Geometry Distribution for 3D Animation Generation8 Dec 2025
- 2025GLVD: Guided Learned Vertex Descent7 Oct 2025
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