mlsanityData to 7 Oct 2026

Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decomposition

arXiv 2302.11566 ↗First posted 22 Feb 2023cs.CVcited by 134

Not on the map. Why?

Abstract (arXiv)

We present Vid2Avatar, a method to learn human avatars from monocular in-the-wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos is difficult. Solving it requires accurately separating humans from arbitrary backgrounds. Moreover, it requires reconstructing detailed 3D surface from short video sequences, making it even more challenging. Despite these challenges, our method does not require any groundtruth supervision or priors extracted from large datasets of clothed human scans, nor do we rely on any external segmentation modules. Instead, it solves the tasks of scene decomposition and surface reconstruction directly in 3D by modeling both the human and the background in the scene jointly, parameterized via two separate neural fields. Specifically, we define a temporally consistent human representation in canonical space and formulate a global optimization over the background model, the canonical human shape and texture, and per-frame human pose parameters. A coarse-to-fine sampling strategy for volume rendering and novel objectives are introduced for a clean separation of dynamic human and static background, yielding detailed and robust 3D human geometry reconstructions. We evaluate our methods on publicly available datasets and show improvements over prior art.

Key facts. Cited by 134 papers in the map (data through 7 Oct 2026). Builds on 56 of its 80 references that are in the map. First posted on arXiv 22 Feb 2023.

Builds on

56 of 80 references.

References · 56

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2017Mask R-CNNcited by 7,259
  3. 2016Improved Techniques for Training GANscited by 2,938
  4. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  5. 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
  6. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  7. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  8. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  9. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  10. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  11. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  12. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
38 more
  1. 2019PointRend: Image Segmentation as Renderingcited by 439
  2. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  3. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  4. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  5. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  6. 2018Video Based Reconstruction of 3D People Modelscited by 237
  7. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  8. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  9. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  10. 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 216
  11. 2021Neural Articulated Radiance Fieldcited by 196
  12. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  13. 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
  14. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  15. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  16. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  17. 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
  18. 2021Self-supervised Video Object Segmentation by Motion Groupingcited by 147
  19. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  20. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  21. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  22. 2021Robust High-Resolution Video Matting with Temporal Guidancecited by 136
  23. 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Videocited by 136
  24. 2020MODNet: Real-Time Trimap-Free Portrait Matting via Objective Decompositioncited by 127
  25. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  26. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  27. 2020Background Matting: The World is Your Green Screencited by 104
  28. 2018DoubleFusion: Real-time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensorcited by 95
  29. 2020STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Renderingcited by 76
  30. 2016It's Moving! A Probabilistic Model for Causal Motion Segmentation in Moving Camera Videoscited by 71
  31. 2020Neural Deformation Graphs for Globally-consistent Non-rigid Reconstructioncited by 66
  32. 2022Deformable Sprites for Unsupervised Video Decompositioncited by 61
  33. 2021NeuralDiff: Segmenting 3D objects that move in egocentric videoscited by 56
  34. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  35. 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
  36. 2022Surface-Aligned Neural Radiance Fields for Controllable 3D Human Synthesiscited by 41
  37. 20223D Clothed Human Reconstruction in the Wildcited by 41
  38. 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38

50 most cited of 56 All 56 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 24; 2024: 38; 2025: 43; 2026: 29.

134 papers.

Sort:

By area:

  1. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  2. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  3. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 171
  4. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  5. 2023HUGS: Human Gaussian Splatscited by 154
  6. 2023GART: Gaussian Articulated Template Modelscited by 121
  7. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
  8. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  9. 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
  10. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  11. 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
  12. 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
38 more
  1. 2023X-Avatar: Expressive Human Avatarscited by 66
  2. 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modelingcited by 63
  3. 2023Learning Locally Editable Virtual Humanscited by 54
  4. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
  5. 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
  6. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  7. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  8. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  9. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  10. 2024Animal Avatars: Reconstructing Animatable 3D Animals from Casual Videoscited by 26
  11. 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
  12. 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
  13. 2024GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Viewscited by 22
  14. 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
  15. 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wildcited by 19
  16. 2024Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpsescited by 17
  17. 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
  18. 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13
  19. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  20. 2025PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Imagecited by 13
  21. 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wildcited by 12
  22. 2024CanonicalFusion: Generating Drivable 3D Human Avatars from Multiple Imagescited by 12
  23. 2024DressRecon: Freeform 4D Human Reconstruction from Monocular Videocited by 12
  24. 2025RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Imagescited by 12
  25. 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12
  26. 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatarscited by 10
  27. 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collectionscited by 10
  28. 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D imagecited by 9
  29. 2025Learning-based 3D Reconstruction in Autonomous Driving: A Comprehensive Surveycited by 9
  30. 20253D Gaussian Inverse Rendering with Approximated Global Illuminationcited by 9
  31. 2023Wild2Avatar: Rendering Humans Behind Occlusionscited by 8
  32. 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
  33. 2025ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videoscited by 8
  34. 2025MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstructioncited by 8
  35. 2024PEGASUS: Personalized Generative 3D Avatars with Composable Attributescited by 7
  36. 2024AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videoscited by 7
  37. 2024RoDyGS: Robust Dynamic Gaussian Splatting for Casual Videoscited by 7
  38. 2024Real-time Free-view Human Rendering from Sparse-view RGB Videos using Double Unprojected Texturescited by 7

50 most cited of 134 All 134 (JSON)