mlsanityData to 7 Oct 2026

NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objects

arXiv 2305.14345 ↗First posted 23 May 2023cs.CVcited by 17

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Abstract (arXiv)

Deep generative models have been recently extended to synthesizing 3D digital humans. However, previous approaches treat clothed humans as a single chunk of geometry without considering the compositionality of clothing and accessories. As a result, individual items cannot be naturally composed into novel identities, leading to limited expressiveness and controllability of generative 3D avatars. While several methods attempt to address this by leveraging synthetic data, the interaction between humans and objects is not authentic due to the domain gap, and manual asset creation is difficult to scale for a wide variety of objects. In this work, we present a novel framework for learning a compositional generative model of humans and objects (backpacks, coats, scarves, and more) from real-world 3D scans. Our compositional model is interaction-aware, meaning the spatial relationship between humans and objects, and the mutual shape change by physical contact is fully incorporated. The key challenge is that, since humans and objects are in contact, their 3D scans are merged into a single piece. To decompose them without manual annotations, we propose to leverage two sets of 3D scans of a single person with and without objects. Our approach learns to decompose objects and naturally compose them back into a generative human model in an unsupervised manner. Despite our simple setup requiring only the capture of a single subject with objects, our experiments demonstrate the strong generalization of our model by enabling the natural composition of objects to diverse identities in various poses and the composition of multiple objects, which is unseen in training data. https://taeksuu.github.io/ncho/

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 66 of its 80 references that are in the map. First posted on arXiv 23 May 2023.

Builds on

66 of 80 references.

References · 66

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38 more
  1. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  2. 2017Arbitrary Style Transfer in Real-time with Adaptive Instance Normalizationcited by 1,998
  3. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  4. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  5. 2021Cascaded Diffusion Models for High Fidelity Image Generationcited by 1,155
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  18. 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
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Citing papers per year: 2023: 5; 2024: 6; 2025: 5; 2026: 1.

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  1. 2023InterDiff: Generating 3D Human-Object Interactions with Physics-Informed Diffusioncited by 181
  2. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  3. 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 72
  4. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  5. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interactioncited by 63
  6. 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
  7. 2025InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationcited by 31
  8. 2024GALA: Generating Animatable Layered Assets from a Single Scancited by 21
  9. 2024TriDi: Trilateral Diffusion of 3D Humans, Objects, and Interactionscited by 18
  10. 2024PERSE: Personalized 3D Generative Avatars from A Single Portraitcited by 15
  11. 2023Ins-HOI: Instance Aware Human-Object Interactions Recoverycited by 7
  12. 2024PEGASUS: Personalized Generative 3D Avatars with Composable Attributescited by 7
5 more
  1. 2025Target-Aware Video Diffusion Modelscited by 7
  2. 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatarscited by 7
  3. 2025DAViD: Modeling Dynamic Affordance of 3D Objects Using Pre-trained Video Diffusion Modelscited by 4
  4. 2024COLLAGE: Collaborative Human-Agent Interaction Generation using Hierarchical Latent Diffusion and Language Modelscited by 2
  5. 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergycited by 0