Human101: Training 100+FPS Human Gaussians in 100s from 1 View
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Abstract (arXiv)
Reconstructing the human body from single-view videos plays a pivotal role in the virtual reality domain. One prevalent application scenario necessitates the rapid reconstruction of high-fidelity 3D digital humans while simultaneously ensuring real-time rendering and interaction. Existing methods often struggle to fulfill both requirements. In this paper, we introduce Human101, a novel framework adept at producing high-fidelity dynamic 3D human reconstructions from 1-view videos by training 3D Gaussians in 100 seconds and rendering in 100+ FPS. Our method leverages the strengths of 3D Gaussian Splatting, which provides an explicit and efficient representation of 3D humans. Standing apart from prior NeRF-based pipelines, Human101 ingeniously applies a Human-centric Forward Gaussian Animation method to deform the parameters of 3D Gaussians, thereby enhancing rendering speed (i.e., rendering 1024-resolution images at an impressive 60+ FPS and rendering 512-resolution images at 100+ FPS). Experimental results indicate that our approach substantially eclipses current methods, clocking up to a 10 times surge in frames per second and delivering comparable or superior rendering quality. Code and demos will be released at https://github.com/longxiang-ai/Human101.
Key facts. Cited by 32 papers in the map (data through 14 Oct 2026). Builds on 59 of its 72 references that are in the map. First posted on arXiv 23 Dec 2023.
Builds on
59 of 72 references.
References · 59
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- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
38 more
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
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- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2016Convolutional Pose Machinescited by 325
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
- 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
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- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
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- 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
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- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
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- 2022Generative Neural Articulated Radiance Fieldscited by 101
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- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
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- 2022AvatarGen: A 3D Generative Model for Animatable Human Avatarscited by 59
- 2023Tetra-NeRF: Representing Neural Radiance Fields Using Tetrahedracited by 57
50 most cited of 59 All 59 (JSON)
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Citing papers per year: 2023: 1; 2024: 22; 2025: 6; 2026: 3.
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- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
- 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
- 2024BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesiscited by 20
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13
- 2025LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution Gaussians-on-Meshcited by 11
- 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
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- 2024DAGSM: Disentangled Avatar Generation with GS-enhanced Meshcited by 5
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- 2024Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recoverycited by 3
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatarscited by 3
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modelingcited by 3
- 2024MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Videocited by 1
- 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Eventscited by 1
- 2025On the Skinning of Gaussian Avatarscited by 1
- 2026One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Modelcited by 1
- 2024NieR: Normal-Based Lighting Scene Renderingcited by 0
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Videocited by 0
- 20243D2-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modelingcited by 0
- 2025HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentationcited by 0
- 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videoscited by 0
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humanscited by 0
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans30 Jul 2026
- 2026One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Model18 Jun 2026
- 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos22 May 2026
- 2025HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation1 Nov 2025
- 2025On the Skinning of Gaussian Avatars14 Sep 2025
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling7 Jun 2025
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars17 Mar 2025
- 2025LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution Gaussians-on-Mesh13 Feb 2025
- 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction3 Feb 2025
- 20243D2-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modeling16 Dec 2024
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects9 Dec 2024
- 2024Sequential Gaussian Avatars with Hierarchical Motion Context25 Nov 2024
20 more
- 2024DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh20 Nov 2024
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video3 Nov 2024
- 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars10 Oct 2024
- 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Events21 Sep 2024
- 2024PICA: Physics-Integrated Clothed Avatar7 Jul 2024
- 2024Expressive Gaussian Human Avatars from Monocular RGB Video3 Jul 2024
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priors29 Jun 2024
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors18 Jun 2024
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generation6 Jun 2024
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds27 May 2024
- 2024NieR: Normal-Based Lighting Scene Rendering21 May 2024
- 2024MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video21 May 2024
- 2024Gaussian Control with Hierarchical Semantic Graphs in 3D Human Recovery21 May 2024
- 2024Generalizable Neural Human Renderer22 Apr 2024
- 2024BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesis17 Mar 2024
- 2024Recent Advances in 3D Gaussian Splatting17 Mar 2024
- 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos26 Feb 2024
- 20243D Gaussian as a New Era: A Survey11 Feb 2024
- 2024A Survey on 3D Gaussian Splatting8 Jan 2024
- 2023Wild2Avatar: Rendering Humans Behind Occlusions31 Dec 2023
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
- 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
- 2024BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesiscited by 20
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
- 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13
- 2025LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution Gaussians-on-Meshcited by 11
- 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
12 most cited of 30 All 30 (JSON)
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans30 Jul 2026
- 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos22 May 2026
- 2025HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation1 Nov 2025
- 2025On the Skinning of Gaussian Avatars14 Sep 2025
- 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modeling7 Jun 2025
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars17 Mar 2025
- 2025LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution Gaussians-on-Mesh13 Feb 2025
- 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction3 Feb 2025
- 20243D2-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modeling16 Dec 2024
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospects9 Dec 2024
- 2024Sequential Gaussian Avatars with Hierarchical Motion Context25 Nov 2024
- 2024DAGSM: Disentangled Avatar Generation with GS-enhanced Mesh20 Nov 2024
12 newest of 30 All 30 (JSON)