mlsanityData to 14 Oct 2026

ICON: Implicit Clothed humans Obtained from Normals

arXiv 2112.09127 ↗First posted 16 Dec 2021cs.CV cs.AI cs.GRcited by 283

Not on the map. Why?

Cited by 40 in Diffusion models, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

Current methods for learning realistic and animatable 3D clothed avatars need either posed 3D scans or 2D images with carefully controlled user poses. In contrast, our goal is to learn an avatar from only 2D images of people in unconstrained poses. Given a set of images, our method estimates a detailed 3D surface from each image and then combines these into an animatable avatar. Implicit functions are well suited to the first task, as they can capture details like hair and clothes. Current methods, however, are not robust to varied human poses and often produce 3D surfaces with broken or disembodied limbs, missing details, or non-human shapes. The problem is that these methods use global feature encoders that are sensitive to global pose. To address this, we propose ICON ("Implicit Clothed humans Obtained from Normals"), which, instead, uses local features. ICON has two main modules, both of which exploit the SMPL(-X) body model. First, ICON infers detailed clothed-human normals (front/back) conditioned on the SMPL(-X) normals. Second, a visibility-aware implicit surface regressor produces an iso-surface of a human occupancy field. Importantly, at inference time, a feedback loop alternates between refining the SMPL(-X) mesh using the inferred clothed normals and then refining the normals. Given multiple reconstructed frames of a subject in varied poses, we use SCANimate to produce an animatable avatar from them. Evaluation on the AGORA and CAPE datasets shows that ICON outperforms the state of the art in reconstruction, even with heavily limited training data. Additionally, it is much more robust to out-of-distribution samples, e.g., in-the-wild poses/images and out-of-frame cropping. ICON takes a step towards robust 3D clothed human reconstruction from in-the-wild images. This enables creating avatars directly from video with personalized and natural pose-dependent cloth deformation.

Key facts. Cited by 283 papers in the map (data through 14 Oct 2026). Builds on 51 of its 76 references that are in the map. First posted on arXiv 16 Dec 2021.

Builds on

51 of 76 references.

References · 51

  1. 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,694
  2. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
  3. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  4. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  5. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  6. 2016Stacked Hourglass Networks for Human Pose Estimationcited by 915
  7. 2017End-to-end Recovery of Human Shape and Posecited by 885
  8. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  9. 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 784
  10. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
  11. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  12. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
38 more
  1. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  2. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
  3. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  4. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  5. 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 245
  6. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  7. 2018Video Based Reconstruction of 3D People Modelscited by 238
  8. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  9. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  10. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
  11. 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
  12. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  13. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  14. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  15. 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
  16. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
  17. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  18. 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
  19. 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 120
  20. 2019CLOTH3D: Clothed 3D Humanscited by 116
  21. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  22. 2018Detailed Human Avatars from Monocular Videocited by 109
  23. 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
  24. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  25. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  26. 2017Detailed, accurate, human shape estimation from clothed 3D scan sequencescited by 89
  27. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  28. 2019360-Degree Textures of People in Clothing from a Single Imagecited by 75
  29. 2020Monocular Real-Time Volumetric Performance Capturecited by 74
  30. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  31. 2019Detailed Human Shape Estimation from a Single Image by Hierarchical Mesh Deformationcited by 71
  32. 2020Neural Deformation Graphs for Globally-consistent Non-rigid Reconstructioncited by 67
  33. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  34. 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
  35. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
  36. 2019FACSIMILE: Fast and Accurate Scans From an Image in Less Than a Secondcited by 35
  37. 2020Robust 3D Self-portraits in Secondscited by 30
  38. 20183D Human Body Reconstruction from a Single Image via Volumetric Regressioncited by 29

50 most cited of 51 All 51 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 1; 2022: 32; 2023: 76; 2024: 74; 2025: 64; 2026: 36.

283 papers.

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  1. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  2. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  3. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
  4. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  5. 2023HUGS: Human Gaussian Splatscited by 154
  6. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
  7. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  8. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  9. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  10. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  11. 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 124
  12. 2023GART: Gaussian Articulated Template Modelscited by 121
38 more
  1. 2023TADA! Text to Animatable Digital Avatarscited by 110
  2. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  3. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  4. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  5. 2025Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridgingcited by 99
  6. 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
  7. 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 91
  8. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  9. 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
  10. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  11. 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
  12. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  13. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  14. 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
  15. 2023High-fidelity 3D Human Digitization from Single 2K Resolution Imagescited by 70
  16. 2023X-Avatar: Expressive Human Avatarscited by 66
  17. 2024Advances in 3D Generation: A Surveycited by 63
  18. 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
  19. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  20. 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
  21. 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Imagecited by 55
  22. 2023MVHumanNet: A Large-scale Dataset of Multi-view Daily Dressing Human Capturescited by 54
  23. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 54
  24. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
  25. 2022Accurate 3D Body Shape Regression using Metric and Semantic Attributescited by 50
  26. 2023Reconstructing Animatable Categories from Videoscited by 47
  27. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  28. 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimationcited by 45
  29. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  30. 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Modelscited by 44
  31. 20223D Clothed Human Reconstruction in the Wildcited by 42
  32. 2023Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstructioncited by 42
  33. 2023Single-Image 3D Human Digitization with Shape-Guided Diffusioncited by 42
  34. 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
  35. 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
  36. 2022One-shot Implicit Animatable Avatars with Model-based Priorscited by 38
  37. 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
  38. 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 38

50 most cited of 283 All 283 (JSON)