HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers
Not on the map. Why?
Abstract (arXiv)
3D human reconstruction and animation are long-standing topics in computer graphics and vision. However, existing methods typically rely on sophisticated dense-view capture and/or time-consuming per-subject optimization procedures. To address these limitations, we propose HumanRAM, a novel feed-forward approach for generalizable human reconstruction and animation from monocular or sparse human images. Our approach integrates human reconstruction and animation into a unified framework by introducing explicit pose conditions, parameterized by a shared SMPL-X neural texture, into transformer-based large reconstruction models (LRM). Given monocular or sparse input images with associated camera parameters and SMPL-X poses, our model employs scalable transformers and a DPT-based decoder to synthesize realistic human renderings under novel viewpoints and novel poses. By leveraging the explicit pose conditions, our model simultaneously enables high-quality human reconstruction and high-fidelity pose-controlled animation. Experiments show that HumanRAM significantly surpasses previous methods in terms of reconstruction accuracy, animation fidelity, and generalization performance on real-world datasets. Video results are available at https://zju3dv.github.io/humanram/.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 102 of its 149 references that are in the map. First posted on arXiv 3 Jun 2025.
Builds on
102 of 149 references.
References · 102
- 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 849
- 2020Convolutional Occupancy Networkscited by 761
38 more
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2020First Order Motion Model for Image Animationcited by 704
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2023One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimizationcited by 560
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
- 2024SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusioncited by 364
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2018Everybody Dance Nowcited by 315
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 301
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2020State of the Art on Neural Renderingcited by 278
- 2021Motion Representations for Articulated Animationcited by 255
- 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
- 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
- 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
- 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
- 2017Photographic Image Synthesis with Cascaded Refinement Networkscited by 223
- 2023DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Modelcited by 214
- 2018Animating Arbitrary Objects via Deep Motion Transfercited by 208
- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2024LVSM: A Large View Synthesis Model with Minimal 3D Inductive Biascited by 189
- 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
- 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
- 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
- 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
- 2023PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Predictioncited by 165
- 2019Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesiscited by 161
- 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
- 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
- 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Modelscited by 154
- 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
- 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
- 2023DisCo: Disentangled Control for Realistic Human Dance Generationcited by 142
- 2018BodyNet: Volumetric Inference of 3D Human Body Shapescited by 141
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2024MeshLRM: Large Reconstruction Model for High-Quality Meshescited by 139
- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
50 most cited of 102 All 102 (JSON)
Built on by
Citing papers per year: 2025: 4; 2026: 5.
9 papers.
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collectionscited by 10
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3Dcited by 6
- 2025HART: Human Aligned Reconstruction Transformercited by 2
- 2026Real-Time Human Frontal View Synthesis from a Single Imagecited by 2
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videoscited by 1
- 2025Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characterscited by 0
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splattingcited by 0
- 2026LUNA: Learning Universal 3D Human Animation Beyond Skinningcited by 0
- 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Texturescited by 0
- 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Textures20 Aug 2026
- 2026LUNA: Learning Universal 3D Human Animation Beyond Skinning30 Jun 2026
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting11 Apr 2026
- 2026GenLCA: 3D Diffusion for Full-Body Avatars from In-the-Wild Videos8 Apr 2026
- 2026Real-Time Human Frontal View Synthesis from a Single Image16 Mar 2026
- 2025Make-It-Poseable: Feed-forward Latent Posing Model for 3D Characters18 Dec 2025
- 2025HART: Human Aligned Reconstruction Transformer30 Sep 2025
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections29 Sep 2025
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D16 Jun 2025