mlsanityData to 7 Oct 2026

PointAvatar: Deformable Point-based Head Avatars from Videos

arXiv 2212.08377 ↗First posted 16 Dec 2022cs.CV cs.GRcited by 183

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Abstract (arXiv)

The ability to create realistic, animatable and relightable head avatars from casual video sequences would open up wide ranging applications in communication and entertainment. Current methods either build on explicit 3D morphable meshes (3DMM) or exploit neural implicit representations. The former are limited by fixed topology, while the latter are non-trivial to deform and inefficient to render. Furthermore, existing approaches entangle lighting in the color estimation, thus they are limited in re-rendering the avatar in new environments. In contrast, we propose PointAvatar, a deformable point-based representation that disentangles the source color into intrinsic albedo and normal-dependent shading. We demonstrate that PointAvatar bridges the gap between existing mesh- and implicit representations, combining high-quality geometry and appearance with topological flexibility, ease of deformation and rendering efficiency. We show that our method is able to generate animatable 3D avatars using monocular videos from multiple sources including hand-held smartphones, laptop webcams and internet videos, achieving state-of-the-art quality in challenging cases where previous methods fail, e.g., thin hair strands, while being significantly more efficient in training than competing methods.

Key facts. Cited by 183 papers in the map (data through 7 Oct 2026). Builds on 40 of its 60 references that are in the map. First posted on arXiv 16 Dec 2022.

Builds on

40 of 60 references.

References · 40

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  5. 2016Improved Techniques for Training GANscited by 2,938
  6. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  7. 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
  8. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  9. 2018On the Spectral Bias of Neural Networkscited by 1,321
  10. 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 781
  11. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  12. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
28 more
  1. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  2. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
  3. 2021Advances in Neural Renderingcited by 365
  4. 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
  5. 2019Neural Point-Based Graphicscited by 326
  6. 2018Deep Video Portraitscited by 265
  7. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
  8. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  9. 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
  10. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  11. 2021Neural Head Avatars from Monocular RGB Videoscited by 212
  12. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  13. 2022Instant Volumetric Head Avatarscited by 157
  14. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  15. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  16. 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Videocited by 128
  17. 2020MODNet: Real-Time Trimap-Free Portrait Matting via Objective Decompositioncited by 127
  18. 2022RigNeRF: Fully Controllable Neural 3D Portraitscited by 126
  19. 2022Realistic One-shot Mesh-based Head Avatarscited by 119
  20. 2021Neural Lumigraph Renderingcited by 105
  21. 2022Generative Neural Articulated Radiance Fieldscited by 101
  22. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  23. 2022Differentiable Point-Based Radiance Fields for Efficient View Synthesiscited by 86
  24. 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
  25. 2020Deep Feature-preserving Normal Estimation for Point Cloud Filteringcited by 36
  26. 2021VariTex: Variational Neural Face Texturescited by 30
  27. 2022Neural Point-based Shape Modeling of Humans in Challenging Clothingcited by 29
  28. 2022SIRA: Relightable Avatars from a Single Imagecited by 12

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 48; 2024: 56; 2025: 51; 2026: 28.

183 papers.

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  1. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  2. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  3. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 256
  4. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  5. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  6. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 171
  7. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  8. 2023Relightable Gaussian Codec Avatarscited by 126
  9. 2023GART: Gaussian Articulated Template Modelscited by 121
  10. 2023Drivable 3D Gaussian Avatarscited by 120
  11. 2023FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embeddingcited by 107
  12. 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
38 more
  1. 2024Generalizable and Animatable Gaussian Head Avatarcited by 95
  2. 2023MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatarcited by 89
  3. 2023SyncTalk: The Devil is in the Synchronization for Talking Head Synthesiscited by 86
  4. 2025STream3R: Scalable Sequential 3D Reconstruction with Causal Transformercited by 76
  5. 2024Advances in 3D Generation: A Surveycited by 62
  6. 2023Gaussian Shell Maps for Efficient 3D Human Generationcited by 61
  7. 2023HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splattingcited by 60
  8. 2023StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Videocited by 52
  9. 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Modelscited by 52
  10. 2025Avat3r: Large Animatable Gaussian Reconstruction Model for High-fidelity 3D Head Avatarscited by 52
  11. 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
  12. 2023LatentAvatar: Learning Latent Expression Code for Expressive Neural Head Avatarcited by 50
  13. 2023GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivationcited by 46
  14. 2023RenderMe-360: A Large Digital Asset Library and Benchmarks Towards High-fidelity Head Avatarscited by 45
  15. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  16. 2023Pyramid Diffusion for Fine 3D Large Scene Generationcited by 44
  17. 2024HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priorscited by 44
  18. 2023Neural Haircut: Prior-Guided Strand-Based Hair Reconstructioncited by 43
  19. 2024URAvatar: Universal Relightable Gaussian Codec Avatarscited by 43
  20. 2025LAM: Large Avatar Model for One-shot Animatable Gaussian Headcited by 43
  21. 2023DiffusionAvatars: Deferred Diffusion for High-fidelity 3D Head Avatarscited by 42
  22. 2024MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editingcited by 37
  23. 2024GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusioncited by 36
  24. 2023HHAvatar: Gaussian Head Avatar with Dynamic Hairscited by 35
  25. 2023MonoNPHM: Dynamic Head Reconstruction from Monocular Videoscited by 35
  26. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  27. 2023VOODOO 3D: Volumetric Portrait Disentanglement for One-Shot 3D Head Reenactmentcited by 33
  28. 2024HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splattingcited by 33
  29. 2024Spectrally Pruned Gaussian Fields with Neural Compensationcited by 33
  30. 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Videocited by 31
  31. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  32. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  33. 2025RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatarscited by 27
  34. 2023NPC: Neural Point Characters from Videocited by 26
  35. 2024GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesiscited by 25
  36. 2023CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformercited by 24
  37. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
  38. 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creationcited by 23

50 most cited of 183 All 183 (JSON)