DINER: Depth-aware Image-based NEural Radiance fields
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Abstract (arXiv)
We present Depth-aware Image-based NEural Radiance fields (DINER). Given a sparse set of RGB input views, we predict depth and feature maps to guide the reconstruction of a volumetric scene representation that allows us to render 3D objects under novel views. Specifically, we propose novel techniques to incorporate depth information into feature fusion and efficient scene sampling. In comparison to the previous state of the art, DINER achieves higher synthesis quality and can process input views with greater disparity. This allows us to capture scenes more completely without changing capturing hardware requirements and ultimately enables larger viewpoint changes during novel view synthesis. We evaluate our method by synthesizing novel views, both for human heads and for general objects, and observe significantly improved qualitative results and increased perceptual metrics compared to the previous state of the art. The code is publicly available for research purposes.
Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 52 of its 65 references that are in the map. First posted on arXiv 29 Nov 2022.
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52 of 65 references.
References · 52
- 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2020First Order Motion Model for Image Animationcited by 698
38 more
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 475
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
- 2020One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencingcited by 438
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
- 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
- 2020State of the Art on Neural Renderingcited by 276
- 2018Deep Video Portraitscited by 265
- 2021Urban Radiance Fieldscited by 263
- 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
- 2021HeadNeRF: A Real-time NeRF-based Parametric Head Modelcited by 228
- 2021Scene Representation Transformer: Geometry-Free Novel View Synthesis Through Set-Latent Scene Representationscited by 222
- 2021Neural Head Avatars from Monocular RGB Videoscited by 212
- 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 210
- 2020FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Predictioncited by 196
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
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- 2022Generalizable Patch-Based Neural Renderingcited by 121
- 2022Realistic One-shot Mesh-based Head Avatarscited by 119
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- 2020Fast Bi-layer Neural Synthesis of One-Shot Realistic Head Avatarscited by 116
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- 2022Multiface: A Dataset for Neural Face Renderingcited by 87
- 2021H3D-Net: Few-Shot High-Fidelity 3D Head Reconstructioncited by 81
- 2020Learning Compositional Radiance Fields of Dynamic Human Headscited by 78
- 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
- 2021StylePeople: A Generative Model of Fullbody Human Avatarscited by 62
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50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2023: 5; 2024: 10; 2025: 3; 2026: 1.
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- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2023Preface: A Data-driven Volumetric Prior for Few-shot Ultra High-resolution Face Synthesiscited by 37
- 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creationcited by 23
- 2024Gaussian Eigen Models for Human Headscited by 21
- 2024One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptationcited by 14
- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14
- 2024CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputscited by 13
- 2024Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splattingcited by 10
- 2023Global Latent Neural Renderingcited by 9
- 2024SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surfacecited by 7
- 2024SAID-NeRF: Segmentation-AIDed NeRF for Depth Completion of Transparent Objectscited by 5
7 more
- 2024HashPoint: Accelerated Point Searching and Sampling for Neural Renderingcited by 4
- 2024Generalizable Neural Human Renderercited by 3
- 2023Reducing Shape-Radiance Ambiguity in Radiance Fields with a Closed-Form Color Estimation Methodcited by 2
- 2024Depth-guided NeRF Training via Earth Mover's Distancecited by 2
- 2025TalkingPose: Efficient Face and Gesture Animation with Feedback-guided Diffusion Modelcited by 2
- 2026Feed-forward Gaussian Registration for Head Avatar Creation and Editingcited by 1
- 2025Multi-view dense image matching with similarity learning and geometry priorscited by 0
- 2026Feed-forward Gaussian Registration for Head Avatar Creation and Editing16 Mar 2026
- 2025TalkingPose: Efficient Face and Gesture Animation with Feedback-guided Diffusion Model30 Nov 2025
- 2025Multi-view dense image matching with similarity learning and geometry priors16 May 2025
- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversion12 Jan 2025
- 2024Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting14 Oct 2024
- 2024Gaussian Eigen Models for Human Heads5 Jul 2024
- 2024Generalizable Neural Human Renderer22 Apr 2024
- 2024HashPoint: Accelerated Point Searching and Sampling for Neural Rendering22 Apr 2024
- 2024SAID-NeRF: Segmentation-AIDed NeRF for Depth Completion of Transparent Objects28 Mar 2024
- 2024SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface27 Mar 2024
- 2024CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs25 Mar 2024
- 2024Depth-guided NeRF Training via Earth Mover's Distance19 Mar 2024
7 more
- 2024One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptation19 Feb 2024
- 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation9 Jan 2024
- 2023Reducing Shape-Radiance Ambiguity in Radiance Fields with a Closed-Form Color Estimation Method20 Dec 2023
- 2023Global Latent Neural Rendering13 Dec 2023
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images22 Nov 2023
- 2023Drivable 3D Gaussian Avatars14 Nov 2023
- 2023Preface: A Data-driven Volumetric Prior for Few-shot Ultra High-resolution Face Synthesis28 Sep 2023
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2023Preface: A Data-driven Volumetric Prior for Few-shot Ultra High-resolution Face Synthesiscited by 37
- 2024Gaussian Eigen Models for Human Headscited by 21
- 2024One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptationcited by 14
- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14
- 2024CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputscited by 13
- 2024Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splattingcited by 10
- 2023Global Latent Neural Renderingcited by 9
- 2024SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surfacecited by 7
- 2024SAID-NeRF: Segmentation-AIDed NeRF for Depth Completion of Transparent Objectscited by 5
- 2024HashPoint: Accelerated Point Searching and Sampling for Neural Renderingcited by 4
12 most cited of 17 All 17 (JSON)
- 2026Feed-forward Gaussian Registration for Head Avatar Creation and Editing16 Mar 2026
- 2025Multi-view dense image matching with similarity learning and geometry priors16 May 2025
- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversion12 Jan 2025
- 2024Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting14 Oct 2024
- 2024Gaussian Eigen Models for Human Heads5 Jul 2024
- 2024Generalizable Neural Human Renderer22 Apr 2024
- 2024HashPoint: Accelerated Point Searching and Sampling for Neural Rendering22 Apr 2024
- 2024SAID-NeRF: Segmentation-AIDed NeRF for Depth Completion of Transparent Objects28 Mar 2024
- 2024SplatFace: Gaussian Splat Face Reconstruction Leveraging an Optimizable Surface27 Mar 2024
- 2024CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs25 Mar 2024
- 2024Depth-guided NeRF Training via Earth Mover's Distance19 Mar 2024
- 2024One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptation19 Feb 2024
12 newest of 17 All 17 (JSON)