UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction
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Abstract (arXiv)
Neural implicit 3D representations have emerged as a powerful paradigm for reconstructing surfaces from multi-view images and synthesizing novel views. Unfortunately, existing methods such as DVR or IDR require accurate per-pixel object masks as supervision. At the same time, neural radiance fields have revolutionized novel view synthesis. However, NeRF's estimated volume density does not admit accurate surface reconstruction. Our key insight is that implicit surface models and radiance fields can be formulated in a unified way, enabling both surface and volume rendering using the same model. This unified perspective enables novel, more efficient sampling procedures and the ability to reconstruct accurate surfaces without input masks. We compare our method on the DTU, BlendedMVS, and a synthetic indoor dataset. Our experiments demonstrate that we outperform NeRF in terms of reconstruction quality while performing on par with IDR without requiring masks.
Key facts. Cited by 643 papers in the map (data through 7 Oct 2026). Builds on 37 of its 67 references that are in the map. First posted on arXiv 20 Apr 2021.
Builds on
37 of 67 references.
References · 37
- 2018Encoder-Decoder with Atrous Separable Convolution for Semantic Image Segmentationcited by 3,210
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
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- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
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- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2020Convolutional Occupancy Networkscited by 760
25 more
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 487
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2019DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstructioncited by 332
- 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
- 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
- 2019Learning Shape Templates with Structured Implicit Functionscited by 242
- 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
- 2016DeMoN: Depth and Motion Network for Learning Monocular Stereocited by 200
- 2019DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracingcited by 179
- 2017Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistencycited by 177
- 2015Learning to Compare Image Patches via Convolutional Neural Networkscited by 109
- 2021Neural Lumigraph Renderingcited by 105
- 2019Learning to Infer Implicit Surfaces without 3D Supervisioncited by 103
- 2019Controlling Neural Level Setscited by 76
- 2017OctNetFusion: Learning Depth Fusion from Datacited by 45
- 2019RayNet: Learning Volumetric 3D Reconstruction with Ray Potentialscited by 26
- 2017Learned Multi-Patch Similaritycited by 24
- 2020Learning Implicit Surface Light Fieldscited by 23
- 2020Multiview Neural Surface Reconstruction by Disentangling Geometry and Appearancecited by 9
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Citing papers per year: 2021: 36; 2022: 136; 2023: 211; 2024: 153; 2025: 73; 2026: 34.
643 papers.
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