mlsanityData to 7 Oct 2026

Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstruction

arXiv 2006.08072 ↗First posted 15 Jun 2020cs.CV cs.GR cs.LGcited by 112

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Abstract (arXiv)

We propose Geo-PIFu, a method to recover a 3D mesh from a monocular color image of a clothed person. Our method is based on a deep implicit function-based representation to learn latent voxel features using a structure-aware 3D U-Net, to constrain the model in two ways: first, to resolve feature ambiguities in query point encoding, second, to serve as a coarse human shape proxy to regularize the high-resolution mesh and encourage global shape regularity. We show that, by both encoding query points and constraining global shape using latent voxel features, the reconstruction we obtain for clothed human meshes exhibits less shape distortion and improved surface details compared to competing methods. We evaluate Geo-PIFu on a recent human mesh public dataset that is 10 × larger than the private commercial dataset used in PIFu and previous derivative work. On average, we exceed the state of the art by 42.7% reduction in Chamfer and Point-to-Surface Distances, and 19.4% reduction in normal estimation errors.

Key facts. Cited by 112 papers in the map (data through 7 Oct 2026). First posted on arXiv 15 Jun 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 18; 2022: 29; 2023: 26; 2024: 22; 2025: 14; 2026: 3.

112 papers.

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  1. 2021Neural Fields in Visual Computing and Beyondcited by 539
  2. 2021GAN Inversion: A Surveycited by 366
  3. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  4. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  5. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  6. 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
  7. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  8. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  9. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  10. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  11. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  12. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
38 more
  1. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  2. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  3. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  4. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  5. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  6. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  7. 2023High-fidelity 3D Human Digitization from Single 2K Resolution Imagescited by 70
  8. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
  9. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  10. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
  11. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  12. 2023Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstructioncited by 42
  13. 20223D Clothed Human Reconstruction in the Wildcited by 41
  14. 2021Learning to Regress Bodies from Images using Differentiable Semantic Renderingcited by 39
  15. 2021StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Visioncited by 38
  16. 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
  17. 2021Learning Anchored Unsigned Distance Functions with Gradient Direction Alignment for Single-view Garment Reconstructioncited by 36
  18. 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
  19. 2023Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatarscited by 30
  20. 2023REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videoscited by 29
  21. 2023DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human Avatarscited by 28
  22. 2022FOF: Learning Fourier Occupancy Field for Monocular Real-time Human Reconstructioncited by 27
  23. 2021Human Performance Capture from Monocular Video in the Wildcited by 26
  24. 2022JIFF: Jointly-aligned Implicit Face Function for High Quality Single View Clothed Human Reconstructioncited by 26
  25. 2023D-IF: Uncertainty-aware Human Digitization via Implicit Distribution Fieldcited by 26
  26. 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
  27. 2023Garment Recovery with Shape and Deformation Priorscited by 23
  28. 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creationcited by 23
  29. 2024PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshingcited by 23
  30. 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
  31. 2022Structured 3D Features for Reconstructing Controllable Avatarscited by 19
  32. 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priorscited by 18
  33. 2023SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstructioncited by 15
  34. 2023Rendering Humans from Object-Occluded Monocular Videoscited by 14
  35. 2021Robust 3D Garment Digitization from Monocular 2D Images for 3D Virtual Try-On Systemscited by 13
  36. 2024DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humanscited by 13
  37. 2024HiLo: Detailed and Robust 3D Clothed Human Reconstruction with High-and Low-Frequency Information of Parametric Modelscited by 13
  38. 2024A Survey on 3D Human Avatar Modeling -- From Reconstruction to Generationcited by 13

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