mlsanityData to 7 Oct 2026

SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Video

arXiv 2201.12792 ↗First posted 30 Jan 2022cs.CV cs.GRcited by 144

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Abstract (arXiv)

We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self-rotating human video. Explicit methods require a predefined template mesh for a given sequence, while the template is hard to acquire for a specific subject. Meanwhile, the fixed topology limits the reconstruction accuracy and clothing types. Implicit representation supports arbitrary topology and can represent high-fidelity geometry shapes due to its continuous nature. However, it is difficult to integrate multi-frame information to produce a consistent registration sequence for downstream applications. We propose to combine the advantages of both representations. We utilize differential mask loss of the explicit mesh to obtain the coherent overall shape, while the details on the implicit surface are refined with the differentiable neural rendering. Meanwhile, the explicit mesh is updated periodically to adjust its topology changes, and a consistency loss is designed to match both representations. Compared with existing methods, SelfRecon can produce high-fidelity surfaces for arbitrary clothed humans with self-supervised optimization. Extensive experimental results demonstrate its effectiveness on real captured monocular videos. The source code is available at https://github.com/jby1993/SelfReconCode.

Key facts. Cited by 144 papers in the map (data through 7 Oct 2026). Builds on 43 of its 52 references that are in the map. First posted on arXiv 30 Jan 2022.

Builds on

43 of 52 references.

References · 43

  1. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  2. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  3. 2017End-to-end Recovery of Human Shape and Posecited by 883
  4. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  5. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  6. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  7. 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
  8. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  9. 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
  10. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  11. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
  12. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
31 more
  1. 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
  2. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  3. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  4. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  5. 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
  6. 2018Video Based Reconstruction of 3D People Modelscited by 237
  7. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  8. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  9. 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
  10. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  11. 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
  12. 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
  13. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  14. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  15. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  16. 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
  17. 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
  18. 2019SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimizationcited by 159
  19. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  20. 2019NASA: Neural Articulated Shape Approximationcited by 149
  21. 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 118
  22. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  23. 2021imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Posecited by 102
  24. 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
  25. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  26. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  27. 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
  28. 2021StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Visioncited by 38
  29. 2020Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wildcited by 35
  30. 2019Disentangled Human Body Embedding Based on Deep Hierarchical Neural Networkcited by 21
  31. 2020NiLBS: Neural Inverse Linear Blend Skinningcited by 16

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 23; 2023: 44; 2024: 34; 2025: 30; 2026: 13.

144 papers.

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  1. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  2. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  3. 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
  4. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  5. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  6. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  7. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  8. 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Videocited by 128
  9. 2023GART: Gaussian Articulated Template Modelscited by 121
  10. 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
  11. 2023FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embeddingcited by 107
  12. 2022Generative Neural Articulated Radiance Fieldscited by 101
38 more
  1. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  2. 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
  3. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  4. 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
  5. 2023DreamWaltz: Make a Scene with Complex 3D Animatable Avatarscited by 82
  6. 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
  7. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  8. 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modelingcited by 63
  9. 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
  10. 2022AvatarGen: A 3D Generative Model for Animatable Human Avatarscited by 59
  11. 20243D Gaussian Blendshapes for Head Avatar Animationcited by 58
  12. 2022Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Cameracited by 57
  13. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  14. 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
  15. 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
  16. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
  17. 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
  18. 2023Reconstructing Animatable Categories from Videoscited by 46
  19. 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
  20. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  21. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  22. 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
  23. 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
  24. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  25. 2024AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstructioncited by 36
  26. 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
  27. 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videoscited by 33
  28. 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32
  29. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  30. 2023REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videoscited by 29
  31. 2024S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generationcited by 28
  32. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  33. 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
  34. 2024Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Videocited by 25
  35. 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characterscited by 24
  36. 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
  37. 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
  38. 2022Structured 3D Features for Reconstructing Controllable Avatarscited by 19

50 most cited of 144 All 144 (JSON)