SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Video
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Abstract (arXiv)
We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self-rotating human video. Explicit methods require a predefined template mesh for a given sequence, while the template is hard to acquire for a specific subject. Meanwhile, the fixed topology limits the reconstruction accuracy and clothing types. Implicit representation supports arbitrary topology and can represent high-fidelity geometry shapes due to its continuous nature. However, it is difficult to integrate multi-frame information to produce a consistent registration sequence for downstream applications. We propose to combine the advantages of both representations. We utilize differential mask loss of the explicit mesh to obtain the coherent overall shape, while the details on the implicit surface are refined with the differentiable neural rendering. Meanwhile, the explicit mesh is updated periodically to adjust its topology changes, and a consistency loss is designed to match both representations. Compared with existing methods, SelfRecon can produce high-fidelity surfaces for arbitrary clothed humans with self-supervised optimization. Extensive experimental results demonstrate its effectiveness on real captured monocular videos. The source code is available at https://github.com/jby1993/SelfReconCode.
Key facts. Cited by 144 papers in the map (data through 7 Oct 2026). Builds on 43 of its 52 references that are in the map. First posted on arXiv 30 Jan 2022.
Builds on
43 of 52 references.
References · 43
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- 2017End-to-end Recovery of Human Shape and Posecited by 883
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
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- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
31 more
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
- 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
- 2018Video Based Reconstruction of 3D People Modelscited by 237
- 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
- 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
- 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
- 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
- 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
- 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
- 2019SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimizationcited by 159
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
- 2019NASA: Neural Articulated Shape Approximationcited by 149
- 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 118
- 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
- 2021imGHUM: Implicit Generative Models of 3D Human Shape and Articulated Posecited by 102
- 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
- 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
- 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
- 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
- 2021StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Visioncited by 38
- 2020Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wildcited by 35
- 2019Disentangled Human Body Embedding Based on Deep Hierarchical Neural Networkcited by 21
- 2020NiLBS: Neural Inverse Linear Blend Skinningcited by 16
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Citing papers per year: 2022: 23; 2023: 44; 2024: 34; 2025: 30; 2026: 13.
144 papers.
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- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
- 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
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- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
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- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
- 2023FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embeddingcited by 107
- 2022Generative Neural Articulated Radiance Fieldscited by 101
38 more
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- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
- 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modelingcited by 63
- 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
- 2022AvatarGen: A 3D Generative Model for Animatable Human Avatarscited by 59
- 20243D Gaussian Blendshapes for Head Avatar Animationcited by 58
- 2022Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Cameracited by 57
- 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
- 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
- 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
- 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
- 2023Reconstructing Animatable Categories from Videoscited by 46
- 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
- 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
- 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
- 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
- 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
- 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
- 2024AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstructioncited by 36
- 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
- 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videoscited by 33
- 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32
- 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
- 2023REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videoscited by 29
- 2024S-NeRF++: Autonomous Driving Simulation via Neural Reconstruction and Generationcited by 28
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
- 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
- 2024Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Videocited by 25
- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characterscited by 24
- 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
- 2022Structured 3D Features for Reconstructing Controllable Avatarscited by 19
50 most cited of 144 All 144 (JSON)
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- 2026JacobianAvatar: Temporally Consistent Semi-rigid Avatar Reconstruction from a Monocular Video30 Jun 2026
- 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos22 May 2026
- 2026H-Flow: Self-supervised Human Scene Flow via Physics-inspired Joint Multi-modal Learning21 May 2026
- 2026MASS: Mesh-inellipse Aligned Deformable Surfel Splatting for Hand Reconstruction and Rendering from Egocentric Monocular Video10 Apr 2026
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2026Spatio-Temporal Garment Reconstruction Using Diffusion Mapping via Pattern Coordinates27 Feb 2026
- 2026PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction5 Feb 2026
- 2026GAT-NeRF: Geometry-Aware-Transformer Enhanced Neural Radiance Fields for High-Fidelity 4D Facial Avatars21 Jan 2026
- 2026ICo3D: An Interactive Conversational 3D Virtual Human19 Jan 2026
- 2026Image2Garment: Simulation-ready Garment Generation from a Single Image14 Jan 2026
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- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesis8 Oct 2025
- 2025FMGS-Avatar: Mesh-Guided 2D Gaussian Splatting with Foundation Model Priors for 3D Monocular Avatar Reconstruction18 Sep 2025
- 2025DevilSight: Augmenting Monocular Human Avatar Reconstruction through a Virtual Perspective30 Aug 2025
- 2025NGD: Neural Gradient Based Deformation for Monocular Garment Reconstruction25 Aug 2025
- 2025MonoPartNeRF:Human Reconstruction from Monocular Video via Part-Based Neural Radiance Fields12 Aug 2025
- 2025ReMu: Reconstructing Multi-layer 3D Clothed Human from Image Layers2 Aug 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
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- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers3 Jun 2025
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field15 May 2025
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- 2025ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos17 Apr 2025
- 2025FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images24 Mar 2025
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- 2025HandSCS: Structural Coordinate Space for Animatable Hand Gaussian Splatting18 Mar 2025
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars17 Mar 2025
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- 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Prior3 Mar 2025
- 2025AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformation24 Feb 2025
- 2025HumanGif: Single-View Human Diffusion with Generative Prior17 Feb 2025
- 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction3 Feb 2025
- 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos23 Jan 2025
- 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatars19 Dec 2024
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- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters26 Nov 2024
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- 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesiscited by 4
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priorscited by 2
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- 2025MV-Performer: Taming Video Diffusion Model for Faithful and Synchronized Multi-view Performer Synthesis8 Oct 2025
- 2025HumanGif: Single-View Human Diffusion with Generative Prior17 Feb 2025
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- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priors29 Jun 2024
- 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion27 Nov 2023
- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
- 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
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- 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
- 2022Reconstructing Personalized Semantic Facial NeRF Models From Monocular Videocited by 128
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
- 2023FlashAvatar: High-fidelity Head Avatar with Efficient Gaussian Embeddingcited by 107
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- 2026Generator-Refiner-Examiner: A Tri-Module Data Augmentation Framework for 3D Human Avatar Learning from Monocular Videos22 May 2026
- 2026H-Flow: Self-supervised Human Scene Flow via Physics-inspired Joint Multi-modal Learning21 May 2026
- 2026MASS: Mesh-inellipse Aligned Deformable Surfel Splatting for Hand Reconstruction and Rendering from Egocentric Monocular Video10 Apr 2026
- 2026Spatio-Temporal Garment Reconstruction Using Diffusion Mapping via Pattern Coordinates27 Feb 2026
- 2026PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction5 Feb 2026
- 2026GAT-NeRF: Geometry-Aware-Transformer Enhanced Neural Radiance Fields for High-Fidelity 4D Facial Avatars21 Jan 2026
- 2026ICo3D: An Interactive Conversational 3D Virtual Human19 Jan 2026
- 2026Image2Garment: Simulation-ready Garment Generation from a Single Image14 Jan 2026
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpainting5 Jan 2026
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