mlsanityData to 7 Oct 2026

Fast-SNARF: A Fast Deformer for Articulated Neural Fields

arXiv 2211.15601 ↗First posted 28 Nov 2022cs.CVcited by 55

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Abstract (arXiv)

Neural fields have revolutionized the area of 3D reconstruction and novel view synthesis of rigid scenes. A key challenge in making such methods applicable to articulated objects, such as the human body, is to model the deformation of 3D locations between the rest pose (a canonical space) and the deformed space. We propose a new articulation module for neural fields, Fast-SNARF, which finds accurate correspondences between canonical space and posed space via iterative root finding. Fast-SNARF is a drop-in replacement in functionality to our previous work, SNARF, while significantly improving its computational efficiency. We contribute several algorithmic and implementation improvements over SNARF, yielding a speed-up of 150×. These improvements include voxel-based correspondence search, pre-computing the linear blend skinning function, and an efficient software implementation with CUDA kernels. Fast-SNARF enables efficient and simultaneous optimization of shape and skinning weights given deformed observations without correspondences (e.g. 3D meshes). Because learning of deformation maps is a crucial component in many 3D human avatar methods and since Fast-SNARF provides a computationally efficient solution, we believe that this work represents a significant step towards the practical creation of 3D virtual humans.

Key facts. Cited by 55 papers in the map (data through 7 Oct 2026). Builds on 56 of its 76 references that are in the map. First posted on arXiv 28 Nov 2022.

Builds on

56 of 76 references.

References · 56

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  12. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
38 more
  1. 2020Convolutional Occupancy Networkscited by 760
  2. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  3. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
  4. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  5. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
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  8. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
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  10. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
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  12. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  13. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
  14. 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 310
  15. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  16. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  17. 2020Learning Gradient Fields for Shape Generationcited by 245
  18. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  19. 2018Video Based Reconstruction of 3D People Modelscited by 237
  20. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  21. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  22. 2019Texture Fields: Learning Texture Representations in Function Spacecited by 210
  23. 2021Neural Articulated Radiance Fieldcited by 196
  24. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  25. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  26. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
  27. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
  28. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  29. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
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  31. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  32. 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
  33. 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
  34. 2022Generative Neural Articulated Radiance Fieldscited by 101
  35. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
  36. 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
  37. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  38. 2022Unsupervised Learning of Efficient Geometry-Aware Neural Articulated Representationscited by 65

50 most cited of 56 All 56 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 15; 2024: 25; 2025: 13; 2026: 1.

55 papers.

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  1. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  2. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 171
  3. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  4. 2023GART: Gaussian Articulated Template Modelscited by 121
  5. 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
  6. 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
  7. 2023X-Avatar: Expressive Human Avatarscited by 66
  8. 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
  9. 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Imagecited by 55
  10. 2023Learning Locally Editable Virtual Humanscited by 54
  11. 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
  12. 2024NPGA: Neural Parametric Gaussian Avatarscited by 46
38 more
  1. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  2. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  3. 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32
  4. 2023TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesiscited by 28
  5. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  6. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  7. 2023MANUS: Markerless Grasp Capture using Articulated 3D Gaussianscited by 26
  8. 2024GALA: Generating Animatable Layered Assets from a Single Scancited by 21
  9. 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
  10. 2025DIPO: Dual-State Images Controlled Articulated Object Generation Powered by Diverse Datacited by 21
  11. 2023BakedAvatar: Baking Neural Fields for Real-Time Head Avatar Synthesiscited by 20
  12. 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
  13. 2024Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpsescited by 17
  14. 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
  15. 2024Survey on Modeling of Human-made Articulated Objectscited by 14
  16. 2024Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Videocited by 12
  17. 2025TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splattingcited by 11
  18. 2024DEGAS: Detailed Expressions on Full-Body Gaussian Avatarscited by 10
  19. 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
  20. 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothescited by 9
  21. 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
  22. 20243D LiDAR Mapping in Dynamic Environments Using a 4D Implicit Neural Representationcited by 8
  23. 2023Ins-HOI: Instance Aware Human-Object Interactions Recoverycited by 7
  24. 2025Disentangled Clothed Avatar Generation with Layered Representationcited by 7
  25. 2025RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussianscited by 7
  26. 2025HoliGS: Holistic Gaussian Splatting for Embodied View Synthesiscited by 7
  27. 2024Efficient Neural Implicit Representation for 3D Human Reconstructioncited by 6
  28. 2024GGAvatar: Reconstructing Garment-Separated 3D Gaussian Splatting Avatars from Monocular Videocited by 4
  29. 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 4
  30. 2024SemanticHuman-HD: High-Resolution Semantic Disentangled 3D Human Generationcited by 3
  31. 2024NECA: Neural Customizable Human Avatarcited by 3
  32. 2025JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splattingcited by 3
  33. 2024NToP: NeRF-Powered Large-scale Dataset Generation for 2D and 3D Human Pose Estimation in Top-View Fisheye Imagescited by 2
  34. 2025RealityAvatar: Towards Realistic Loose Clothing Modeling in Animatable 3D Gaussian Avatarscited by 2
  35. 2025DNF-Avatar: Distilling Neural Fields for Real-time Animatable Avatar Relightingcited by 2
  36. 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-Oncited by 2
  37. 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Eventscited by 1
  38. 2025AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformationcited by 1

50 most cited of 55 All 55 (JSON)