LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registration
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Abstract (arXiv)
We address the problem of fitting 3D human models to 3D scans of dressed humans. Classical methods optimize both the data-to-model correspondences and the human model parameters (pose and shape), but are reliable only when initialized close to the solution. Some methods initialize the optimization based on fully supervised correspondence predictors, which is not differentiable end-to-end, and can only process a single scan at a time. Our main contribution is LoopReg, an end-to-end learning framework to register a corpus of scans to a common 3D human model. The key idea is to create a self-supervised loop. A backward map, parameterized by a Neural Network, predicts the correspondence from every scan point to the surface of the human model. A forward map, parameterized by a human model, transforms the corresponding points back to the scan based on the model parameters (pose and shape), thus closing the loop. Formulating this closed loop is not straightforward because it is not trivial to force the output of the NN to be on the surface of the human model - outside this surface the human model is not even defined. To this end, we propose two key innovations. First, we define the canonical surface implicitly as the zero level set of a distance field in R3, which in contrast to morecommon UV parameterizations, does not require cutting the surface, does not have discontinuities, and does not induce distortion. Second, we diffuse the human model to the 3D domain R3. This allows to map the NN predictions forward,even when they slightly deviate from the zero level set. Results demonstrate that we can train LoopRegmainly self-supervised - following a supervised warm-start, the model becomes increasingly more accurate as additional unlabelled raw scans are processed. Our code and pre-trained models can be downloaded for research.
Key facts. Cited by 108 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Oct 2020.
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Citing papers per year: 2021: 25; 2022: 22; 2023: 26; 2024: 18; 2025: 10; 2026: 7.
108 papers.
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- 2021Neural Fields in Visual Computing and Beyondcited by 539
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- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
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- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
- 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
- 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
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- 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
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- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
- 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
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- 2021Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registrationcited by 41
- 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
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- 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
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- 2024SelfPose3d: Self-Supervised Multi-Person Multi-View 3d Pose Estimationcited by 21
- 2023Neural Image-based Avatars: Generalizable Radiance Fields for Human Avatar Modelingcited by 19
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- 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
50 most cited of 108 All 108 (JSON)
- 2026Revisiting Avatar-As-Image: High-Fidelity Registration is All You Need10 Sep 2026
- 2026Ordered Diffusion for 3D Human Registration6 Aug 2026
- 2026Millimeter-wave Imaging for Anthropometric Body Measurement21 May 2026
- 2026Action Motifs: Self-Supervised Hierarchical Representation of Human Body Movements30 Apr 2026
- 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Prediction23 Apr 2026
- 2026ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Composable Datasets9 Apr 2026
- 2026Non-Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities1 Apr 2026
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025HART: Human Aligned Reconstruction Transformer30 Sep 2025
- 2025Surfel-based 3D Registration with Equivariant SE(3) Features28 Aug 2025
- 20253D Human Mesh Estimation from Single View RGBD11 Aug 2025
- 2025EfficientHuman: Efficient Training and Reconstruction of Moving Human using Articulated 2D Gaussian29 Apr 2025
38 more
- 2025Robust Human Registration with Body Part Segmentation on Noisy Point Clouds4 Apr 2025
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- 20254Deform: Neural Surface Deformation for Robust Shape Interpolation27 Feb 2025
- 2025HumanGif: Single-View Human Diffusion with Generative Prior17 Feb 2025
- 2025JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting31 Jan 2025
- 2024SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing12 Dec 2024
- 2024Revisiting Lesion Tracking in 3D Total Body Photography10 Dec 2024
- 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modeling29 Nov 2024
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- 2024SCRREAM : SCan, Register, REnder And Map:A Framework for Annotating Accurate and Dense 3D Indoor Scenes with a Benchmark30 Oct 2024
- 2024InterTrack: Tracking Human Object Interaction without Object Templates25 Aug 2024
- 2024XHand: Real-time Expressive Hand Avatar30 Jul 2024
- 2024HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning22 Jul 2024
- 2024Generalizable Human Gaussians for Sparse View Synthesis17 Jul 2024
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videos15 Jul 2024
- 2024Learning Localization of Body and Finger Animation Skeleton Joints on Three-Dimensional Models of Human Bodies11 Jul 2024
- 2024SPARE: Symmetrized Point-to-Plane Distance for Robust Non-Rigid 3D Registration30 May 2024
- 2024MOSS: Motion-based 3D Clothed Human Synthesis from Monocular Video21 May 2024
- 2024HiLo: Detailed and Robust 3D Clothed Human Reconstruction with High-and Low-Frequency Information of Parametric Models7 Apr 2024
- 2024Neural-ABC: Neural Parametric Models for Articulated Body with Clothes6 Apr 2024
- 2024SelfPose3d: Self-Supervised Multi-Person Multi-View 3d Pose Estimation2 Apr 2024
- 2024UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling18 Mar 2024
- 2024DDM: A Metric for Comparing 3D Shapes Using Directional Distance Fields18 Jan 2024
- 2023NICP: Neural ICP for 3D Human Registration at Scale21 Dec 2023
- 2023MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generation15 Dec 2023
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation12 Dec 2023
- 2023TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesis8 Dec 2023
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videos5 Dec 2023
- 2023DI-Net : Decomposed Implicit Garment Transfer Network for Digital Clothed 3D Human28 Nov 2023
- 2023HumanRecon: Neural Reconstruction of Dynamic Human Using Geometric Cues and Physical Priors26 Nov 2023
- 2023GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar22 Nov 2023
- 2023BundleMoCap: Efficient, Robust and Smooth Motion Capture from Sparse Multiview Videos21 Nov 2023
- 2023Diffusion Shape Prior for Wrinkle-Accurate Cloth Registration10 Nov 2023
- 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Input9 Oct 2023
- 2023AniPortraitGAN: Animatable 3D Portrait Generation from 2D Image Collections5 Sep 2023
- 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild31 Aug 2023
- 2023GHuNeRF: Generalizable Human NeRF from a Monocular Video31 Aug 2023
- 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depth28 Aug 2023
50 newest of 108 All 108 (JSON)
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
- 2024SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothingcited by 9
- 2023Diffusion Shape Prior for Wrinkle-Accurate Cloth Registrationcited by 7
- 2025HumanGif: Single-View Human Diffusion with Generative Priorcited by 7
- 2023MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generationcited by 6
- 2025HumanGif: Single-View Human Diffusion with Generative Prior17 Feb 2025
- 2024SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing12 Dec 2024
- 2023MVHuman: Tailoring 2D Diffusion with Multi-view Sampling For Realistic 3D Human Generation15 Dec 2023
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generation12 Dec 2023
- 2023Diffusion Shape Prior for Wrinkle-Accurate Cloth Registration10 Nov 2023
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 246
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
- 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
- 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
12 most cited of 103 All 103 (JSON)
- 2026Revisiting Avatar-As-Image: High-Fidelity Registration is All You Need10 Sep 2026
- 2026Ordered Diffusion for 3D Human Registration6 Aug 2026
- 2026Millimeter-wave Imaging for Anthropometric Body Measurement21 May 2026
- 2026Action Motifs: Self-Supervised Hierarchical Representation of Human Body Movements30 Apr 2026
- 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Prediction23 Apr 2026
- 2026ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Composable Datasets9 Apr 2026
- 2026Non-Rigid 3D Shape Correspondences: From Foundations to Open Challenges and Opportunities1 Apr 2026
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025HART: Human Aligned Reconstruction Transformer30 Sep 2025
- 2025Surfel-based 3D Registration with Equivariant SE(3) Features28 Aug 2025
- 20253D Human Mesh Estimation from Single View RGBD11 Aug 2025
- 2025EfficientHuman: Efficient Training and Reconstruction of Moving Human using Articulated 2D Gaussian29 Apr 2025
12 newest of 103 All 103 (JSON)