FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images
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Abstract (arXiv)
We present a novel method for reconstructing personalized 3D human avatars with realistic animation from only a few images. Due to the large variations in body shapes, poses, and cloth types, existing methods mostly require hours of per-subject optimization during inference, which limits their practical applications. In contrast, we learn a universal prior from over a thousand clothed humans to achieve instant feedforward generation and zero-shot generalization. Specifically, instead of rigging the avatar with shared skinning weights, we jointly infer personalized avatar shape, skinning weights, and pose-dependent deformations, which effectively improves overall geometric fidelity and reduces deformation artifacts. Moreover, to normalize pose variations and resolve coupled ambiguity between canonical shapes and skinning weights, we design a 3D canonicalization process to produce pixel-aligned initial conditions, which helps to reconstruct fine-grained geometric details. We then propose a multi-frame feature aggregation to robustly reduce artifacts introduced in canonicalization and fuse a plausible avatar preserving person-specific identities. Finally, we train the model in an end-to-end framework on a large-scale capture dataset, which contains diverse human subjects paired with high-quality 3D scans. Extensive experiments show that our method generates more authentic reconstruction and animation than state-of-the-arts, and can be directly generalized to inputs from casually taken phone photos. Project page and code is available at https://github.com/rongakowang/FRESA.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 54 of its 70 references that are in the map. First posted on arXiv 24 Mar 2025.
Builds on
54 of 70 references.
References · 54
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38 more
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50 most cited of 54 All 54 (JSON)
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Citing papers per year: 2025: 3; 2026: 1.
4 papers.
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3Dcited by 6
- 2025GarmentX: Autoregressive Parametric Representations for High-Fidelity 3D Garment Generationcited by 3
- 2025Learning High-Fidelity Cloth Animation via Skinning-Free Image Transfercited by 0
- 2026PIAvatar: Physically Interactive Avatars via Deformation Gradient Decouplingcited by 0
- 2026PIAvatar: Physically Interactive Avatars via Deformation Gradient Decoupling19 Jun 2026
- 2025Learning High-Fidelity Cloth Animation via Skinning-Free Image Transfer5 Dec 2025
- 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D16 Jun 2025
- 2025GarmentX: Autoregressive Parametric Representations for High-Fidelity 3D Garment Generation29 Apr 2025