mlsanityData to 14 Oct 2026

A Survey on 3D Gaussian Splatting

arXiv 2401.03890 ↗First posted 8 Jan 2024cs.CV cs.AI cs.GRcited by 224

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Abstract (arXiv)

3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a differentiable rendering algorithm, this approach achieves real-time rendering and unprecedented editability, making it a potential game-changer for 3D reconstruction and representation. In the present paper, we provide the first systematic overview of the recent developments and critical contributions in 3D GS. We begin with a detailed exploration of the underlying principles and the driving forces behind the emergence of 3D GS, laying the groundwork for understanding its significance. A focal point of our discussion is the practical applicability of 3D GS. By enabling unprecedented rendering speed, 3D GS opens up a plethora of applications, ranging from virtual reality to interactive media and beyond. This is complemented by a comparative analysis of leading 3D GS models, evaluated across various benchmark tasks to highlight their performance and practical utility. The survey concludes by identifying current challenges and suggesting potential avenues for future research. Through this survey, we aim to provide a valuable resource for both newcomers and seasoned researchers, fostering further exploration and advancement in explicit radiance field.

Key facts. Cited by 224 papers in the map (data through 14 Oct 2026). Builds on 186 of its 431 references that are in the map. First posted on arXiv 8 Jan 2024.

Builds on

186 of 431 references.

References · 186

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2022Generative Adversarial Networkscited by 5,627
  6. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  7. 2023Mamba: Linear-Time Sequence Modeling with Selective State Spacescited by 4,718
  8. 2017Neural Discrete Representation Learningcited by 4,712
  9. 2019nuScenes: A multimodal dataset for autonomous drivingcited by 4,523
  10. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  11. 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
  12. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
38 more
  1. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
  2. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  5. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  6. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  7. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  8. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  10. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  11. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  12. 2022Planning-oriented Autonomous Drivingcited by 1,087
  13. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  14. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  15. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  16. 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
  17. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  18. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  19. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  20. 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 725
  21. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  22. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  23. 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 689
  24. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
  25. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  26. 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
  27. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  28. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  29. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  30. 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
  31. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  32. 2021Neural Fields in Visual Computing and Beyondcited by 540
  33. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  34. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  35. 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
  36. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  37. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
  38. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436

50 most cited of 186 All 186 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 113; 2025: 64; 2026: 47.

224 papers.

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  1. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
  2. 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 301
  3. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
  4. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  5. 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
  6. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
  7. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
  8. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  9. 2024GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Predictioncited by 157
  10. 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusioncited by 140
  11. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  12. 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 108
38 more
  1. 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
  2. 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
  3. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  4. 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
  5. 2024DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Samplingcited by 72
  6. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 67
  7. 2024SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfercited by 61
  8. 2025EnerVerse: Envisioning Embodied Future Space for Robotics Manipulationcited by 61
  9. 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 57
  10. 2024Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstructioncited by 56
  11. 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
  12. 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
  13. 2024GVGEN: Text-to-3D Generation with Volumetric Representationcited by 51
  14. 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
  15. 2024GaussianHair: Hair Modeling and Rendering with Light-aware Gaussianscited by 48
  16. 2024EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesiscited by 48
  17. 2025Pixel to Gaussian: Ultra-Fast Continuous Super-Resolution with 2D Gaussian Modelingcited by 48
  18. 2024GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modelingcited by 45
  19. 20243D-HGS: 3D Half-Gaussian Splattingcited by 44
  20. 2024Endo-4DGS: Endoscopic Monocular Scene Reconstruction with 4D Gaussian Splattingcited by 43
  21. 2024Gaga: Group Any Gaussians via 3D-aware Memory Bankcited by 41
  22. 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
  23. 2024On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategycited by 39
  24. 2024A Survey on Occupancy Perception for Autonomous Driving: The Information Fusion Perspectivecited by 37
  25. 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
  26. 2024HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splattingcited by 35
  27. 2024EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splattingcited by 33
  28. 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policiescited by 33
  29. 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splattingcited by 32
  30. 2024GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingcited by 30
  31. 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
  32. 2024Sort-free Gaussian Splatting via Weighted Sum Renderingcited by 29
  33. 2024GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splattingcited by 29
  34. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  35. 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
  36. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 28
  37. 2024DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Darkcited by 25
  38. 2024Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fieldscited by 25

50 most cited of 224 All 224 (JSON)