A Survey on 3D Gaussian Splatting
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Abstract (arXiv)
3D Gaussian splatting (GS) has emerged as a transformative technique in radiance fields. Unlike mainstream implicit neural models, 3D GS uses millions of learnable 3D Gaussians for an explicit scene representation. Paired with a differentiable rendering algorithm, this approach achieves real-time rendering and unprecedented editability, making it a potential game-changer for 3D reconstruction and representation. In the present paper, we provide the first systematic overview of the recent developments and critical contributions in 3D GS. We begin with a detailed exploration of the underlying principles and the driving forces behind the emergence of 3D GS, laying the groundwork for understanding its significance. A focal point of our discussion is the practical applicability of 3D GS. By enabling unprecedented rendering speed, 3D GS opens up a plethora of applications, ranging from virtual reality to interactive media and beyond. This is complemented by a comparative analysis of leading 3D GS models, evaluated across various benchmark tasks to highlight their performance and practical utility. The survey concludes by identifying current challenges and suggesting potential avenues for future research. Through this survey, we aim to provide a valuable resource for both newcomers and seasoned researchers, fostering further exploration and advancement in explicit radiance field.
Key facts. Cited by 224 papers in the map (data through 14 Oct 2026). Builds on 186 of its 431 references that are in the map. First posted on arXiv 8 Jan 2024.
Builds on
186 of 431 references.
References · 186
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
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- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,041
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2022Planning-oriented Autonomous Drivingcited by 1,087
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2016ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Camerascited by 806
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
- 2021What Matters in Learning from Offline Human Demonstrations for Robot Manipulationcited by 725
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
- 2019RLBench: The Robot Learning Benchmark & Learning Environmentcited by 689
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 589
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2021Neural Fields in Visual Computing and Beyondcited by 540
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2021iMAP: Implicit Mapping and Positioning in Real-Timecited by 476
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
- 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
50 most cited of 186 All 186 (JSON)
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Citing papers per year: 2024: 113; 2025: 64; 2026: 47.
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- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 301
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
- 2024GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Predictioncited by 157
- 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusioncited by 140
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 108
38 more
- 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
- 2024GaussianImage: 1000 FPS Image Representation and Compression by 2D Gaussian Splattingcited by 99
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2024DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Samplingcited by 72
- 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 67
- 2024SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfercited by 61
- 2025EnerVerse: Envisioning Embodied Future Space for Robotics Manipulationcited by 61
- 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 57
- 2024Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstructioncited by 56
- 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
- 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
- 2024GVGEN: Text-to-3D Generation with Volumetric Representationcited by 51
- 2024GaussNav: Gaussian Splatting for Visual Navigationcited by 49
- 2024GaussianHair: Hair Modeling and Rendering with Light-aware Gaussianscited by 48
- 2024EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesiscited by 48
- 2025Pixel to Gaussian: Ultra-Fast Continuous Super-Resolution with 2D Gaussian Modelingcited by 48
- 2024GaussianCube: A Structured and Explicit Radiance Representation for 3D Generative Modelingcited by 45
- 20243D-HGS: 3D Half-Gaussian Splattingcited by 44
- 2024Endo-4DGS: Endoscopic Monocular Scene Reconstruction with 4D Gaussian Splattingcited by 43
- 2024Gaga: Group Any Gaussians via 3D-aware Memory Bankcited by 41
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
- 2024On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategycited by 39
- 2024A Survey on Occupancy Perception for Autonomous Driving: The Information Fusion Perspectivecited by 37
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
- 2024HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splattingcited by 35
- 2024EndoGS: Deformable Endoscopic Tissues Reconstruction with Gaussian Splattingcited by 33
- 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policiescited by 33
- 2024ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splattingcited by 32
- 2024GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingcited by 30
- 2024VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Pointscited by 29
- 2024Sort-free Gaussian Splatting via Weighted Sum Renderingcited by 29
- 2024GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splattingcited by 29
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
- 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 28
- 2024DarkGS: Learning Neural Illumination and 3D Gaussians Relighting for Robotic Exploration in the Darkcited by 25
- 2024Compact 3D Gaussian Splatting for Static and Dynamic Radiance Fieldscited by 25
50 most cited of 224 All 224 (JSON)
- 2026RDCompGS: Rate-Distortion Optimization for Compression of 3D Gaussian Splatting with Image Codecs14 Oct 2026
- 2026SPLATIFY: Reproduce, Discover, Innovate! From Papers and Ideas to Trainable 3DGS Code6 Oct 2026
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge26 Sep 2026
- 2026Compressing 3D Gaussian Splatting via Cross-Representation Priors19 Sep 2026
- 2026Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbations3 Sep 2026
- 2026Fast and Compact 3D Gaussian Splatting with Polarized Opacity Prior23 Aug 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026Quo Vadis, World Modeling?3 Aug 2026
- 2026S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Image30 Jul 2026
- 2026Meshless Domain Randomization via Explicit Parameter Perturbation of 3D Gaussian Splatting24 Jul 2026
38 more
- 2026GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition23 Jul 2026
- 2026ImprovedVBGS: Real-time Continual Variational Bayes Gaussian Splatting17 Jul 2026
- 2026RoGS: Adaptive Meshgrid Gaussian for Large-Scale Road Surface Mapping16 Jul 2026
- 2026Compression of 3D Gaussian Splatting Data Using GPU-friendly Graphics Texture Coding16 Jul 2026
- 2026MAC-Splat: Multi-Attribute Consistency for High-Fidelity Sparse-View Reconstruction12 Jul 2026
- 2026SAM-MT: Real-Time Interactive Multi-Target Video Segmentation9 Jul 2026
- 2026SSMNBench: Diagnosing Image-based Cross-View Human-Object Understanding via Single-View Sufficiency and Multi-View Necessity24 Jun 2026
- 2026ACE-GS: Acing the Trade-off with Accurate, Compact and Efficient 3D Gaussian Splatting19 Jun 2026
- 2026GSPan: A Continuous Gaussian Primitive Representation for Arbitrary-Scale Pansharpening16 Jun 2026
- 2026GASE: Gaussian Splatting-Based Automated System for Reconstructing Embodied-Simulation Environments16 Jun 2026
- 2026LEGS: Laplacian-Enhanced Gaussian Splatting with a Nonlinear Weighted Loss6 Jun 2026
- 2026A Cookbook of 3D Vision: Data, Learning Paradigms, and Application2 Jun 2026
- 2026Characterizing Detectability in 3DGS Poisoning: A Stage-wise Benchmark2 Jun 2026
- 2026Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction30 May 2026
- 20263D Gaussian Map with Open-Set Semantic Grouping for Vision-Language Navigation26 May 2026
- 2026Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering25 May 2026
- 2026FLUIDSPLAT: Reconstructing Physical Fields from Sparse Sensors via Gaussian Primitives15 May 2026
- 2026PairDropGS: Paired Dropout-Induced Consistency Regularization for Sparse-View Gaussian Splatting12 May 2026
- 2026Aes3D: Aesthetic Assessment in 3D Gaussian Splatting6 May 2026
- 2026GETA-3DGS: Automatic Joint Structured Pruning and Quantization for 3D Gaussian Splatting3 May 2026
- 2026Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training21 Apr 2026
- 2026Planar Gaussian Splatting with Bilinear Spatial Transformer for Wireless Radiance Field Reconstruction17 Apr 2026
- 2026ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation15 Apr 2026
- 2026A Survey of Spatial Memory Representations for Efficient Robot Navigation13 Apr 2026
- 2026PointSplat: Efficient Geometry-Driven Pruning and Transformer Refinement for 3D Gaussian Splatting10 Apr 2026
- 2026AnchorSplat: Feed-Forward 3D Gaussian Splatting with 3D Geometric Priors8 Apr 2026
- 2026NTIRE 2026 3D Restoration and Reconstruction in Real-world Adverse Conditions: RealX3D Challenge Results5 Apr 2026
- 2026DualPrim: Compact 3D Reconstruction with Positive and Negative Primitives17 Mar 2026
- 2026ProGS: Towards Progressive Coding for 3D Gaussian Splatting10 Mar 2026
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting24 Feb 2026
- 2026WorldTree: Towards 4D Dynamic Worlds from Monocular Video using Tree-Chains12 Feb 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2026OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding14 Jan 2026
- 2026GaussianFluent: Gaussian Simulation for Dynamic Scenes with Mixed Materials14 Jan 2026
- 2026Radiant Foam Rendering on a Graph Processor7 Jan 2026
- 2025Enhancing annotations for 5D apple pose estimation through 3D Gaussian Splatting (3DGS)23 Dec 2025
- 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policies18 Dec 2025
- 2025Consistent Instance Field for Dynamic Scene Understanding16 Dec 2025
50 newest of 224 All 224 (JSON)
- 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusioncited by 140
- 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstructioncited by 18
- 2024PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splattingcited by 15
- 2024How to Use Diffusion Priors under Sparse Views?cited by 8
- 2025Geometry-Aware Diffusion Models for Multiview Scene Inpaintingcited by 6
- 2025Distilling Multi-view Diffusion Models into 3D Generatorscited by 4
- 2025Distilling Multi-view Diffusion Models into 3D Generators1 Apr 2025
- 2025Geometry-Aware Diffusion Models for Multiview Scene Inpainting18 Feb 2025
- 2024How to Use Diffusion Priors under Sparse Views?3 Dec 2024
- 2024DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion7 Nov 2024
- 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction5 Jul 2024
- 2024PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting30 May 2024
- 2025EnerVerse: Envisioning Embodied Future Space for Robotics Manipulationcited by 61
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructionscited by 6
- 2026Quo Vadis, World Modeling?cited by 0
- 2026Quo Vadis, World Modeling?3 Aug 2026
- 2025Martian World Model: Controllable Video Synthesis with Physically Accurate 3D Reconstructions10 Jul 2025
- 2025EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation3 Jan 2025
- 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior29 Mar 2024
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splattingcited by 41
- 2026OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understandingcited by 5
- 2026SSMNBench: Diagnosing Image-based Cross-View Human-Object Understanding via Single-View Sufficiency and Multi-View Necessitycited by 2
- 2026SSMNBench: Diagnosing Image-based Cross-View Human-Object Understanding via Single-View Sufficiency and Multi-View Necessity24 Jun 2026
- 2026OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding14 Jan 2026
- 2024GraspSplats: Efficient Manipulation with 3D Feature Splatting3 Sep 2024
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 301
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 285
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
- 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 209
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
- 2024GaussianFormer: Scene as Gaussians for Vision-Based 3D Semantic Occupancy Predictioncited by 157
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 108
- 2024Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstructioncited by 100
12 most cited of 207 All 207 (JSON)
- 2026RDCompGS: Rate-Distortion Optimization for Compression of 3D Gaussian Splatting with Image Codecs14 Oct 2026
- 2026SPLATIFY: Reproduce, Discover, Innovate! From Papers and Ideas to Trainable 3DGS Code6 Oct 2026
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026ProDyGS: Dynamic Gaussian Splatting from a Single Static Monocular Camera26 Sep 2026
- 2026Federated 3D Gaussian Splatting for Large-Scale Scene Reconstruction at Wireless Edge26 Sep 2026
- 2026Compressing 3D Gaussian Splatting via Cross-Representation Priors19 Sep 2026
- 2026Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbations3 Sep 2026
- 2026Fast and Compact 3D Gaussian Splatting with Polarized Opacity Prior23 Aug 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026S-Avatar: Diffusion-Guided Gaussian Head Avatars from a Single Image30 Jul 2026
- 2026Meshless Domain Randomization via Explicit Parameter Perturbation of 3D Gaussian Splatting24 Jul 2026
- 2026GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition23 Jul 2026
12 newest of 207 All 207 (JSON)