Plenoxels: Radiance Fields without Neural Networks
Not on the map. Why?
Cited by 61 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We introduce Plenoxels (plenoptic voxels), a system for photorealistic view synthesis. Plenoxels represent a scene as a sparse 3D grid with spherical harmonics. This representation can be optimized from calibrated images via gradient methods and regularization without any neural components. On standard, benchmark tasks, Plenoxels are optimized two orders of magnitude faster than Neural Radiance Fields with no loss in visual quality.
Key facts. Cited by 1,607 papers in the map (data through 7 Oct 2026). Builds on 34 of its 63 references that are in the map. First posted on arXiv 9 Dec 2021.
Builds on
34 of 63 references.
References · 34
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 20163D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstructioncited by 587
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
22 more
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2016OctNet: Learning Deep 3D Representations at High Resolutionscited by 340
- 2019Neural Point-Based Graphicscited by 326
- 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 240
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
- 2020Free View Synthesiscited by 231
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
- 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 206
- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
- 2017Learning a Multi-View Stereo Machinecited by 194
- 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
- 2017Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputscited by 189
- 2017Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistencycited by 177
- 2019Neural Volumes: Learning Dynamic Renderable Volumes from Imagescited by 173
- 2020DeRF: Decomposed Radiance Fieldscited by 163
- 2021Neural Lumigraph Renderingcited by 105
- 2017Hierarchical Surface Prediction for 3D Object Reconstructioncited by 89
- 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
- 2021ACORN: Adaptive Coordinate Networks for Neural Scene Representationcited by 64
- 2021ADOP: Approximate Differentiable One-Pixel Point Renderingcited by 9
Built on by
Citing papers per year: 2021: 1; 2022: 185; 2023: 415; 2024: 531; 2025: 306; 2026: 169.
1,607 papers.
Sort:
By area:
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
38 more
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
- 2022Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulationcited by 545
- 2025Continuous 3D Perception Model with Persistent Statecited by 527
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Gaussian Splatting SLAMcited by 410
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2023Text-to-3D using Gaussian Splattingcited by 299
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
- 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 228
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2024A Survey on 3D Gaussian Splattingcited by 221
- 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
- 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
50 most cited of 1,607 All 1,607 (JSON)
- 2026HIGS: Hierarchical Implicit Grids for Joint Geometric and Semantic Scene Understanding29 Sep 2026
- 2026Planetary Feature Fields are Scalable Earth Representations29 Sep 2026
- 2026NRF-GS: Neural Residual Fields for Expressive and Compact Gaussian Splatting29 Sep 2026
- 2026Prior-Driven Enhancements in 3D Gaussian Splatting: Normals and Depths Regularization29 Sep 2026
- 2026Remote Sensing Sparse-View 3D Gaussian Splatting via Depth Image-Based Rendering28 Sep 2026
- 2026Light Field Primitive for Novel View Synthesis25 Sep 2026
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting24 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026PlenoCI: Plenoptic CharacterIstics for View Dependence Aware Change Classification24 Sep 2026
- 20263dgs-sc: a controlled static screen-content benchmark for 3d gaussian splatting23 Sep 2026
- 2026PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting23 Sep 2026
- 2026LiteTex-GS: Fast and Lightweight Texturing for Gaussian Splatting20 Sep 2026
38 more
- 2026Compressing 3D Gaussian Splatting via Cross-Representation Priors19 Sep 2026
- 2026D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction19 Sep 2026
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming15 Sep 2026
- 2026Evaluating Mesh Reconstruction Methods for Crop Phenotyping15 Sep 2026
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026Is Gaussian Splatting Becoming Neural Again? A Taxonomy and Controlled Study of Learned Parameterization11 Sep 2026
- 2026Tri-DehazeGS: Scene--Medium Decoupled Gaussian Splatting with Transmittance-Aware Optimization10 Sep 2026
- 2026LinearMask-GS: Stable-Mask Importance Pruning for Compact 3D Gaussian Splatting9 Sep 2026
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting9 Sep 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026Reflection-aware Generative Novel View Synthesis4 Sep 2026
- 2026Compact Neural Appearance Models for Efficient Gaussian Splatting4 Sep 2026
- 2026Temporal Residual Neural Radiance Fields for Monocular Video Dynamic Human Body Reconstruction4 Sep 2026
- 2026InceptionGS: Generative Bootstrapping for Large-Scale Gaussian Splatting under Unstructured View Sampling2 Sep 2026
- 2026CC-4DGS: Computational Deformation and Point-Cloud Compression for Storage-Efficient Dynamic Gaussian Splatting2 Sep 2026
- 2026DualDiff3D: Dual Structure-Appearance Diffusion Priors for Reliability-Enhanced 3D Gaussian Splatting1 Sep 2026
- 2026MeshSplatBench: A Unified Benchmark for Triangle- and Mesh-Based Neural Rendering1 Sep 2026
- 2026Inverse Rendering for Modeling with Line Primitives1 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation31 Aug 2026
- 2026Elastic Triangle Splatting29 Aug 2026
- 2026Towards Alias-Free 4D Gaussian Representations with Motion-Aware Filtering22 Aug 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026Sparse Light Field Sampling Improves Casual 3D and 4D Reconstruction20 Aug 2026
- 2026Differentiable Voronoi Ray Tracing Beyond Rasterization Speeds18 Aug 2026
- 2026Fixed-Budget Gaussian Volume Encoding with Structure-Aware Allocation14 Aug 2026
- 2026Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction12 Aug 2026
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 2026Quo Vadis, World Modeling?3 Aug 2026
- 2026TRACE: Ergodic Trajectory Optimization for Active Scene Reconstruction3 Aug 2026
- 2026CLEAR: Conflict-aware Learning via Evidence-guided Adaptive Routing for Unified Sparse-View 3D Gaussian Super-Resolution3 Aug 2026
- 2026UniqueSplat: View-conditioned 3D Gaussian Splatting for Generalizable 3D Reconstruction3 Aug 2026
- 2026DecoupleGS: Interactive 3D Gaussian Splatting for End-to-End Autonomous Driving Testing3 Aug 2026
- 20263DGBGS: 3D Granular Ball Gaussian Splatting for Compact Novel View Synthesis29 Jul 2026
- 2026Deformable Triangle Splatting: Flexible Primitives for Real-Time Radiance Field Rendering24 Jul 2026
- 2026Hash-QNeRF: Multiresolution Hash Encoding for Quantum Neural Radiance Fields23 Jul 2026
- 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualization20 Jul 2026
- 2026SSA-3DGS: Unsupervised Removal of Screen-Space Artifacts for 3D Gaussian Splatting6 Jul 2026
50 newest of 1,607 All 1,607 (JSON)
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2022DiffRF: Rendering-Guided 3D Radiance Field Diffusioncited by 204
- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 166
- 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Viewscited by 148
- 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Modelscited by 127
- 2023State of the Art on Diffusion Models for Visual Computingcited by 126
- 2024RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusioncited by 109
- 2023HoloDiffusion: Training a 3D Diffusion Model using 2D Imagescited by 106
- 20243DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priorscited by 106
- 2023A Unified Approach for Text- and Image-guided 4D Scene Generationcited by 82
- 20243DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priorscited by 72
12 most cited of 58 All 58 (JSON)
- 2026Reflection-aware Generative Novel View Synthesis4 Sep 2026
- 2026DualDiff3D: Dual Structure-Appearance Diffusion Priors for Reliability-Enhanced 3D Gaussian Splatting1 Sep 2026
- 2026Lighting-Consistent Object Transfer Across Radiance Fields21 Jun 2026
- 2026GlowGS: Generative Semantic Feature Learning for 3D Gaussian Splatting in Nighttime Glow Scenes22 May 2026
- 2026HAD: Hallucination-Aware Diffusion Priors for 3D Reconstruction16 May 2026
- 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splatting3 Mar 2026
- 2026BetterScene: 3D Scene Synthesis with Representation-Aligned Generative Model26 Feb 2026
- 2025Splatent: Splatting Diffusion Latents for Novel View Synthesis10 Dec 2025
- 2025DT-NVS: Diffusion Transformers for Novel View Synthesis11 Nov 2025
- 2025Yesnt: Are Diffusion Relighting Models Ready for Capture Stage Compositing? A Hybrid Alternative to Bridge the Gap27 Oct 2025
- 2025UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstruction2 Oct 2025
- 2025Cooperative Perception: A Resource-Efficient Framework for Multi-Drone 3D Scene Reconstruction Using Federated Diffusion and NeRF1 Aug 2025
12 newest of 58 All 58 (JSON)
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
- 2022DiffDreamer: Towards Consistent Unsupervised Single-view Scene Extrapolation with Conditional Diffusion Modelscited by 51
- 2023Persistent Nature: A Generative Model of Unbounded 3D Worldscited by 44
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2025MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstructioncited by 8
- 2025Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platformcited by 1
- 2026Quo Vadis, World Modeling?cited by 0
- 2026Quo Vadis, World Modeling?3 Aug 2026
- 2025Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform9 Dec 2025
- 2025MuDG: Taming Multi-modal Diffusion with Gaussian Splatting for Urban Scene Reconstruction13 Mar 2025
- 2024OmniRe: Omni Urban Scene Reconstruction29 Aug 2024
- 2024Dynamic 3D Gaussian Fields for Urban Areas5 Jun 2024
- 2023Persistent Nature: A Generative Model of Unbounded 3D Worlds23 Mar 2023
- 2022DiffDreamer: Towards Consistent Unsupervised Single-view Scene Extrapolation with Conditional Diffusion Models22 Nov 2022
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 146
- 2025VGD: Visual Geometry Gaussian Splatting for Feed-Forward Surround-view Driving Reconstructioncited by 7
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenescited by 4
- 2023Generating Transferable Adversarial Simulation Scenarios for Self-Driving via Neural Renderingcited by 3
- 2026DecoupleGS: Interactive 3D Gaussian Splatting for End-to-End Autonomous Driving Testingcited by 0
- 2026DecoupleGS: Interactive 3D Gaussian Splatting for End-to-End Autonomous Driving Testing3 Aug 2026
- 2025VGD: Visual Geometry Gaussian Splatting for Feed-Forward Surround-view Driving Reconstruction22 Oct 2025
- 2025DrivingGaussian++: Towards Realistic Reconstruction and Editable Simulation for Surrounding Dynamic Driving Scenes28 Aug 2025
- 2023NeuRAD: Neural Rendering for Autonomous Driving26 Nov 2023
- 2023Generating Transferable Adversarial Simulation Scenarios for Self-Driving via Neural Rendering27 Sep 2023
- 2024When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Modelscited by 41
- 2024LLaNA: Large Language and NeRF Assistantcited by 6
- 2026OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understandingcited by 5
- 2025NeuroVoxel-LM: Language-Aligned 3D Perception via Dynamic Voxelization and Meta-Embeddingcited by 1
- 2025Scaling LLaNA: Advancing NeRF-Language Understanding Through Large-Scale Trainingcited by 0
- 2026OpenVoxel: Training-Free Grouping and Captioning Voxels for Open-Vocabulary 3D Scene Understanding14 Jan 2026
- 2025NeuroVoxel-LM: Language-Aligned 3D Perception via Dynamic Voxelization and Meta-Embedding27 Jul 2025
- 2025Scaling LLaNA: Advancing NeRF-Language Understanding Through Large-Scale Training18 Apr 2025
- 2024LLaNA: Large Language and NeRF Assistant17 Jun 2024
- 2024When LLMs step into the 3D World: A Survey and Meta-Analysis of 3D Tasks via Multi-modal Large Language Models16 May 2024
- 2023Enhancing NeRF akin to Enhancing LLMs: Generalizable NeRF Transformer with Mixture-of-View-Expertscited by 27
- 2024Boost Your NeRF: A Model-Agnostic Mixture of Experts Framework for High Quality and Efficient Renderingcited by 5
- 2023MoEC: Mixture of Experts Implicit Neural Compressioncited by 4
- 2025Learning Heterogeneous Mixture of Scene Experts for Large-scale Neural Radiance Fieldscited by 4
- 2025FA-INR: Adaptive Implicit Neural Representations for Interpretable Exploration of Simulation Ensemblescited by 1
- 2025FA-INR: Adaptive Implicit Neural Representations for Interpretable Exploration of Simulation Ensembles7 Jun 2025
- 2025Learning Heterogeneous Mixture of Scene Experts for Large-scale Neural Radiance Fields4 May 2025
- 2024Boost Your NeRF: A Model-Agnostic Mixture of Experts Framework for High Quality and Efficient Rendering15 Jul 2024
- 2023MoEC: Mixture of Experts Implicit Neural Compression3 Dec 2023
- 2023Enhancing NeRF akin to Enhancing LLMs: Generalizable NeRF Transformer with Mixture-of-View-Experts22 Aug 2023
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
- 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 720
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
12 most cited of 1,522 All 1,522 (JSON)
- 2026HIGS: Hierarchical Implicit Grids for Joint Geometric and Semantic Scene Understanding29 Sep 2026
- 2026Planetary Feature Fields are Scalable Earth Representations29 Sep 2026
- 2026NRF-GS: Neural Residual Fields for Expressive and Compact Gaussian Splatting29 Sep 2026
- 2026Prior-Driven Enhancements in 3D Gaussian Splatting: Normals and Depths Regularization29 Sep 2026
- 2026Remote Sensing Sparse-View 3D Gaussian Splatting via Depth Image-Based Rendering28 Sep 2026
- 2026Light Field Primitive for Novel View Synthesis25 Sep 2026
- 2026LiTe-GS: Oracle-Efficient Next Best View Selection for 3D Gaussian Splatting24 Sep 2026
- 2026Only What Was Seen: Observation-Gram Compaction of View-Dependent Appearance in 3D Gaussian Splatting24 Sep 2026
- 2026PlenoCI: Plenoptic CharacterIstics for View Dependence Aware Change Classification24 Sep 2026
- 20263dgs-sc: a controlled static screen-content benchmark for 3d gaussian splatting23 Sep 2026
- 2026PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting23 Sep 2026
- 2026LiteTex-GS: Fast and Lightweight Texturing for Gaussian Splatting20 Sep 2026
12 newest of 1,522 All 1,522 (JSON)