CaPhy: Capturing Physical Properties for Animatable Human Avatars
Not on the map. Why?
Abstract (arXiv)
We present CaPhy, a novel method for reconstructing animatable human avatars with realistic dynamic properties for clothing. Specifically, we aim for capturing the geometric and physical properties of the clothing from real observations. This allows us to apply novel poses to the human avatar with physically correct deformations and wrinkles of the clothing. To this end, we combine unsupervised training with physics-based losses and 3D-supervised training using scanned data to reconstruct a dynamic model of clothing that is physically realistic and conforms to the human scans. We also optimize the physical parameters of the underlying physical model from the scans by introducing gradient constraints of the physics-based losses. In contrast to previous work on 3D avatar reconstruction, our method is able to generalize to novel poses with realistic dynamic cloth deformations. Experiments on several subjects demonstrate that our method can estimate the physical properties of the garments, resulting in superior quantitative and qualitative results compared with previous methods.
Key facts. Cited by 20 papers in the map (data through 13 Oct 2026). Builds on 51 of its 62 references that are in the map. First posted on arXiv 11 Aug 2023.
Builds on
51 of 62 references.
References · 51
- 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,321
- 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,687
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,603
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2021Advances in Neural Renderingcited by 365
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2020State of the Art on Neural Renderingcited by 277
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
38 more
- 2019Self-Correction for Human Parsingcited by 179
- 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
- 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
- 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
- 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
- 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 118
- 2021Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothingcited by 102
- 2020Deep Fashion3D: A Dataset and Benchmark for 3D Garment Reconstruction from Single Imagescited by 101
- 2018DoubleFusion: Real-time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensorcited by 95
- 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
- 2021The Power of Points for Modeling Humans in Clothingcited by 90
- 2019Learning-Based Animation of Clothing for Virtual Try-Oncited by 89
- 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
- 2020SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothingcited by 87
- 2022SNUG: Self-Supervised Neural Dynamic Garmentscited by 83
- 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
- 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
- 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
- 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
- 2020PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformationcited by 63
- 2021StylePeople: A Generative Model of Fullbody Human Avatarscited by 62
- 2020ANR: Articulated Neural Rendering for Virtual Avatarscited by 55
- 2020DeepCloth: Neural Garment Representation for Shape and Style Editingcited by 54
- 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
- 2020Fully Convolutional Graph Neural Networks for Parametric Virtual Try-Oncited by 48
- 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
- 2019SimulCap : Single-View Human Performance Capture with Cloth Simulationcited by 41
- 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
- 2022Predicting Loose-Fitting Garment Deformations Using Bone-Driven Motion Networkscited by 39
- 2021Point-Based Modeling of Human Clothingcited by 37
- 2022Geometry-aware Single-image Full-body Human Relightingcited by 34
- 2018A Pixel-Based Framework for Data-Driven Clothingcited by 28
- 2019TightCap: 3D Human Shape Capture with Clothing Tightness Fieldcited by 25
- 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
- 2020MulayCap: Multi-layer Human Performance Capture Using A Monocular Video Cameracited by 14
50 most cited of 51 All 51 (JSON)
Built on by
Citing papers per year: 2023: 3; 2024: 7; 2025: 3; 2026: 7.
20 papers.
Sort:
By area:
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
- 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
- 2023DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulationcited by 40
- 2024Garment3DGen: 3D Garment Stylization and Texture Generationcited by 26
- 2024Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Videocited by 25
- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characterscited by 24
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
- 2023Leveraging Intrinsic Properties for Non-Rigid Garment Alignmentcited by 6
- 2024TexVocab: Texture Vocabulary-conditioned Human Avatarscited by 4
- 2024SENC: Handling Self-collision in Neural Cloth Simulationcited by 4
- 2025ARMO: Autoregressive Rigging for Multi-Category Objectscited by 4
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-Oncited by 2
8 more
- 2026PhysHead: Simulation-Ready Gaussian Head Avatarscited by 2
- 2026DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatarscited by 2
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splattingcited by 1
- 2026Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Samplingcited by 1
- 2025EPSilon: Efficient Point Sampling for Lightening of Hybrid-based 3D Avatar Generationcited by 0
- 2025SAFT: Shape and Appearance of Fabrics from Template via Differentiable Physical Simulations from Monocular Videocited by 0
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalizationcited by 0
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Imagescited by 0
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Images2 Aug 2026
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization2 Jun 2026
- 2026DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars20 May 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2026Ani3DHuman: Photorealistic 3D Human Animation with Self-guided Stochastic Sampling22 Feb 2026
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting9 Jan 2026
- 2025SAFT: Shape and Appearance of Fabrics from Template via Differentiable Physical Simulations from Monocular Video10 Sep 2025
- 2025EPSilon: Efficient Point Sampling for Lightening of Hybrid-based 3D Avatar Generation18 Jul 2025
- 2025ARMO: Autoregressive Rigging for Multi-Category Objects26 Mar 2025
- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters26 Nov 2024
- 2024Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Video12 Sep 2024
8 more
- 2024SENC: Handling Self-collision in Neural Cloth Simulation17 Jul 2024
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer12 May 2024
- 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations5 Apr 2024
- 2024TexVocab: Texture Vocabulary-conditioned Human Avatars31 Mar 2024
- 2024Garment3DGen: 3D Garment Stylization and Texture Generation27 Mar 2024
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatars28 Nov 2023
- 2023DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation20 Nov 2023
- 2023Leveraging Intrinsic Properties for Non-Rigid Garment Alignment18 Aug 2023
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
- 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
- 2023DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulationcited by 40
- 2024Garment3DGen: 3D Garment Stylization and Texture Generationcited by 26
- 2024Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Videocited by 25
- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characterscited by 24
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
- 2023Leveraging Intrinsic Properties for Non-Rigid Garment Alignmentcited by 6
- 2024TexVocab: Texture Vocabulary-conditioned Human Avatarscited by 4
- 2024SENC: Handling Self-collision in Neural Cloth Simulationcited by 4
- 2025ARMO: Autoregressive Rigging for Multi-Category Objectscited by 4
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-Oncited by 2
12 most cited of 19 All 19 (JSON)
- 2026Astrolabe: Spherical-Map Guidance Across Diffusion Pipelines for Full-Body Capture from Unconstrained Images2 Aug 2026
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization2 Jun 2026
- 2026DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars20 May 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2026LayerGS: Decomposition and Inpainting of Layered 3D Human Avatars via 2D Gaussian Splatting9 Jan 2026
- 2025SAFT: Shape and Appearance of Fabrics from Template via Differentiable Physical Simulations from Monocular Video10 Sep 2025
- 2025EPSilon: Efficient Point Sampling for Lightening of Hybrid-based 3D Avatar Generation18 Jul 2025
- 2025ARMO: Autoregressive Rigging for Multi-Category Objects26 Mar 2025
- 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters26 Nov 2024
- 2024Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Video12 Sep 2024
- 2024SENC: Handling Self-collision in Neural Cloth Simulation17 Jul 2024
12 newest of 19 All 19 (JSON)