mlsanityData to 14 Oct 2026

Representing Volumetric Videos as Dynamic MLP Maps

arXiv 2304.06717 ↗First posted 13 Apr 2023cs.CVcited by 51

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Abstract (arXiv)

This paper introduces a novel representation of volumetric videos for real-time view synthesis of dynamic scenes. Recent advances in neural scene representations demonstrate their remarkable capability to model and render complex static scenes, but extending them to represent dynamic scenes is not straightforward due to their slow rendering speed or high storage cost. To solve this problem, our key idea is to represent the radiance field of each frame as a set of shallow MLP networks whose parameters are stored in 2D grids, called MLP maps, and dynamically predicted by a 2D CNN decoder shared by all frames. Representing 3D scenes with shallow MLPs significantly improves the rendering speed, while dynamically predicting MLP parameters with a shared 2D CNN instead of explicitly storing them leads to low storage cost. Experiments show that the proposed approach achieves state-of-the-art rendering quality on the NHR and ZJU-MoCap datasets, while being efficient for real-time rendering with a speed of 41.7 fps for 512 × 512 images on an RTX 3090 GPU. The code is available at https://zju3dv.github.io/mlpmaps/.

Key facts. Cited by 51 papers in the map (data through 14 Oct 2026). Builds on 67 of its 86 references that are in the map. First posted on arXiv 13 Apr 2023.

Builds on

67 of 86 references.

References · 67

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  7. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
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  9. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
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  11. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  12. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
38 more
  1. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  2. 2016HyperNetworkscited by 1,027
  3. 2020Neural Sparse Voxel Fieldscited by 959
  4. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 905
  5. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
  6. 2020Convolutional Occupancy Networkscited by 761
  7. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  8. 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
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  10. 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 703
  11. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
  12. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  13. 2021Neural Fields in Visual Computing and Beyondcited by 540
  14. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 511
  15. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  16. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 471
  17. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  18. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  19. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  20. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
  21. 2021Advances in Neural Renderingcited by 365
  22. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
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  24. 2020Conditional Convolutions for Instance Segmentationcited by 314
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50 most cited of 67 All 67 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 17; 2024: 19; 2025: 10; 2026: 5.

51 papers.

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  1. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  2. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  3. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  4. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  5. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
  6. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  7. 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
  8. 20234K4D: Real-Time 4D View Synthesis at 4K Resolutioncited by 91
  9. 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55
  10. 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
  11. 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
  12. 2024GFlow: Recovering 4D World from Monocular Videocited by 46
38 more
  1. 2023Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstructioncited by 43
  2. 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfelscited by 38
  3. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  4. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  5. 2024DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Renderingcited by 28
  6. 2023ResFields: Residual Neural Fields for Spatiotemporal Signalscited by 27
  7. 20254DGC: Rate-Aware 4D Gaussian Compression for Efficient Streamable Free-Viewpoint Videocited by 27
  8. 2025CoDa-4DGS: Dynamic Gaussian Splatting with Context and Deformation Awareness for Autonomous Drivingcited by 25
  9. 2024SpectroMotion: Dynamic 3D Reconstruction of Specular Scenescited by 24
  10. 2023VideoRF: Rendering Dynamic Radiance Fields as 2D Feature Video Streamscited by 22
  11. 2023TeTriRF: Temporal Tri-Plane Radiance Fields for Efficient Free-Viewpoint Videocited by 22
  12. 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
  13. 2024VRVVC: Variable-Rate NeRF-Based Volumetric Video Compressioncited by 14
  14. 2023Neural Scene Chronologycited by 10
  15. 2025DyTact: Capturing Dynamic Contacts in Hand-Object Manipulationcited by 8
  16. 2023InsertNeRF: Instilling Generalizability into NeRF with HyperNet Modulescited by 7
  17. 2024Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Samplingcited by 7
  18. 2023Dyn-E: Local Appearance Editing of Dynamic Neural Radiance Fieldscited by 5
  19. 2024Dynamic NeRF: A Reviewcited by 5
  20. 2025Video4DGen: Enhancing Video and 4D Generation through Mutual Optimizationcited by 5
  21. 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 5
  22. 2025SpeeDe3DGS: Speedy Deformable 3D Gaussian Splatting with Temporal Pruning and Motion Groupingcited by 5
  23. 2024Dynamic EventNeRF: Reconstructing General Dynamic Scenes from Multi-view RGB and Event Streamscited by 4
  24. 2024NECA: Neural Customizable Human Avatarcited by 3
  25. 2024TK-Planes: Tiered K-Planes with High Dimensional Feature Vectors for Dynamic UAV-based Scenescited by 3
  26. 2024RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRFcited by 2
  27. 2024DENSER: 3D Gaussians Splatting for Scene Reconstruction of Dynamic Urban Environmentscited by 2
  28. 2024AI-Driven Innovations in Volumetric Video Streaming: A Reviewcited by 2
  29. 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videoscited by 2
  30. 2026PackUV: Packed Gaussian UV Maps for 4D Volumetric Videocited by 2
  31. 2025AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformationcited by 1
  32. 2026ICo3D: An Interactive Conversational 3D Virtual Humancited by 1
  33. 2026SharpTimeGS: Sharp and Stable Dynamic Gaussian Splatting via Lifespan Modulationcited by 1
  34. 2024S3-SLAM: Sparse Tri-plane Encoding for Neural Implicit SLAMcited by 0
  35. 2024Synergistic Integration of Coordinate Network and Tensorial Feature for Improving Neural Radiance Fields from Sparse Inputscited by 0
  36. 2025DriveSplat: Unified Neural Gaussian Reconstruction for Dynamic Driving Scenescited by 0
  37. 2025CPSL: Representing Volumetric Video via Content-Promoted Scene Layerscited by 0
  38. 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streamingcited by 0

50 most cited of 51 All 51 (JSON)