mlsanityData to 7 Oct 2026

Autoregressive Appearance Prediction for 3D Gaussian Avatars

arXiv 2604.00928 ↗First posted 1 Apr 2026cs.CV cs.GRcited by 0

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Abstract (arXiv)

A photorealistic and immersive human avatar experience demands capturing fine, person-specific details such as cloth and hair dynamics, subtle facial expressions, and characteristic motion patterns. Achieving this requires large, high-quality datasets, which often introduce ambiguities and spurious correlations when very similar poses correspond to different appearances. Models that fit these details during training can overfit and produce unstable, abrupt appearance changes for novel poses. We propose a 3D Gaussian Splatting avatar model with a spatial MLP backbone that is conditioned on both pose and an appearance latent. The latent is learned during training by an encoder, yielding a compact representation that improves reconstruction quality and helps disambiguate pose-driven renderings. At driving time, our predictor autoregressively infers the latent, producing temporally smooth appearance evolution and improved stability. Overall, our method delivers a robust and practical path to high-fidelity, stable avatar driving.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 40 of its 53 references that are in the map. First posted on arXiv 1 Apr 2026.

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40 of 53 references.

References · 40

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
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  5. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  6. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  7. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  8. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
  9. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  10. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  11. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  12. 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
28 more
  1. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 171
  2. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  3. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  4. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  5. 2023HUGS: Human Gaussian Splatscited by 154
  6. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  7. 2021Real-time Deep Dynamic Characterscited by 133
  8. 2021Pixel Codec Avatarscited by 125
  9. 2023GART: Gaussian Articulated Template Modelscited by 121
  10. 2023Drivable 3D Gaussian Avatarscited by 120
  11. 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
  12. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  13. 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
  14. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  15. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  16. 2021Driving-Signal Aware Full-Body Avatarscited by 81
  17. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  18. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  19. 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
  20. 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
  21. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  22. 2023GETAvatar: Generative Textured Meshes for Animatable Human Avatarscited by 27
  23. 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
  24. 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
  25. 2024UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modelingcited by 17
  26. 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12
  27. 2025TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splattingcited by 11
  28. 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatarscited by 10

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