mlsanityData to 14 Oct 2026

OccFusion: Rendering Occluded Humans with Generative Diffusion Priors

arXiv 2407.00316 ↗First posted 29 Jun 2024cs.CVcited by 8

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Most existing human rendering methods require every part of the human to be fully visible throughout the input video. However, this assumption does not hold in real-life settings where obstructions are common, resulting in only partial visibility of the human. Considering this, we present OccFusion, an approach that utilizes efficient 3D Gaussian splatting supervised by pretrained 2D diffusion models for efficient and high-fidelity human rendering. We propose a pipeline consisting of three stages. In the Initialization stage, complete human masks are generated from partial visibility masks. In the Optimization stage, 3D human Gaussians are optimized with additional supervision by Score-Distillation Sampling (SDS) to create a complete geometry of the human. Finally, in the Refinement stage, in-context inpainting is designed to further improve rendering quality on the less observed human body parts. We evaluate OccFusion on ZJU-MoCap and challenging OcMotion sequences and find that it achieves state-of-the-art performance in the rendering of occluded humans.

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 68 of its 80 references that are in the map. First posted on arXiv 29 Jun 2024.

Builds on

68 of 80 references.

Closest ancestors · 13

Same direction, newest first

  1. 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Prior29 Mar
  2. 2024BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priors18 Mar
  3. 2023Learn to Optimize Denoising Scores for 3D Generation: A Unified and Improved Diffusion Prior on NeRF and 3D Gaussian Splatting8 Dec
  4. 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
  5. 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation4 Dec
  6. 2023SyncDreamer: Generating Multiview-consistent Images from a Single-view Image7 Sep
  7. 2023HoloFusion: Towards Photo-realistic 3D Generative Modeling28 Aug
  8. 2023ZeroAvatar: Zero-shot 3D Avatar Generation from a Single Image25 May
  9. 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
  10. 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models23 Feb
  11. 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generation1 Dec
  12. 2022Magic3D: High-Resolution Text-to-3D Content Creation18 Nov
1 more
  1. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 55

  1. 2020Language Models are Few-Shot Learnerscited by 32,419
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  4. 2023Segment Anythingcited by 8,234
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  6. 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
  7. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  8. 2023T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Modelscited by 1,351
  9. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  10. 2022Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generationcited by 961
  11. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  12. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
38 more
  1. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  2. 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
  3. 2023Segment Anything in High Qualitycited by 376
  4. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
  5. 2023Photorealistic Video Generation with Diffusion Modelscited by 306
  6. 2023Emu Video: Factorizing Text-to-Video Generation by Explicit Image Conditioningcited by 255
  7. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  8. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  9. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  10. 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
  11. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  12. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
  13. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  14. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  15. 2023HUGS: Human Gaussian Splatscited by 154
  16. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  17. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
  18. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  19. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  20. 2021Hallucinated Neural Radiance Fields in the Wildcited by 130
  21. 2024Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collectionscited by 117
  22. 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
  23. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  24. 2023SHERF: Generalizable Human NeRF from a Single Imagecited by 88
  25. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  26. 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
  27. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  28. 2023GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learningcited by 63
  29. 2021Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Renderingcited by 46
  30. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  31. 2022DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Camerascited by 43
  32. 2021Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactionscited by 37
  33. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  34. 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32
  35. 2023Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatarscited by 30
  36. 2023TransHuman: A Transformer-based Human Representation for Generalizable Neural Human Renderingcited by 18
  37. 2022Occluded Human Body Capture with Self-Supervised Spatial-Temporal Motion Priorcited by 15
  38. 2023Animatable 3D Gaussians for High-fidelity Synthesis of Human Motionscited by 15

50 most cited of 55 All 55 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 2.

8 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025Stable Diffusion-Based Approach for Human De-Occlusion
  2. 2024Synthesizing Moving People with 3D Control
  3. 2026CrowdGaussian: Reconstructing High-Fidelity 3D Gaussians for Human Crowd from a Single Image
  4. 2025GaussianIP: Identity-Preserving Realistic 3D Human Generation via Human-Centric Diffusion Prior
  5. 2024Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses
  6. 2024Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models
  7. 2023O2-Recon: Completing 3D Reconstruction of Occluded Objects in the Scene with a Pre-trained 2D Diffusion Model
  8. 2025HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splatting