mlsanityData to 7 Oct 2026

TagSplat: Topology-Aware Gaussian Splatting for Dynamic Mesh Modeling and Tracking

arXiv 2512.01329 ↗First posted 1 Dec 2025cs.GR cs.CVcited by 1

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Abstract (arXiv)

Topology-consistent dynamic model sequences are essential for applications such as animation and model editing. However, existing 4D reconstruction methods face challenges in generating high-quality topology-consistent meshes. To address this, we propose a topology-aware dynamic reconstruction framework based on Gaussian Splatting. We introduce a Gaussian topological structure that explicitly encodes spatial connectivity. This structure enables topology-aware densification and pruning, preserving the manifold consistency of the Gaussian representation. Temporal regularization terms further ensure topological coherence over time, while differentiable mesh rasterization improves mesh quality. Experimental results demonstrate that our method reconstructs topology-consistent mesh sequences with significantly higher accuracy than existing approaches. Moreover, the resulting meshes enable precise 3D keypoint tracking. Project page: https://haza628.github.io/tagSplat/

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 37 of its 50 references that are in the map. First posted on arXiv 1 Dec 2025.

Builds on

37 of 50 references.

References · 37

  1. 2023Segment Anythingcited by 8,158
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  5. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  8. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  9. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  10. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  11. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  12. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
25 more
  1. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  2. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
  3. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
  4. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
  5. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  6. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  7. 2023Relightable Gaussian Codec Avatarscited by 126
  8. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  9. 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
  10. 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 80
  11. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
  12. 2025HAC++: Towards 100X Compression of 3D Gaussian Splattingcited by 52
  13. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  14. 2020Point2Mesh: A Self-Prior for Deformable Meshescited by 41
  15. 2024Physically Embodied Gaussian Splatting: A Realtime Correctable World Model for Roboticscited by 39
  16. 2024Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenescited by 22
  17. 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
  18. 2025PCGS: Progressive Compression of 3D Gaussian Splattingcited by 17
  19. 2025GauSTAR: Gaussian Surface Tracking and Reconstructioncited by 13
  20. 2024Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objectscited by 11
  21. 2024Topo4D: Topology-Preserving Gaussian Splatting for High-Fidelity 4D Head Capturecited by 8
  22. 2025Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videoscited by 7
  23. 2025CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representationcited by 4
  24. 2024Phys3DGS: Physically-based 3D Gaussian Splatting for Inverse Renderingcited by 2
  25. 2025PS-GS: Gaussian Splatting for Multi-View Photometric Stereocited by 1

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