Wild2Avatar: Rendering Humans Behind Occlusions
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Abstract (arXiv)
Rendering the visual appearance of moving humans from occluded monocular videos is a challenging task. Most existing research renders 3D humans under ideal conditions, requiring a clear and unobstructed scene. Those methods cannot be used to render humans in real-world scenes where obstacles may block the camera's view and lead to partial occlusions. In this work, we present Wild2Avatar, a neural rendering approach catered for occluded in-the-wild monocular videos. We propose occlusion-aware scene parameterization for decoupling the scene into three parts - occlusion, human, and background. Additionally, extensive objective functions are designed to help enforce the decoupling of the human from both the occlusion and the background and to ensure the completeness of the human model. We verify the effectiveness of our approach with experiments on in-the-wild videos.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 50 of its 66 references that are in the map. First posted on arXiv 31 Dec 2023.
Builds on
50 of 66 references.
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38 more
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Built on by
Citing papers per year: 2024: 2; 2025: 2; 2026: 4.
8 papers.
- 2025QuantiPhy: A Quantitative Benchmark Evaluating Physical Reasoning Abilities of Vision-Language Modelscited by 19
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
- 2025CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single Imagecited by 6
- 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Eventscited by 1
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpaintingcited by 0
- 2026OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Imagescited by 0
- 2026CoGS: Compositional Dynamic Human-Object Scenes Gaussian Splatting from Monocular Videocited by 0
- 2026FlexiAvatar: Unified 3D Gaussian Human Avatars Under Arbitrary Body Visibilitycited by 0
- 2026FlexiAvatar: Unified 3D Gaussian Human Avatars Under Arbitrary Body Visibility21 Jul 2026
- 2026CoGS: Compositional Dynamic Human-Object Scenes Gaussian Splatting from Monocular Video27 Jun 2026
- 2026OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images15 Mar 2026
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpainting5 Jan 2026
- 2025QuantiPhy: A Quantitative Benchmark Evaluating Physical Reasoning Abilities of Vision-Language Models22 Dec 2025
- 2025CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single Image19 Mar 2025
- 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Events21 Sep 2024
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priors29 Jun 2024