Dynamic Point Fields
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Abstract (arXiv)
Recent years have witnessed significant progress in the field of neural surface reconstruction. While the extensive focus was put on volumetric and implicit approaches, a number of works have shown that explicit graphics primitives such as point clouds can significantly reduce computational complexity, without sacrificing the reconstructed surface quality. However, less emphasis has been put on modeling dynamic surfaces with point primitives. In this work, we present a dynamic point field model that combines the representational benefits of explicit point-based graphics with implicit deformation networks to allow efficient modeling of non-rigid 3D surfaces. Using explicit surface primitives also allows us to easily incorporate well-established constraints such as-isometric-as-possible regularisation. While learning this deformation model is prone to local optima when trained in a fully unsupervised manner, we propose to additionally leverage semantic information such as keypoint dynamics to guide the deformation learning. We demonstrate our model with an example application of creating an expressive animatable human avatar from a collection of 3D scans. Here, previous methods mostly rely on variants of the linear blend skinning paradigm, which fundamentally limits the expressivity of such models when dealing with complex cloth appearances such as long skirts. We show the advantages of our dynamic point field framework in terms of its representational power, learning efficiency, and robustness to out-of-distribution novel poses.
Key facts. Cited by 37 papers in the map (data through 7 Oct 2026). Builds on 62 of its 104 references that are in the map. First posted on arXiv 5 Apr 2023.
Builds on
62 of 104 references.
References · 62
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- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
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38 more
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 781
- 2020Convolutional Occupancy Networkscited by 760
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2019Neural Point-Based Graphicscited by 326
- 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 310
- 2020State of the Art on Neural Renderingcited by 276
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
- 2018Video Based Reconstruction of 3D People Modelscited by 237
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2020MetaSDF: Meta-learning Signed Distance Functionscited by 214
- 2018Markerless tracking of user-defined features with deep learningcited by 203
- 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 195
- 2021Shape As Points: A Differentiable Poisson Solvercited by 186
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 20183D-CODED : 3D Correspondences by Deep Deformationcited by 160
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
- 2020FLOT: Scene Flow on Point Clouds Guided by Optimal Transportcited by 129
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- 2021Neural Scene Flow Priorcited by 91
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- 2022Differentiable Point-Based Radiance Fields for Efficient View Synthesiscited by 86
- 2021Lepard: Learning partial point cloud matching in rigid and deformable scenescited by 85
- 2021Driving-Signal Aware Full-Body Avatarscited by 81
- 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 81
- 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
50 most cited of 62 All 62 (JSON)
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Citing papers per year: 2023: 12; 2024: 11; 2025: 8; 2026: 6.
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- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 60
- 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
25 more
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
- 2024PoNQ: a Neural QEM-based Mesh Representationcited by 12
- 2025CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splattingcited by 11
- 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatarscited by 10
- 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
- 2023Point-Based Radiance Fields for Controllable Human Motion Synthesiscited by 7
- 2025RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussianscited by 7
- 2025Landmark-Free Preoperative-to-Intraoperative Registration in Laparoscopic Liver Resectioncited by 7
- 2024Space-time 2D Gaussian Splatting for Accurate Surface Reconstruction under Complex Dynamic Scenescited by 6
- 2024Degrees of Freedom Matter: Inferring Dynamics from Point Trajectoriescited by 4
- 2025Occlusion-aware Non-Rigid Point Cloud Registration via Unsupervised Neural Deformation Correntropycited by 4
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Fieldcited by 4
- 2025ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusioncited by 3
- 2025LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasingcited by 3
- 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modelingcited by 2
- 2025Human Geometry Distribution for 3D Animation Generationcited by 2
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-Oncited by 2
- 2024SPARE: Symmetrized Point-to-Plane Distance for Robust Non-Rigid 3D Registrationcited by 1
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Videocited by 0
- 2024PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothingcited by 0
- 2026ParCo-SDF: Learning Prior-Free Partial-to-Complete Signed Distance Fields of Deformable Objectscited by 0
- 2026GrowFields: Compositional 4D Neural Fields for Topology-Changing Plant Growthcited by 0
- 2026Vis2Reg: Visibility-Aware Landmark-Free Geometric 3D--2D Registration for Liver Laparoscopycited by 0
- 2026BridgeMatch: Conditional Transport Bridges in Matching Matrix Space for 3D Deformable Registrationcited by 0
- 2026DiT-Garment: Garment Dynamics with Diffusion Transformerscited by 0
- 2026DiT-Garment: Garment Dynamics with Diffusion Transformers16 Sep 2026
- 2026BridgeMatch: Conditional Transport Bridges in Matching Matrix Space for 3D Deformable Registration10 Sep 2026
- 2026Vis2Reg: Visibility-Aware Landmark-Free Geometric 3D--2D Registration for Liver Laparoscopy20 Jul 2026
- 2026GrowFields: Compositional 4D Neural Fields for Topology-Changing Plant Growth3 Jul 2026
- 2026ParCo-SDF: Learning Prior-Free Partial-to-Complete Signed Distance Fields of Deformable Objects28 May 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2025Human Geometry Distribution for 3D Animation Generation8 Dec 2025
- 2025LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasing1 Jul 2025
- 2025CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splatting26 May 2025
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field15 May 2025
- 2025Landmark-Free Preoperative-to-Intraoperative Registration in Laparoscopic Liver Resection21 Apr 2025
- 2025Occlusion-aware Non-Rigid Point Cloud Registration via Unsupervised Neural Deformation Correntropy15 Feb 2025
25 more
- 2025ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusion4 Feb 2025
- 2025RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians13 Jan 2025
- 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatars19 Dec 2024
- 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modeling29 Nov 2024
- 2024Sequential Gaussian Avatars with Hierarchical Motion Context25 Nov 2024
- 2024PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing6 Nov 2024
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video3 Nov 2024
- 2024Space-time 2D Gaussian Splatting for Accurate Surface Reconstruction under Complex Dynamic Scenes27 Sep 2024
- 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction17 Sep 2024
- 2024Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories5 Jun 2024
- 2024SPARE: Symmetrized Point-to-Plane Distance for Robust Non-Rigid 3D Registration30 May 2024
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenes22 Mar 2024
- 2024PoNQ: a Neural QEM-based Mesh Representation19 Mar 2024
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis18 Dec 2023
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting14 Dec 2023
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting6 Dec 2023
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians4 Dec 2023
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction2 Dec 2023
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatars28 Nov 2023
- 2023Mip-Splatting: Alias-free 3D Gaussian Splatting27 Nov 2023
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling27 Nov 2023
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRF22 Nov 2023
- 2023Drivable 3D Gaussian Avatars14 Nov 2023
- 2023Point-Based Radiance Fields for Controllable Human Motion Synthesis5 Oct 2023
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis18 Aug 2023
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
- 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
- 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
- 2023Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstructioncited by 60
- 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
- 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
- 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
12 most cited of 33 All 33 (JSON)
- 2026Vis2Reg: Visibility-Aware Landmark-Free Geometric 3D--2D Registration for Liver Laparoscopy20 Jul 2026
- 2026GrowFields: Compositional 4D Neural Fields for Topology-Changing Plant Growth3 Jul 2026
- 2026ParCo-SDF: Learning Prior-Free Partial-to-Complete Signed Distance Fields of Deformable Objects28 May 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2025Human Geometry Distribution for 3D Animation Generation8 Dec 2025
- 2025LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasing1 Jul 2025
- 2025Advances in Radiance Field for Dynamic Scene: From Neural Field to Gaussian Field15 May 2025
- 2025Landmark-Free Preoperative-to-Intraoperative Registration in Laparoscopic Liver Resection21 Apr 2025
- 2025Occlusion-aware Non-Rigid Point Cloud Registration via Unsupervised Neural Deformation Correntropy15 Feb 2025
- 2025ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusion4 Feb 2025
- 2025RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians13 Jan 2025
- 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatars19 Dec 2024
12 newest of 33 All 33 (JSON)