LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We aim to address sparse-view reconstruction of a 3D scene by leveraging priors from large-scale vision models. While recent advancements such as 3D Gaussian Splatting (3DGS) have demonstrated remarkable successes in 3D reconstruction, these methods typically necessitate hundreds of input images that densely capture the underlying scene, making them time-consuming and impractical for real-world applications. However, sparse-view reconstruction is inherently ill-posed and under-constrained, often resulting in inferior and incomplete outcomes. This is due to issues such as failed initialization, overfitting on input images, and a lack of details. To mitigate these challenges, we introduce LM-Gaussian, a method capable of generating high-quality reconstructions from a limited number of images. Specifically, we propose a robust initialization module that leverages stereo priors to aid in the recovery of camera poses and the reliable point clouds. Additionally, a diffusion-based refinement is iteratively applied to incorporate image diffusion priors into the Gaussian optimization process to preserve intricate scene details. Finally, we utilize video diffusion priors to further enhance the rendered images for realistic visual effects. Overall, our approach significantly reduces the data acquisition requirements compared to previous 3DGS methods. We validate the effectiveness of our framework through experiments on various public datasets, demonstrating its potential for high-quality 360-degree scene reconstruction. Visual results are on our website.
Key facts. Cited by 25 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 106 of its 121 references that are in the map. First posted on arXiv 5 Sep 2024.
Builds on
106 of 121 references.
Closest ancestors · 11
Same direction, newest first
- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Models16 May
- 2024STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians22 Mar
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- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models21 Dec
- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
- 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimation4 Dec
- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions27 Nov
- 2023Generative Novel View Synthesis with 3D-Aware Diffusion Models5 Apr
- 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
- 2023DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models23 Feb
- 2022NeRDi: Single-View NeRF Synthesis with Language-Guided Diffusion as General Image Priors6 Dec
Other references · 95
- 2023GPT-4 Technical Reportcited by 18,132
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- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2020Denoising Diffusion Implicit Modelscited by 9,655
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- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 781
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 553
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2023Gaussian Splatting SLAMcited by 410
- 2023LangSplat: 3D Language Gaussian Splattingcited by 410
- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 389
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 387
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 361
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
50 most cited of 95 All 95 (JSON)
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Citing papers per year: 2024: 4; 2025: 15; 2026: 6.
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- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 111
- 2025VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Stepcited by 27
- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
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- 2024Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Imagescited by 8
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactionscited by 7
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- 2025Zero-P-to-3: Zero-Shot Partial-View Images to 3D Objectcited by 0
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- 2026Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbationscited by 0
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- 2026Rethinking 3D Noise: Learning 3D-Aware Video Priors via Optimization-Free Morphological Perturbations3 Sep 2026
- 2026MAC-Splat: Multi-Attribute Consistency for High-Fidelity Sparse-View Reconstruction12 Jul 2026
- 2026MaskWAM: Unifying Mask Prompting and Prediction for World-Action Models11 Jun 2026
- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes10 May 2026
- 2026One2Scene: Geometric Consistent Explorable 3D Scene Generation from a Single Image23 Feb 2026
- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction31 Dec 2025
- 2025CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Model17 Nov 2025
- 2025See4D: Pose-Free 4D Generation via Auto-Regressive Video Inpainting30 Oct 2025
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior14 Oct 2025
- 2025HBSplat: Robust Sparse-View Gaussian Reconstruction with Hybrid-Loss Guided Depth and Bidirectional Warping29 Sep 2025
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions6 Aug 2025
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- 20254DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture7 Jul 2025
- 2025Zero-P-to-3: Zero-Shot Partial-View Images to 3D Object29 May 2025
- 2025Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpainting15 Apr 2025
- 2025VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step2 Apr 2025
- 2025Uncertainty-Aware Diffusion Guided Refinement of 3D Scenes19 Mar 2025
- 2025Zero-Shot Monocular Scene Flow Estimation in the Wild17 Jan 2025
- 2024Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Images27 Dec 2024
- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views9 Dec 2024
- 2024GBR: Generative Bundle Refinement for High-fidelity Gaussian Splatting with Enhanced Mesh Reconstruction8 Dec 2024
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views7 Nov 2024
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- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
- 2025CloseUpShot: Close-up Novel View Synthesis from Sparse-views via Point-conditioned Diffusion Modelcited by 2
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- 2025VideoScene: Distilling Video Diffusion Model to Generate 3D Scenes in One Step2 Apr 2025
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- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
- 2025Zero-Shot Monocular Scene Flow Estimation in the Wildcited by 20
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- 2025Gaussian Splatting Feature Fields for Privacy-Preserving Visual Localizationcited by 10
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- 2024Dust to Tower: Coarse-to-Fine Photo-Realistic Scene Reconstruction from Sparse Uncalibrated Imagescited by 8
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactionscited by 7
- 20254DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capturecited by 6
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- 2026MAC-Splat: Multi-Attribute Consistency for High-Fidelity Sparse-View Reconstruction12 Jul 2026
- 2026One2Scene: Geometric Consistent Explorable 3D Scene Generation from a Single Image23 Feb 2026
- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction31 Dec 2025
- 2025See4D: Pose-Free 4D Generation via Auto-Regressive Video Inpainting30 Oct 2025
- 2025HBSplat: Robust Sparse-View Gaussian Reconstruction with Hybrid-Loss Guided Depth and Bidirectional Warping29 Sep 2025
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions6 Aug 2025
- 2025DET-GS: Depth- and Edge-Aware Regularization for High-Fidelity 3D Gaussian Splatting6 Aug 2025
- 2025Gaussian Splatting Feature Fields for Privacy-Preserving Visual Localization31 Jul 2025
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- 20254DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture7 Jul 2025
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