Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction
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Cited by 34 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We present a super-fast convergence approach to reconstructing the per-scene radiance field from a set of images that capture the scene with known poses. This task, which is often applied to novel view synthesis, is recently revolutionized by Neural Radiance Field (NeRF) for its state-of-the-art quality and flexibility. However, NeRF and its variants require a lengthy training time ranging from hours to days for a single scene. In contrast, our approach achieves NeRF-comparable quality and converges rapidly from scratch in less than 15 minutes with a single GPU. We adopt a representation consisting of a density voxel grid for scene geometry and a feature voxel grid with a shallow network for complex view-dependent appearance. Modeling with explicit and discretized volume representations is not new, but we propose two simple yet non-trivial techniques that contribute to fast convergence speed and high-quality output. First, we introduce the post-activation interpolation on voxel density, which is capable of producing sharp surfaces in lower grid resolution. Second, direct voxel density optimization is prone to suboptimal geometry solutions, so we robustify the optimization process by imposing several priors. Finally, evaluation on five inward-facing benchmarks shows that our method matches, if not surpasses, NeRF's quality, yet it only takes about 15 minutes to train from scratch for a new scene.
Key facts. Cited by 961 papers in the map (data through 7 Oct 2026). Builds on 52 of its 74 references that are in the map. First posted on arXiv 22 Nov 2021.
Builds on
52 of 74 references.
References · 52
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
38 more
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 487
- 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
- 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
- 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
- 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
- 2020Single-View View Synthesis with Multiplane Imagescited by 263
- 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
- 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
- 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 240
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
- 2018Stereo Magnification: Learning View Synthesis using Multiplane Imagescited by 206
- 20203D Photography using Context-aware Layered Depth Inpaintingcited by 206
- 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
- 2021Self-Calibrating Neural Radiance Fieldscited by 204
- 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
- 2021Neural Articulated Radiance Fieldcited by 196
- 2021Neural Rays for Occlusion-aware Image-based Renderingcited by 192
- 2019Pushing the Boundaries of View Extrapolation with Multiplane Imagescited by 191
- 2020DeRF: Decomposed Radiance Fieldscited by 163
- 2021NeRF--: Neural Radiance Fields Without Known Camera Parameterscited by 155
- 2021GNeRF: GAN-based Neural Radiance Field without Posed Cameracited by 153
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2021NeRF-VAE: A Geometry Aware 3D Scene Generative Modelcited by 111
- 2018Layer-structured 3D Scene Inference via View Synthesiscited by 82
50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2021: 3; 2022: 100; 2023: 309; 2024: 341; 2025: 148; 2026: 60.
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