mlsanityData to 7 Oct 2026

Gaussian Splashing: Unified Particles for Versatile Motion Synthesis and Rendering

arXiv 2401.15318 ↗First posted 27 Jan 2024cs.GR cs.AI cs.CVcited by 34

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Abstract (arXiv)

We demonstrate the feasibility of integrating physics-based animations of solids and fluids with 3D Gaussian Splatting (3DGS) to create novel effects in virtual scenes reconstructed using 3DGS. Leveraging the coherence of the Gaussian Splatting and Position-Based Dynamics (PBD) in the underlying representation, we manage rendering, view synthesis, and the dynamics of solids and fluids in a cohesive manner. Similar to GaussianShader, we enhance each Gaussian kernel with an added normal, aligning the kernel's orientation with the surface normal to refine the PBD simulation. This approach effectively eliminates spiky noises that arise from rotational deformation in solids. It also allows us to integrate physically based rendering to augment the dynamic surface reflections on fluids. Consequently, our framework is capable of realistically reproducing surface highlights on dynamic fluids and facilitating interactions between scene objects and fluids from new views. For more information, please visit our project page at urlhttps://gaussiansplashing.github.io/.

Key facts. Cited by 34 papers in the map (data through 7 Oct 2026). Builds on 48 of its 89 references that are in the map. First posted on arXiv 27 Jan 2024.

Builds on

48 of 89 references.

References · 48

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  5. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  6. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  8. 2020Neural Sparse Voxel Fieldscited by 959
  9. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  10. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  11. 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 730
  12. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
36 more
  1. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  2. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  3. 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
  4. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  5. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
  6. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 470
  7. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  8. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 446
  9. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  10. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  11. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
  12. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 332
  13. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  14. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 256
  15. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
  16. 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
  17. 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 210
  18. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 204
  19. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  20. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  21. 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 145
  22. 2023Drivable 3D Gaussian Avatarscited by 120
  23. 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
  24. 2022DeVRF: Fast Deformable Voxel Radiance Fields for Dynamic Scenescited by 103
  25. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  26. 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 93
  27. 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 89
  28. 2022Deforming Radiance Fields with Cagescited by 78
  29. 2020SurfelGAN: Synthesizing Realistic Sensor Data for Autonomous Drivingcited by 68
  30. 2023Forward Flow for Novel View Synthesis of Dynamic Scenescited by 67
  31. 2023ENVIDR: Implicit Differentiable Renderer with Neural Environment Lightingcited by 63
  32. 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
  33. 2022ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Fieldcited by 37
  34. 2022NeRFFaceEditing: Disentangled Face Editing in Neural Radiance Fieldscited by 33
  35. 2023Dynamic Mesh-Aware Radiance Fieldscited by 21
  36. 2022SPIDR: SDF-based Neural Point Fields for Illumination and Deformationcited by 17

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 5; 2025: 11; 2026: 18.

34 papers.

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  1. 2024DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priorscited by 40
  2. 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27
  3. 2025DecoupledGaussian: Object-Scene Decoupling for Physics-Based Interactioncited by 16
  4. 2025Grounding Creativity in Physics: A Brief Survey of Physical Priors in AIGCcited by 11
  5. 2024Direct and Adaptable Mesh-Gaussian Scene Reconstruction from Multi-View Imagescited by 9
  6. 2024MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splattingcited by 8
  7. 2025MASIV: Toward Material-Agnostic System Identification from Videoscited by 7
  8. 2025TwinAligner: Visual-Dynamic Alignment Empowers Physics-aware Real2Sim2Real for Robotic Manipulationcited by 7
  9. 2025Let it Snow! Animating 3D Gaussian Scenes with Dynamic Weather Effects via Physics-Guided Score Distillationcited by 6
  10. 2026MOSIV: Multi-Object System Identification from Videoscited by 6
  11. 2025PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animationcited by 4
  12. 2025From 2D to 3D Cognition: A Brief Survey of General World Modelscited by 4
22 more
  1. 2024GSDeformer: Direct, Real-time and Extensible Cage-based Deformation for 3D Gaussian Splattingcited by 3
  2. 2025Thin-Shell-SfT: Fine-Grained Monocular Non-rigid 3D Surface Tracking with Neural Deformation Fieldscited by 3
  3. 2026i-PhysGaussian: Implicit Physical Simulation for 3D Gaussian Splattingcited by 3
  4. 2025PhysTalk: Language-driven Real-time Physics in 3D Gaussian Scenescited by 2
  5. 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulationcited by 2
  6. 2026FieryGS: In-the-Wild Fire Synthesis with Physics-Integrated Gaussian Splattingcited by 2
  7. 2025DIGS: Dynamic CBCT Reconstruction using Deformation-Informed 4D Gaussian Splatting and a Low-Rank Free-Form Deformation Modelcited by 1
  8. 2025From Volume Rendering to 3D Gaussian Splatting: Theory and Applicationscited by 1
  9. 2026SketchRodGS: Sketch-based Extraction of Slender Geometries for Animating Gaussian Splatting Scenescited by 1
  10. 2026WildDepth: A Multimodal Dataset for 3D Wildlife Perception and Depth Estimationcited by 1
  11. 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generationcited by 1
  12. 2026Physics-Grounded Fluid Video Generation with a Simulation Dataset and Dual-Stream Optical-Flow Supervisioncited by 1
  13. 2026When 3D Gaussian Splatting Recovers Real Surfacescited by 1
  14. 2026Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splatscited by 0
  15. 2026MeGAS: Thermomechanical Dynamic Gaussian Splatting for Thermophysical Scene Editingcited by 0
  16. 2026DR-GS: Physically-Based Deformable and Relightable 2D Gaussianscited by 0
  17. 2026Learning Implicit Constitutive Laws for Dynamic 3D Gaussian Splatting from Monocular Videoscited by 0
  18. 2026VersaGauss: A Versatile Framework for Generating Multiphase Dynamics with 3D Gaussianscited by 0
  19. 2026PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussianscited by 0
  20. 2026SplashSplat: Reconstructing Splashing Liquids from Real-World Multi-View Videoscited by 0
  21. 2026GaussPDE: Graph-Based Partial Differential Equation-Driven Rendering for 3D Gaussian Splattingcited by 0
  22. 2026FracGen: Learning How Objects Stretch and Tear with Physics-Informed Video Generationcited by 0