mlsanityData to 7 Oct 2026

PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction

arXiv 2602.05190 ↗First posted 5 Feb 2026cs.CV cs.GRcited by 0

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Abstract (arXiv)

We propose PoseGaussian, a pose-guided Gaussian Splatting framework for high-fidelity human novel view synthesis. Human body pose serves a dual purpose in our design: as a structural prior, it is fused with a color encoder to refine depth estimation; as a temporal cue, it is processed by a dedicated pose encoder to enhance temporal consistency across frames. These components are integrated into a fully differentiable, end-to-end trainable pipeline. Unlike prior works that use pose only as a condition or for warping, PoseGaussian embeds pose signals into both geometric and temporal stages to improve robustness and generalization. It is specifically designed to address challenges inherent in dynamic human scenes, such as articulated motion and severe self-occlusion. Notably, our framework achieves real-time rendering at 100 FPS, maintaining the efficiency of standard Gaussian Splatting pipelines. We validate our approach on ZJU-MoCap, THuman2.0, and in-house datasets, demonstrating state-of-the-art performance in perceptual quality and structural accuracy (PSNR 30.86, SSIM 0.979, LPIPS 0.028).

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 75 of its 94 references that are in the map. First posted on arXiv 5 Feb 2026.

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References · 75

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  1. 2020Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Videocited by 470
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