HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video
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Abstract (arXiv)
Since humans interact with diverse objects every day, the holistic 3D capture of these interactions is important to understand and model human behaviour. However, most existing methods for hand-object reconstruction from RGB either assume pre-scanned object templates or heavily rely on limited 3D hand-object data, restricting their ability to scale and generalize to more unconstrained interaction settings. To this end, we introduce HOLD -- the first category-agnostic method that reconstructs an articulated hand and object jointly from a monocular interaction video. We develop a compositional articulated implicit model that can reconstruct disentangled 3D hand and object from 2D images. We also further incorporate hand-object constraints to improve hand-object poses and consequently the reconstruction quality. Our method does not rely on 3D hand-object annotations while outperforming fully-supervised baselines in both in-the-lab and challenging in-the-wild settings. Moreover, we qualitatively show its robustness in reconstructing from in-the-wild videos. Code: https://github.com/zc-alexfan/hold
Key facts. Cited by 78 papers in the map (data through 14 Oct 2026). Builds on 74 of its 93 references that are in the map. First posted on arXiv 30 Nov 2023.
Builds on
74 of 93 references.
References · 74
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- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
- 2019Learning joint reconstruction of hands and manipulated objectscited by 378
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2020Understanding Human Hands in Contact at Internet Scalecited by 281
- 2019What Do Single-view 3D Reconstruction Networks Learn?cited by 260
- 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 245
- 2017Learning to Estimate 3D Hand Pose from Single RGB Imagescited by 234
- 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2023Segment and Track Anythingcited by 193
- 20193D Hand Shape and Pose from Images in the Wildcited by 190
- 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 181
- 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 179
- 2020MediaPipe Hands: On-device Real-time Hand Trackingcited by 161
- 2023HUGS: Human Gaussian Splatscited by 154
- 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 148
- 2017GANerated Hands for Real-time 3D Hand Tracking from Monocular RGBcited by 147
- 2020Reconstructing Hand-Object Interactions in the Wildcited by 144
- 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 141
- 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 141
- 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
- 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
- 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 128
- 2019End-to-end Hand Mesh Recovery from a Monocular RGB Imagecited by 124
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
- 2018Hand Pose Estimation via Latent 2.5D Heatmap Regressioncited by 111
- 2020Monocular Real-time Hand Shape and Motion Capture using Multi-modal Datacited by 106
- 2020Category Level Object Pose Estimation via Neural Analysis-by-Synthesiscited by 100
- 2020Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraintscited by 97
- 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
- 2018Cross-modal Deep Variational Hand Pose Estimationcited by 89
- 2022Interacting Attention Graph for Single Image Two-Hand Reconstructioncited by 87
- 2023Hi4D: 4D Instance Segmentation of Close Human Interactioncited by 87
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 74
- 2023Detector-Free Structure from Motioncited by 71
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50 most cited of 74 All 74 (JSON)
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Citing papers per year: 2023: 1; 2024: 14; 2025: 28; 2026: 35.
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50 most cited of 78 All 78 (JSON)
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- 2026GRC-Pose: Generation-Reconstruction Correspondence for Prior-Free 6D Object Pose Tracking30 Sep 2026
- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstruction29 Sep 2026
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- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video7 Aug 2026
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- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
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- 2026VTouch++: A Multimodal Dataset with Vision-Based Tactile Enhancement for Bimanual Manipulation22 Apr 2026
- 2026Grasp in Gaussians: Fast Monocular Reconstruction of Dynamic Hand-Object Interactions14 Apr 2026
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- 2026ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions26 Mar 2026
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting19 Mar 2026
- 2026HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions16 Mar 2026
- 2026Hoi3DGen: Generating High-Quality Human-Object-Interactions in 3D12 Mar 2026
- 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos25 Feb 2026
- 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstruction9 Feb 2026
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos5 Feb 2026
- 2026AGILE: Hand-Object Interaction Reconstruction from Video via Agentic Generation4 Feb 2026
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction12 Dec 2025
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification10 Dec 2025
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Prior7 Nov 2025
- 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions16 Oct 2025
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance25 Aug 2025
- 2025HOSt3R: Keypoint-free Hand-Object 3D Reconstruction from RGB images22 Aug 2025
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
- 2025Perceiving and Acting in First-Person: A Dataset and Benchmark for Egocentric Human-Object-Human Interactions6 Aug 2025
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videos21 Jul 2025
- 2025Visuo-Acoustic Hand Pose and Contact Estimation13 Jul 2025
- 2025EgoM2P: Egocentric Multimodal Multitask Pretraining9 Jun 2025
- 2025BG-HOP: A Bimanual Generative Hand-Object Prior8 Jun 2025
- 2025TIGeR: Text-Instructed Generation and Refinement for Template-Free Hand-Object Interaction1 Jun 2025
50 newest of 78 All 78 (JSON)
- 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 60
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 54
- 2024EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wildcited by 36
- 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
- 2024EgoGaussian: Dynamic Scene Understanding from Egocentric Video with 3D Gaussian Splattingcited by 23
- 2024InterTrack: Tracking Human Object Interaction without Object Templatescited by 23
- 2025InteractVLM: 3D Interaction Reasoning from 2D Foundational Modelscited by 21
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
- 2025HORT: Monocular Hand-held Objects Reconstruction with Transformerscited by 11
- 2025Web2Grasp: Learning Functional Grasps from Web Images of Hand-Object Interactionscited by 11
- 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstructioncited by 11
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videoscited by 10
12 most cited of 71 All 71 (JSON)
- 2026DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocation13 Oct 2026
- 2026Hand2Robot: Object-Centric 4D Hand Reconstruction from Human Demonstrations for Robotics11 Oct 2026
- 2026GRC-Pose: Generation-Reconstruction Correspondence for Prior-Free 6D Object Pose Tracking30 Sep 2026
- 2026DynamicHOI: Coupled Dynamics for Physics-aware HOI Reconstruction29 Sep 2026
- 2026Track, Articulate, Act: Generating Articulation from Casual Human Videos16 Sep 2026
- 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis14 Sep 2026
- 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video7 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesis19 Jul 2026
- 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decomposition10 Jul 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
12 newest of 71 All 71 (JSON)