mlsanityData to 7 Oct 2026

D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Video

arXiv 2205.15838 ↗First posted 31 May 2022cs.CVcited by 136

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Abstract (arXiv)

Given a monocular video, segmenting and decoupling dynamic objects while recovering the static environment is a widely studied problem in machine intelligence. Existing solutions usually approach this problem in the image domain, limiting their performance and understanding of the environment. We introduce Decoupled Dynamic Neural Radiance Field (D2NeRF), a self-supervised approach that takes a monocular video and learns a 3D scene representation which decouples moving objects, including their shadows, from the static background. Our method represents the moving objects and the static background by two separate neural radiance fields with only one allowing for temporal changes. A naive implementation of this approach leads to the dynamic component taking over the static one as the representation of the former is inherently more general and prone to overfitting. To this end, we propose a novel loss to promote correct separation of phenomena. We further propose a shadow field network to detect and decouple dynamically moving shadows. We introduce a new dataset containing various dynamic objects and shadows and demonstrate that our method can achieve better performance than state-of-the-art approaches in decoupling dynamic and static 3D objects, occlusion and shadow removal, and image segmentation for moving objects.

Key facts. Cited by 136 papers in the map (data through 7 Oct 2026). Builds on 52 of its 75 references that are in the map. First posted on arXiv 31 May 2022.

Builds on

52 of 75 references.

References · 52

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  5. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
  6. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  7. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
  8. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  9. 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
  10. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  11. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
  12. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
38 more
  1. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 750
  2. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  3. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  4. 2018Pixel2Mesh: Generating 3D Mesh Models from Single RGB Imagescited by 649
  5. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
  6. 20163D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstructioncited by 587
  7. 2018AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generationcited by 539
  8. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  9. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  10. 2021Dynamic View Synthesis from Dynamic Monocular Videocited by 420
  11. 2020Space-time Neural Irradiance Fields for Free-Viewpoint Videocited by 414
  12. 2022Kubric: A scalable dataset generatorcited by 373
  13. 2019DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstructioncited by 332
  14. 2021Light Field Networks: Neural Scene Representations with Single-Evaluation Renderingcited by 330
  15. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  16. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  17. 2020Neural Radiance Flow for 4D View Synthesis and Video Processingcited by 270
  18. 2020PolyGen: An Autoregressive Generative Model of 3D Meshescited by 267
  19. 2021Urban Radiance Fieldscited by 263
  20. 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
  21. 2019Learning Shape Templates with Structured Implicit Functionscited by 242
  22. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  23. 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 215
  24. 2020AutoInt: Automatic Integration for Fast Neural Volume Renderingcited by 204
  25. 2021Shape As Points: A Differentiable Poisson Solvercited by 186
  26. 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 180
  27. 2019CvxNet: Learnable Convex Decompositioncited by 173
  28. 2020DeRF: Decomposed Radiance Fieldscited by 163
  29. 2021Editable Free-viewpoint Video Using a Layered Neural Representationcited by 148
  30. 2021Self-supervised Video Object Segmentation by Motion Groupingcited by 147
  31. 2021NeRS: Neural Reflectance Surfaces for Sparse-view 3D Reconstruction in the Wildcited by 136
  32. 2021LOLNeRF: Learn from One Lookcited by 84
  33. 2020STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Renderingcited by 76
  34. 2016It's Moving! A Probabilistic Model for Causal Motion Segmentation in Moving Camera Videoscited by 71
  35. 2021SIMONe: View-Invariant, Temporally-Abstracted Object Representations via Unsupervised Video Decompositioncited by 69
  36. 2021CoNeRF: Controllable Neural Radiance Fieldscited by 65
  37. 2021NeuralDiff: Segmenting 3D objects that move in egocentric videoscited by 56
  38. 2021Omnimatte: Associating Objects and Their Effects in Videocited by 50

50 most cited of 52 All 52 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 6; 2023: 39; 2024: 52; 2025: 21; 2026: 18.

136 papers.

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  1. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  2. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  3. 2023EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervisioncited by 216
  4. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 199
  5. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
  6. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 177
  7. 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
  8. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 151
  9. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  10. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
  11. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  12. 2023Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Videocited by 124
38 more
  1. 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 115
  2. 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
  3. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 96
  4. 2023GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesiscited by 95
  5. 2024NeRF On-the-go: Exploiting Uncertainty for Distractor-free NeRFs in the Wildcited by 85
  6. 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
  7. 2022MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videoscited by 63
  8. 2024SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfercited by 61
  9. 2024SpotlessSplats: Ignoring Distractors in 3D Gaussian Splattingcited by 61
  10. 2022Interactive Segmentation of Radiance Fieldscited by 60
  11. 2024DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representationcited by 58
  12. 2024LEAP-VO: Long-term Effective Any Point Tracking for Visual Odometrycited by 54
  13. 2024STORM: Spatio-Temporal Reconstruction Model for Large-Scale Outdoor Scenescited by 53
  14. 2023EPIC Fields: Marrying 3D Geometry and Video Understandingcited by 49
  15. 2024Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstructioncited by 43
  16. 2023Flow supervision for Deformable NeRFcited by 42
  17. 2023ObjectSDF++: Improved Object-Compositional Neural Implicit Surfacescited by 38
  18. 2024Generative Omnimatte: Learning to Decompose Video into Layerscited by 38
  19. 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
  20. 2024DreamDrive: Generative 4D Scene Modeling from Street View Imagescited by 35
  21. 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Videocited by 33
  22. 2024DistillNeRF: Perceiving 3D Scenes from Single-Glance Images by Distilling Neural Fields and Foundation Model Featurescited by 33
  23. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  24. 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fieldscited by 27
  25. 2023Blending-NeRF: Text-Driven Localized Editing in Neural Radiance Fieldscited by 27
  26. 2024Multi-Level Neural Scene Graphs for Dynamic Urban Environmentscited by 27
  27. 2023AI-Generated Content (AIGC) for Various Data Modalities: A Surveycited by 25
  28. 2024NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guided Segmentationcited by 25
  29. 2024Articulate your NeRF: Unsupervised articulated object modeling via conditional view synthesiscited by 24
  30. 2024DGD: Dynamic 3D Gaussians Distillationcited by 23
  31. 2023Dynamic LiDAR Re-simulation using Compositional Neural Fieldscited by 22
  32. 2024DDN-SLAM: Real-time Dense Dynamic Neural Implicit SLAMcited by 22
  33. 2023Total-Recon: Deformable Scene Reconstruction for Embodied View Synthesiscited by 20
  34. 2025Particulate: Feed-Forward 3D Object Articulationcited by 20
  35. 2023RICO: Regularizing the Unobservable for Indoor Compositional Reconstructioncited by 19
  36. 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
  37. 2024CTNeRF: Cross-Time Transformer for Dynamic Neural Radiance Field from Monocular Videocited by 18
  38. 2024Diffusion Priors for Dynamic View Synthesis from Monocular Videoscited by 18

50 most cited of 136 All 136 (JSON)