mlsanityData to 7 Oct 2026

STaR: Self-supervised Tracking and Reconstruction of Rigid Objects in Motion with Neural Rendering

arXiv 2101.01602 ↗First posted 22 Dec 2020cs.CV cs.GRcited by 76

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Abstract (arXiv)

We present STaR, a novel method that performs Self-supervised Tracking and Reconstruction of dynamic scenes with rigid motion from multi-view RGB videos without any manual annotation. Recent work has shown that neural networks are surprisingly effective at the task of compressing many views of a scene into a learned function which maps from a viewing ray to an observed radiance value via volume rendering. Unfortunately, these methods lose all their predictive power once any object in the scene has moved. In this work, we explicitly model rigid motion of objects in the context of neural representations of radiance fields. We show that without any additional human specified supervision, we can reconstruct a dynamic scene with a single rigid object in motion by simultaneously decomposing it into its two constituent parts and encoding each with its own neural representation. We achieve this by jointly optimizing the parameters of two neural radiance fields and a set of rigid poses which align the two fields at each frame. On both synthetic and real world datasets, we demonstrate that our method can render photorealistic novel views, where novelty is measured on both spatial and temporal axes. Our factored representation furthermore enables animation of unseen object motion.

Key facts. Cited by 76 papers in the map (data through 7 Oct 2026). First posted on arXiv 22 Dec 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 11; 2022: 11; 2023: 25; 2024: 21; 2025: 6; 2026: 2.

76 papers.

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  1. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  2. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  3. 2021Neural Fields in Visual Computing and Beyondcited by 539
  4. 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
  5. 2021Neural Articulated Radiance Fieldcited by 196
  6. 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 195
  7. 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 191
  8. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  9. 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 151
  10. 2023SUDS: Scalable Urban Dynamic Scenescited by 151
  11. 2022D2NeRF: Self-Supervised Decoupling of Dynamic and Static Objects from a Monocular Videocited by 136
  12. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
38 more
  1. 2022Diffusion-SDF: Conditional Generative Modeling of Signed Distance Functionscited by 133
  2. 2021NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenescited by 119
  3. 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 115
  4. 2021GANcraft: Unsupervised 3D Neural Rendering of Minecraft Worldscited by 98
  5. 2021NeuralDiff: Segmenting 3D objects that move in egocentric videoscited by 56
  6. 2023EPIC Fields: Marrying 3D Geometry and Video Understandingcited by 49
  7. 2024Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splattingcited by 49
  8. 2021FiG-NeRF: Figure-Ground Neural Radiance Fields for 3D Object Category Modellingcited by 47
  9. 2021Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Renderingcited by 46
  10. 2022Reinforcement Learning with Neural Radiance Fieldscited by 43
  11. 2023Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstructioncited by 43
  12. 2021HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capturecited by 29
  13. 2022Playable Environments: Video Manipulation in Space and Timecited by 29
  14. 2023NVFi: Neural Velocity Fields for 3D Physics Learning from Dynamic Videoscited by 28
  15. 2023BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fieldscited by 27
  16. 2023Blending-NeRF: Text-Driven Localized Editing in Neural Radiance Fieldscited by 27
  17. 2024Articulate your NeRF: Unsupervised articulated object modeling via conditional view synthesiscited by 24
  18. 2023Dynamic LiDAR Re-simulation using Compositional Neural Fieldscited by 22
  19. 2024NeRF-MAE: Masked AutoEncoders for Self-Supervised 3D Representation Learning for Neural Radiance Fieldscited by 20
  20. 2022Neural Implicit Representations for Physical Parameter Inference from a Single Videocited by 19
  21. 20223D-Aware Video Generationcited by 17
  22. 2022Neural Groundplans: Persistent Neural Scene Representations from a Single Imagecited by 17
  23. 2024Disco4D: Disentangled 4D Human Generation and Animation from a Single Imagecited by 17
  24. 2024NeRFs in Robotics: A Surveycited by 16
  25. 2024LEIA: Latent View-invariant Embeddings for Implicit 3D Articulationcited by 16
  26. 2024RoDUS: Robust Decomposition of Static and Dynamic Elements in Urban Scenescited by 14
  27. 2023AI-Generated Images as Data Source: The Dawn of Synthetic Eracited by 13
  28. 2023MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Fieldcited by 12
  29. 2024KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filtercited by 11
  30. 2023AssetField: Assets Mining and Reconfiguration in Ground Feature Plane Representationcited by 10
  31. 2023Semantic-aware Occlusion Filtering Neural Radiance Fields in the Wildcited by 9
  32. 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Reviewcited by 9
  33. 2023Wild2Avatar: Rendering Humans Behind Occlusionscited by 8
  34. 20243D LiDAR Mapping in Dynamic Environments Using a 4D Implicit Neural Representationcited by 8
  35. 2024Memorize What Matters: Emergent Scene Decomposition from Multitraversecited by 8
  36. 2025DASH: 4D Hash Encoding with Self-Supervised Decomposition for Real-Time Dynamic Scene Renderingcited by 8
  37. 2022NeRF-Loc: Transformer-Based Object Localization Within Neural Radiance Fieldscited by 7
  38. 2024Gear-NeRF: Free-Viewpoint Rendering and Tracking with Motion-aware Spatio-Temporal Samplingcited by 7

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