AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videos
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Abstract (arXiv)
Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations, which are hard to obtain due to occlusions and body contact when people are in close interaction. To address this, we propose a novel method leveraging the personalized implicit neural avatar of each individual as a prior, which significantly improves the robustness and precision of this challenging pose estimation task. Concretely, the avatars are efficiently reconstructed via layered volume rendering from sparse multi-view videos. The reconstructed avatar prior allows for the direct optimization of 3D poses based on color and silhouette rendering loss, bypassing the issues associated with noisy 2D detections. To handle interpenetration, we propose a collision loss on the overlapping shape regions of avatars to add penetration constraints. Moreover, both 3D poses and avatars are optimized in an alternating manner. Our experimental results demonstrate state-of-the-art performance on several public datasets.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 53 of its 73 references that are in the map. First posted on arXiv 4 Aug 2024.
Builds on
53 of 73 references.
References · 53
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38 more
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Citing papers per year: 2025: 5; 2026: 2.
7 papers.
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2025MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstructioncited by 8
- 2025PHD: Personalized 3D Human Body Fitting with Point Diffusioncited by 2
- 2025FastAnimate: Towards Learnable Template Construction and Pose Deformation for Fast 3D Human Avatar Animationcited by 2
- 2025MAMMA: Markerless & Automatic Multi-Person Motion Action Capturecited by 0
- 2026Mesh-Aware Epipolar Matching for Multi-View Multi-Person 3D Pose Estimation in Basketballcited by 0
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysiscited by 0
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis20 Aug 2026
- 2026Mesh-Aware Epipolar Matching for Multi-View Multi-Person 3D Pose Estimation in Basketball28 May 2026
- 2025FastAnimate: Towards Learnable Template Construction and Pose Deformation for Fast 3D Human Avatar Animation1 Dec 2025
- 2025PHD: Personalized 3D Human Body Fitting with Point Diffusion28 Aug 2025
- 2025MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstruction31 Jul 2025
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025MAMMA: Markerless & Automatic Multi-Person Motion Action Capture16 Jun 2025