LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D
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Abstract (arXiv)
Reconstructing animatable 3D humans from casually captured images of articulated subjects without camera or pose information is highly practical but remains challenging due to view misalignment, occlusions, and the absence of structural priors. In this work, we present LHM++, an efficient large-scale human reconstruction model that generates high-quality, animatable 3D avatars within seconds from one or multiple pose-free images. At its core is an Encoder-Decoder Point-Image Transformer architecture that progressively encodes and decodes 3D geometric point features to improve efficiency, while fusing hierarchical 3D point features with image features through multimodal attention. The fused features are decoded into 3D Gaussian splats to recover detailed geometry and appearance. To further enhance visual fidelity, we introduce a lightweight 3D-aware neural animation renderer that refines the rendering quality of reconstructed avatars in real time. Extensive experiments show that our method produces high-fidelity, animatable 3D humans without requiring camera or pose annotations. Our code and project page are available at https://lingtengqiu.github.io/LHM++/
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 64 of its 74 references that are in the map. First posted on arXiv 16 Jun 2025.
Builds on
64 of 74 references.
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38 more
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50 most cited of 64 All 64 (JSON)
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Citing papers per year: 2025: 2; 2026: 4.
6 papers.
- 2025Bringing Your Portrait to 3D Presencecited by 3
- 2026VRGaussianAvatar: Integrating 3D Gaussian Avatars into VRcited by 1
- 2025ViSA: 3D-Aware Video Shading for Real-Time Upper-Body Avatar Creationcited by 0
- 2026PointSplat: Compact Gaussian Splatting via Human-Centric Predictioncited by 0
- 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Texturescited by 0
- 2026World in World: Explore the World with World Modelscited by 0
- 2026World in World: Explore the World with World Models10 Sep 2026
- 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Textures20 Aug 2026
- 2026PointSplat: Compact Gaussian Splatting via Human-Centric Prediction30 Jun 2026
- 2026VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR2 Feb 2026
- 2025ViSA: 3D-Aware Video Shading for Real-Time Upper-Body Avatar Creation8 Dec 2025
- 2025Bringing Your Portrait to 3D Presence27 Nov 2025