mlsanityData to 14 Oct 2026

LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3D

arXiv 2506.13766 ↗First posted 16 Jun 2025cs.CVcited by 6

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Abstract (arXiv)

Reconstructing animatable 3D humans from casually captured images of articulated subjects without camera or pose information is highly practical but remains challenging due to view misalignment, occlusions, and the absence of structural priors. In this work, we present LHM++, an efficient large-scale human reconstruction model that generates high-quality, animatable 3D avatars within seconds from one or multiple pose-free images. At its core is an Encoder-Decoder Point-Image Transformer architecture that progressively encodes and decodes 3D geometric point features to improve efficiency, while fusing hierarchical 3D point features with image features through multimodal attention. The fused features are decoded into 3D Gaussian splats to recover detailed geometry and appearance. To further enhance visual fidelity, we introduce a lightweight 3D-aware neural animation renderer that refines the rendering quality of reconstructed avatars in real time. Extensive experiments show that our method produces high-fidelity, animatable 3D humans without requiring camera or pose annotations. Our code and project page are available at https://lingtengqiu.github.io/LHM++/

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 64 of its 74 references that are in the map. First posted on arXiv 16 Jun 2025.

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64 of 74 references.

References · 64

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38 more
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 4.

6 papers.