mlsanityData to 7 Oct 2026

Learning Locally Editable Virtual Humans

arXiv 2305.00121 ↗First posted 28 Apr 2023cs.CVcited by 54

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Abstract (arXiv)

In this paper, we propose a novel hybrid representation and end-to-end trainable network architecture to model fully editable and customizable neural avatars. At the core of our work lies a representation that combines the modeling power of neural fields with the ease of use and inherent 3D consistency of skinned meshes. To this end, we construct a trainable feature codebook to store local geometry and texture features on the vertices of a deformable body model, thus exploiting its consistent topology under articulation. This representation is then employed in a generative auto-decoder architecture that admits fitting to unseen scans and sampling of realistic avatars with varied appearances and geometries. Furthermore, our representation allows local editing by swapping local features between 3D assets. To verify our method for avatar creation and editing, we contribute a new high-quality dataset, dubbed CustomHumans, for training and evaluation. Our experiments quantitatively and qualitatively show that our method generates diverse detailed avatars and achieves better model fitting performance compared to state-of-the-art methods. Our code and dataset are available at https://custom-humans.github.io/.

Key facts. Cited by 54 papers in the map (data through 7 Oct 2026). Builds on 61 of its 82 references that are in the map. First posted on arXiv 28 Apr 2023.

Builds on

61 of 82 references.

References · 61

  1. 2022Generative Adversarial Networkscited by 5,603
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,580
  4. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  5. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  6. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  7. 2021Alias-Free Generative Adversarial Networkscited by 1,181
  8. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  9. 2018Which Training Methods for GANs do actually Converge?cited by 672
  10. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  11. 2021Neural Fields in Visual Computing and Beyondcited by 539
  12. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
38 more
  1. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  2. 2020One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencingcited by 438
  3. 2021Pivotal Tuning for Latent-based Editing of Real Imagescited by 427
  4. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  5. 2021GAN Inversion: A Surveycited by 366
  6. 2021Advances in Neural Renderingcited by 365
  7. 2017Learning from Synthetic Humanscited by 358
  8. 2018Everybody Dance Nowcited by 313
  9. 2020State of the Art on Neural Renderingcited by 276
  10. 2019Deferred Neural Rendering: Image Synthesis using Neural Texturescited by 253
  11. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  12. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  13. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  14. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
  15. 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
  16. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  17. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 179
  18. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  19. 2019Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesiscited by 161
  20. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
  21. 2022StyleGAN-Human: A Data-Centric Odyssey of Human Generationcited by 143
  22. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 141
  23. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  24. 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
  25. 2021Unconstrained Scene Generation with Locally Conditioned Radiance Fieldscited by 130
  26. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  27. 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
  28. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  29. 2022Generative Neural Articulated Radiance Fieldscited by 101
  30. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  31. 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
  32. 2020SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothingcited by 87
  33. 2021LOLNeRF: Learn from One Lookcited by 84
  34. 2022HOOD: Hierarchical Graphs for Generalized Modelling of Clothing Dynamicscited by 77
  35. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  36. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  37. 2020SMPLpix: Neural Avatars from 3D Human Modelscited by 69
  38. 2023X-Avatar: Expressive Human Avatarscited by 66

50 most cited of 61 All 61 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 6; 2024: 21; 2025: 17; 2026: 10.

54 papers.

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  1. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 683
  2. 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 171
  3. 2023HumanNorm: Learning Normal Diffusion Model for High-quality and Realistic 3D Human Generationcited by 88
  4. 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
  5. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
  6. 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Modelscited by 44
  7. 2024AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstructioncited by 36
  8. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  9. 2024Generalizable Human Gaussians from Single-View Imagecited by 29
  10. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  11. 2024GarmentCodeData: A Dataset of 3D Made-to-Measure Garments With Sewing Patternscited by 27
  12. 2024PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshingcited by 23
38 more
  1. 2024UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modelingcited by 17
  2. 2024Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergycited by 16
  3. 2024PERSE: Personalized 3D Generative Avatars from A Single Portraitcited by 15
  4. 2025Simulating the Real World: A Unified Survey of Multimodal Generative Modelscited by 14
  5. 2025HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restorationcited by 13
  6. 2024Diffusion Models in 3D Vision: A Surveycited by 11
  7. 2024DEGAS: Detailed Expressions on Full-Body Gaussian Avatarscited by 10
  8. 2024MultiGO: Towards Multi-level Geometry Learning for Monocular 3D Textured Human Reconstructioncited by 10
  9. 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collectionscited by 10
  10. 2025AdaHuman: Animatable Detailed 3D Human Generation with Compositional Multiview Diffusioncited by 8
  11. 2025MoGA: 3D Generative Avatar Prior for Monocular Gaussian Avatar Reconstructioncited by 8
  12. 2025SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstructioncited by 8
  13. 2024PEGASUS: Personalized Generative 3D Avatars with Composable Attributescited by 7
  14. 2025Disentangled Clothed Avatar Generation with Layered Representationcited by 7
  15. 2025HumanGif: Single-View Human Diffusion with Generative Priorcited by 7
  16. 2023Joint2Human: High-quality 3D Human Generation via Compact Spherical Embedding of 3D Jointscited by 6
  17. 2024GeneMAN: Generalizable Single-Image 3D Human Reconstruction from Multi-Source Human Datacited by 6
  18. 2025CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single Imagecited by 6
  19. 2023Dyn-E: Local Appearance Editing of Dynamic Neural Radiance Fieldscited by 5
  20. 2024Design2Cloth: 3D Cloth Generation from 2D Maskscited by 5
  21. 2024InstructHumans: Editing Animated 3D Human Textures with Instructionscited by 4
  22. 2025Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatarscited by 4
  23. 2024NECA: Neural Customizable Human Avatarcited by 3
  24. 2025SMPL Normal Map Is All You Need for Single-view Textured Human Reconstructioncited by 3
  25. 2025SVAD: From Single Image to 3D Avatar via Synthetic Data Generation with Video Diffusion and Data Augmentationcited by 2
  26. 2025PARTE: Part-Guided Texturing for 3D Human Reconstruction from a Single Imagecited by 2
  27. 2025Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Millisecondscited by 2
  28. 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-Oncited by 2
  29. 2026MultiGO++: Monocular 3D Clothed Human Reconstruction via Geometry-Texture Collaborationcited by 2
  30. 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Predictioncited by 2
  31. 2024FOF-X: Towards Real-time Detailed Human Reconstruction from a Single Imagecited by 1
  32. 2025Unify3D: An Augmented Holistic End-to-end Monocular 3D Human Reconstruction via Anatomy Shaping and Twins Negotiatingcited by 1
  33. 2026Human Video Generation from a Single Image with 3D Pose and View Controlcited by 1
  34. 2026DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatarscited by 1
  35. 2024AIpparel: A Multimodal Foundation Model for Digital Garmentscited by 0
  36. 2025Mastering Regional 3DGS: Locating, Initializing, and Editing with Diverse 2D Priorscited by 0
  37. 2025ReMu: Reconstructing Multi-layer 3D Clothed Human from Image Layerscited by 0
  38. 2026Joint Geometry-Appearance Human Reconstruction in a Unified Latent Space via Bridge Diffusioncited by 0

50 most cited of 54 All 54 (JSON)