mlsanityData to 14 Oct 2026

JacobianAvatar: Temporally Consistent Semi-rigid Avatar Reconstruction from a Monocular Video

arXiv 2606.31115 ↗First posted 30 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Generating realistic human avatars in complex motions--such as clothing dynamics--requires modeling of global and local deformations which remains challenging in monocular settings. We address this problem by leveraging neural Jacobian fields (NJFs) for representing semi-rigid deformations. We train self-supervised neural networks for predicting Jacobian matrices that give the pose-dependent deformations, by solving a Poisson equation. However, monocular input presents several difficulties such as self-occluded regions and invisible surfaces. To address these issues, we introduce three key components: a constrained Poisson solver, signed distance-based Jacobian regularization, and a deformation-guided residual flow loss, which together suppress boundary artifacts, recover frequently occluded regions such as armpits and thighs, and enforce temporal consistency during motion. Experiments on benchmark and in-the-wild videos demonstrate that our method generates temporally stable and geometrically coherent avatars, outperforming state-of-the-art approaches.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 44 of its 56 references that are in the map. First posted on arXiv 30 Jun 2026.

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References · 44

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32 more
  1. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  2. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  3. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  4. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
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  10. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  11. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  12. 2023DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splattingcited by 124
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  22. 2024GoMAvatar: Efficient Animatable Human Modeling from Monocular Video Using Gaussians-on-Meshcited by 51
  23. 2025WAFT: Warping-Alone Field Transforms for Optical Flowcited by 34
  24. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  25. 2023HumanRef: Single Image to 3D Human Generation via Reference-Guided Diffusioncited by 23
  26. 2024PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshingcited by 23
  27. 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
  28. 2025PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Imagecited by 13
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  30. 2025D3-Human: Dynamic Disentangled Digital Human from Monocular Videocited by 6
  31. 2023Pose Modulated Avatars from Videocited by 3
  32. 2024Representing Animatable Avatar via Factorized Neural Fieldscited by 1

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