mlsanityData to 14 Oct 2026

CLOTH-HUGS: Cloth Aware Human Gaussian Splatting

arXiv 2604.15875 ↗First posted 17 Apr 2026cs.CVcited by 0

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Abstract (arXiv)

We present Cloth-HUGS, a Gaussian Splatting based neural rendering framework for photorealistic clothed human reconstruction that explicitly disentangles body and clothing. Unlike prior methods that absorb clothing into a single body representation and struggle with loose garments and complex deformations, Cloth-HUGS represents the performer using separate Gaussian layers for body and cloth within a shared canonical space. The canonical volume jointly encodes body, cloth, and scene primitives and is deformed through SMPL-driven articulation with learned linear blend skinning weights. To improve cloth realism, we initialize cloth Gaussians from mesh topology and apply physics-inspired constraints, including simulation-consistency, ARAP regularization, and mask supervision. We further introduce a depth-aware multi-pass rendering strategy for robust body-cloth-scene compositing, enabling real-time rendering at over 60 FPS. Experiments on multiple benchmarks show that Cloth-HUGS improves perceptual quality and geometric fidelity over state-of-the-art baselines, reducing LPIPS by up to 28% while producing temporally coherent cloth dynamics.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 17 of its 22 references that are in the map. First posted on arXiv 17 Apr 2026.

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References · 17

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  3. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
  4. 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
  5. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  6. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  7. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  8. 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 214
  9. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  10. 2023HUGS: Human Gaussian Splatscited by 154
  11. 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 149
  12. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
5 more
  1. 2023GART: Gaussian Articulated Template Modelscited by 121
  2. 2022SNUG: Self-Supervised Neural Dynamic Garmentscited by 83
  3. 2021Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-Oncited by 81
  4. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  5. 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wildcited by 19

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