mlsanityData to 7 Oct 2026

SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting

arXiv 2403.05087 ↗First posted 8 Mar 2024cs.GR cs.CVcited by 171

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Abstract (arXiv)

We present SplattingAvatar, a hybrid 3D representation of photorealistic human avatars with Gaussian Splatting embedded on a triangle mesh, which renders over 300 FPS on a modern GPU and 30 FPS on a mobile device. We disentangle the motion and appearance of a virtual human with explicit mesh geometry and implicit appearance modeling with Gaussian Splatting. The Gaussians are defined by barycentric coordinates and displacement on a triangle mesh as Phong surfaces. We extend lifted optimization to simultaneously optimize the parameters of the Gaussians while walking on the triangle mesh. SplattingAvatar is a hybrid representation of virtual humans where the mesh represents low-frequency motion and surface deformation, while the Gaussians take over the high-frequency geometry and detailed appearance. Unlike existing deformation methods that rely on an MLP-based linear blend skinning (LBS) field for motion, we control the rotation and translation of the Gaussians directly by mesh, which empowers its compatibility with various animation techniques, e.g., skeletal animation, blend shapes, and mesh editing. Trainable from monocular videos for both full-body and head avatars, SplattingAvatar shows state-of-the-art rendering quality across multiple datasets.

Key facts. Cited by 171 papers in the map (data through 7 Oct 2026). Builds on 36 of its 54 references that are in the map. First posted on arXiv 8 Mar 2024.

Builds on

36 of 54 references.

References · 36

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  4. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 731
  5. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  6. 2020Learning an Animatable Detailed 3D Face Model from In-The-Wild Imagescited by 475
  7. 2020Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstructioncited by 465
  8. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  9. 2020BiSeNet V2: Bilateral Network with Guided Aggregation for Real-time Semantic Segmentationcited by 294
  10. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  11. 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 230
  12. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
24 more
  1. 2021Neural Head Avatars from Monocular RGB Videoscited by 212
  2. 2022PointAvatar: Deformable Point-based Head Avatars from Videoscited by 183
  3. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  4. 2021H-NeRF: Neural Radiance Fields for Rendering and Temporal Reconstruction of Humans in Motioncited by 157
  5. 2022Instant Volumetric Head Avatarscited by 157
  6. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  7. 2021Robust High-Resolution Video Matting with Temporal Guidancecited by 136
  8. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  9. 2021Pixel Codec Avatarscited by 125
  10. 2018Detailed Human Avatars from Monocular Videocited by 109
  11. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  12. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  13. 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
  14. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  15. 2020SMPLpix: Neural Avatars from 3D Human Modelscited by 69
  16. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  17. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  18. 2023Learning Locally Editable Virtual Humanscited by 54
  19. 2023Learning Personalized High Quality Volumetric Head Avatars from Monocular RGB Videoscited by 44
  20. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  21. 2023FLARE: Fast Learning of Animatable and Relightable Mesh Avatarscited by 39
  22. 2022REALY: Rethinking the Evaluation of 3D Face Reconstructioncited by 32
  23. 2022NeuralHDHair: Automatic High-fidelity Hair Modeling from a Single Image Using Implicit Neural Representationscited by 31
  24. 2020The Phong Surface: Efficient 3D Model Fitting using Lifted Optimizationcited by 5

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 44; 2025: 72; 2026: 55.

171 papers.

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  1. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 177
  2. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  3. 2024Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collectionscited by 56
  4. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
  5. 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Modelscited by 52
  6. 2024HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priorscited by 44
  7. 2024Generative Gaussian Splatting for Unbounded 3D City Generationcited by 43
  8. 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
  9. 2024GAF: Gaussian Avatar Reconstruction from Monocular Videos via Multi-view Diffusioncited by 36
  10. 20254D LangSplat: 4D Language Gaussian Splatting via Multimodal Large Language Modelscited by 35
  11. 2024FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Videocited by 31
  12. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
38 more
  1. 2025RGBAvatar: Reduced Gaussian Blendshapes for Online Modeling of Head Avatarscited by 27
  2. 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
  3. 2024Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Videocited by 25
  4. 2024GaussianTalker: Speaker-specific Talking Head Synthesis via 3D Gaussian Splattingcited by 24
  5. 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characterscited by 24
  6. 2025HRAvatar: High-Quality and Relightable Gaussian Head Avatarcited by 24
  7. 2025GUAVA: Generalizable Upper Body 3D Gaussian Avatarcited by 22
  8. 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
  9. 2024TextToon: Real-Time Text Toonify Head Avatar from Single Videocited by 21
  10. 2025HiMoR: Monocular Deformable Gaussian Reconstruction with Hierarchical Motion Representationcited by 21
  11. 2024GuardSplat: Efficient and Robust Watermarking for 3D Gaussian Splattingcited by 18
  12. 2024GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Qualitycited by 17
  13. 20243D-GSW: 3D Gaussian Splatting for Robust Watermarkingcited by 17
  14. 2024Disco4D: Disentangled 4D Human Generation and Animation from a Single Imagecited by 17
  15. 2025MVP4D: Multi-View Portrait Video Diffusion for Animatable 4D Avatarscited by 17
  16. 2025Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidancecited by 16
  17. 2024SurFhead: Affine Rig Blending for Geometrically Accurate 2D Gaussian Surfel Head Avatarscited by 15
  18. 2024PERSE: Personalized 3D Generative Avatars from A Single Portraitcited by 15
  19. 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14
  20. 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
  21. 2025PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Imagecited by 13
  22. 2024Efficient Density Control for 3D Gaussian Splattingcited by 12
  23. 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12
  24. 2025TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splattingcited by 11
  25. 2024GPHM: Gaussian Parametric Head Model for Monocular Head Avatar Reconstructioncited by 10
  26. 2024DEGAS: Detailed Expressions on Full-Body Gaussian Avatarscited by 10
  27. 2024Gaussian Deja-vu: Creating Controllable 3D Gaussian Head-Avatars with Enhanced Generalization and Personalization Abilitiescited by 10
  28. 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatarscited by 10
  29. 2025Monocular and Generalizable Gaussian Talking Head Animationcited by 10
  30. 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformerscited by 9
  31. 2024MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splattingcited by 8
  32. 2024Gaussians-to-Life: Text-Driven Animation of 3D Gaussian Splatting Scenescited by 8
  33. 2024How to Use Diffusion Priors under Sparse Views?cited by 8
  34. 2025SHeaP: Self-Supervised Head Geometry Predictor Learned via 2D Gaussianscited by 8
  35. 2025ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videoscited by 8
  36. 2024GASP: Gaussian Avatars with Synthetic Priorscited by 7
  37. 2025RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussianscited by 7
  38. 2025FastAvatar: Instant 3D Gaussian Splatting for Faces from Single Unconstrained Posescited by 7

50 most cited of 171 All 171 (JSON)